#1 | ✓ | Acupressure (07pfxrxm) | Normal | Status | Power- | Accuracy- | PP30 | The user applies pressure to stress points, sharply boosting one of its or its allies' stats. |
#2 | ✓ | Air Slash (0762eu54) | Flying | Special | Power75 | Accuracy95 | PP15 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
#3 | ✓ | Aqua Jet (07nbpuwy) | Water | Physical | Power40 | Accuracy100 | PP20 | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
#4 | | Aqua Ring (07dcrkgl) | Water | Status | Power- | Accuracy- | PP20 | The user envelops itself in a veil made of water. It regains some HP every turn. |
#5 | ✓ | Aqua Tail (07iw7scr) | Water | Physical | Power90 | Accuracy90 | PP10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
#6 | ✓ | Assurance (07hq3cfp) | Dark | Physical | Power60 | Accuracy100 | PP10 | If the target has already taken some damage in the same turn, this attack's power is doubled. |
#7 | ✓ | Attack Order (07wllt1h) | Bug | Physical | Power90 | Accuracy100 | PP15 | The user calls out its underlings to pummel the target. Critical hits land more easily. |
#8 | ✓ | Aura Sphere (07feujzv) | Fighting | Special | Power80 | Accuracy- | PP20 | The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. |
#9 | ✓ | Avalanche (07czmp42) | Ice | Physical | Power60 | Accuracy100 | PP10 | The power of this attack move is doubled if the user has been hurt by the target in the same turn. |
#10 | ✓ | Brave Bird (07txmbbu) | Flying | Physical | Power120 | Accuracy100 | PP15 | The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. |
#11 | ✓ | Brine (0736m4r7) | Water | Special | Power65 | Accuracy100 | PP10 | If the target's HP is half or less, this attack will hit with double the power. |
#12 | | Bug Bite (07vfr7bm) | Bug | Physical | Power60 | Accuracy100 | PP20 | The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
#13 | ✓ | Bug Buzz (07omuls2) | Bug | Special | Power90 | Accuracy100 | PP10 | The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat. |
#14 | ✓ | Bullet Punch (072ol9wu) | Steel | Physical | Power40 | Accuracy100 | PP30 | The user strikes the target with tough punches as fast as bullets. This move always goes first. |
#15 | ✓ | Captivate (07ycc6rg) | Normal | Status | Power- | Accuracy100 | PP20 | If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
#16 | ✓ | Charge Beam (07mzynqi) | Electric | Special | Power50 | Accuracy90 | PP10 | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
#17 | ✓ | Chatter (073sixqs) | Flying | Special | Power65 | Accuracy100 | PP20 | The user attacks using a sound wave based on words it has learned. This confuses the target. |
#18 | ✓ | Close Combat (07djunrj) | Fighting | Physical | Power120 | Accuracy100 | PP5 | The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
#19 | | Copycat (07cebsvx) | Normal | Status | Power- | Accuracy- | PP20 | The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
#20 | ✓ | Cross Poison (07wrmk29) | Poison | Physical | Power70 | Accuracy100 | PP20 | A slashing attack with a poisonous blade that may also leave the target poisoned. Critical hits land more easily. |
#21 | ✓ | Crush Grip (0771udzv) | Normal | Physical | Power- | Accuracy100 | PP5 | The target is crushed with great force. The attack is more powerful the more HP the target has left. |
#22 | ✓ | Dark Pulse (07knb1yp) | Dark | Special | Power80 | Accuracy100 | PP15 | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
#23 | ✓ | Dark Void (07612n3v) | Dark | Status | Power- | Accuracy50 | PP10 | Opposing Pokémon are dragged into a world of total darkness that makes them sleep. |
#24 | ✓ | Defend Order (076j4zu1) | Bug | Status | Power- | Accuracy- | PP10 | The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats. |
#25 | ✓ | Defog (07sn153u) | Flying | Status | Power- | Accuracy- | PP15 | A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers evasiveness. |
#26 | ✓ | Discharge (07bx8qtf) | Electric | Special | Power80 | Accuracy100 | PP15 | The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. |
#27 | | Double Hit (07h9sdod) | Normal | Physical | Power35 | Accuracy90 | PP10 | The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row. |
#28 | ✓ | Draco Meteor (070wc53w) | Dragon | Special | Power130 | Accuracy90 | PP5 | Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat. |
#29 | ✓ | Dragon Pulse (07onepzm) | Dragon | Special | Power85 | Accuracy100 | PP10 | The target is attacked with a shock wave generated by the user's gaping mouth. |
#30 | ✓ | Dragon Rush (076fweqs) | Dragon | Physical | Power100 | Accuracy75 | PP10 | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
#31 | ✓ | Drain Punch (071nwk70) | Fighting | Physical | Power75 | Accuracy100 | PP10 | An energy-draining punch. The user's HP is restored by half the damage taken by the target. |
#32 | ✓ | Earth Power (07sxgh35) | Ground | Special | Power90 | Accuracy100 | PP10 | The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. |
#33 | | Embargo (07opl37m) | Dark | Status | Power- | Accuracy100 | PP15 | This move prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
#34 | ✓ | Energy Ball (078ejfs8) | Grass | Special | Power90 | Accuracy100 | PP10 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
#35 | ✓ | Feint (07f963ib) | Normal | Physical | Power30 | Accuracy100 | PP10 | An attack that hits a target using Protect or Detect. This also lifts the effects of those moves. |
#36 | ✓ | Fire Fang (0797jnpy) | Fire | Physical | Power65 | Accuracy95 | PP15 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
#37 | ✓ | Flare Blitz (078ou4xp) | Fire | Physical | Power120 | Accuracy100 | PP15 | The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This may leave the target with a burn. |
#38 | ✓ | Flash Cannon (07nydhzg) | Steel | Special | Power80 | Accuracy100 | PP10 | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
#39 | | Fling (07h6ub33) | Dark | Physical | Power- | Accuracy100 | PP10 | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
#40 | ✓ | Focus Blast (07n9m610) | Fighting | Special | Power120 | Accuracy70 | PP5 | The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
#41 | ✓ | Force Palm (07jw2046) | Fighting | Physical | Power60 | Accuracy100 | PP10 | The target is attacked with a shock wave. This may also leave the target with paralysis. |
#42 | | Gastro Acid (07x4hkk5) | Poison | Status | Power- | Accuracy100 | PP10 | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
#43 | ✓ | Giga Impact (073zjgwk) | Normal | Physical | Power150 | Accuracy90 | PP5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
#44 | ✓ | Grass Knot (07okmdpz) | Grass | Special | Power- | Accuracy100 | PP20 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
#45 | | Gravity (07n3zzhm) | Psychic | Status | Power- | Accuracy- | PP5 | This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can't be used. |
#46 | ✓ | Guard Swap (07kkrbmc) | Psychic | Status | Power- | Accuracy- | PP10 | The user employs its psychic power to switch changes to its Defense and Sp. Def with the target. |
#47 | ✓ | Gunk Shot (07geqmxf) | Poison | Physical | Power120 | Accuracy80 | PP5 | The user shoots filthy garbage at the target to attack. It may also poison the target. |
#48 | ✓ | Gyro Ball (07dmyd16) | Steel | Physical | Power- | Accuracy100 | PP5 | The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. |
#49 | ✓ | Hammer Arm (07rr3wue) | Fighting | Physical | Power100 | Accuracy90 | PP10 | The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however. |
#50 | ✓ | Head Smash (079185v6) | Rock | Physical | Power150 | Accuracy80 | PP5 | The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly. |
#51 | | Heal Block (07wke7d1) | Psychic | Status | Power- | Accuracy100 | PP15 | For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. |
#52 | ✓ | Heal Order (07yw3o4h) | Bug | Status | Power- | Accuracy- | PP5 | The user calls out its underlings to heal it. The user regains up to half of its max HP. |
#53 | | Healing Wish (0741roi3) | Psychic | Status | Power- | Accuracy- | PP10 | The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. |
#54 | ✓ | Heart Swap (07eow2kj) | Psychic | Status | Power- | Accuracy- | PP10 | The user employs its psychic power to switch stat changes with the target. |
#55 | ✓ | Ice Fang (07hksqha) | Ice | Physical | Power65 | Accuracy95 | PP15 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
#56 | ✓ | Ice Shard (075bbnjm) | Ice | Physical | Power40 | Accuracy100 | PP30 | The user flash freezes chunks of ice and hurls them at the target. This move always goes first. |
#57 | ✓ | Iron Head (07lm6uyk) | Steel | Physical | Power80 | Accuracy100 | PP15 | The user slams the target with its steel-hard head. This may also make the target flinch. |
#58 | ✓ | Judgment (07hn9czr) | Normal | Special | Power100 | Accuracy100 | PP10 | The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding. |
#59 | | Last Resort (07up8n9f) | Normal | Physical | Power140 | Accuracy100 | PP5 | This move can be used only after the user has used all the other moves it knows in the battle. |
#60 | ✓ | Lava Plume (07417z9c) | Fire | Special | Power80 | Accuracy100 | PP15 | The user torches everything around it with an inferno of scarlet flames. This may also leave those hit with a burn. |
#61 | ✓ | Leaf Storm (07uct6di) | Grass | Special | Power130 | Accuracy90 | PP5 | The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat. |
#62 | | Lucky Chant (07dvbg45) | Normal | Status | Power- | Accuracy- | PP30 | The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns. |
#63 | | Lunar Dance (07opbo3i) | Psychic | Status | Power- | Accuracy- | PP10 | The user faints. In return, the Pokémon taking its place will have its status and HP fully restored. |
#64 | | Magma Storm (07exxpbi) | Fire | Special | Power100 | Accuracy75 | PP5 | The target becomes trapped within a maelstrom of fire that rages for four to five turns. |
#65 | ✓ | Magnet Bomb (07ewfvkn) | Steel | Physical | Power60 | Accuracy- | PP20 | The user launches steel bombs that stick to the target. This attack will not miss. |
#66 | | Magnet Rise (07wmt9i6) | Electric | Status | Power- | Accuracy- | PP10 | The user levitates using electrically generated magnetism for five turns. |
#67 | | Me First (07rjaaj7) | Normal | Status | Power- | Accuracy- | PP20 | The user cuts ahead of the target to steal and use the target's intended move with greater power. This move fails if it isn't used first. |
#68 | ✓ | Metal Burst (078pzsbw) | Steel | Physical | Power- | Accuracy100 | PP10 | The user retaliates with much greater power against the target that last inflicted damage on it. |
#69 | | Miracle Eye (07n2opgq) | Psychic | Status | Power- | Accuracy- | PP40 | Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit. |
#70 | ✓ | Mirror Shot (0763hp7t) | Steel | Special | Power65 | Accuracy85 | PP10 | The user lets loose a flash of energy at the target from its polished body. This may also lower the target's accuracy. |
#71 | ✓ | Mud Bomb (07rtbm17) | Ground | Special | Power65 | Accuracy85 | PP10 | The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy. |
#72 | ✓ | Nasty Plot (07wrt900) | Dark | Status | Power- | Accuracy- | PP20 | The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. |
#73 | ✓ | Natural Gift (07xj9jlr) | Normal | Physical | Power- | Accuracy100 | PP15 | The user draws power to attack by using its held Berry. The Berry determines the move's type and power. |
#74 | ✓ | Night Slash (071ihc0t) | Dark | Physical | Power70 | Accuracy100 | PP15 | The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
#75 | ✓ | Ominous Wind (07c4nudq) | Ghost | Special | Power60 | Accuracy100 | PP5 | The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once. |
#76 | ✓ | Payback (079tnsro) | Dark | Physical | Power50 | Accuracy100 | PP10 | The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. |
#77 | | Pluck (07s4flbc) | Flying | Physical | Power60 | Accuracy100 | PP20 | The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. |
#78 | ✓ | Poison Jab (07d9qsq2) | Poison | Physical | Power80 | Accuracy100 | PP20 | The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |
#79 | ✓ | Power Gem (07vemi73) | Rock | Special | Power80 | Accuracy100 | PP20 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
#80 | ✓ | Power Swap (07wi9y77) | Psychic | Status | Power- | Accuracy- | PP10 | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. |
#81 | | Power Trick (07cjo8v1) | Psychic | Status | Power- | Accuracy- | PP10 | The user employs its psychic power to switch its Attack with its Defense stat. |
#82 | ✓ | Power Whip (0789ynip) | Grass | Physical | Power120 | Accuracy85 | PP10 | The user violently whirls its vines, tentacles, or the like to harshly lash the target. |
#83 | ✓ | Psycho Cut (07h3rr8y) | Psychic | Physical | Power70 | Accuracy100 | PP20 | The user tears at the target with blades formed by psychic power. Critical hits land more easily. |
#84 | ✓ | Psycho Shift (07x28t73) | Psychic | Status | Power- | Accuracy100 | PP10 | Using its psychic power of suggestion, the user transfers its status conditions to the target. |
#85 | | Punishment (07qopgvn) | Dark | Physical | Power- | Accuracy100 | PP5 | The more the target has powered up with stat changes, the greater the move's power. |
#86 | ✓ | Roar of Time (07m937mu) | Dragon | Special | Power150 | Accuracy90 | PP5 | The user blasts the target with power that distorts even time. The user can't move on the next turn. |
#87 | ✓ | Rock Climb (07pbeli1) | Normal | Physical | Power90 | Accuracy85 | PP20 | The user attacks the target by smashing into it with incredible force. This may also confuse the target. |
#88 | ✓ | Rock Polish (07w6codg) | Rock | Status | Power- | Accuracy- | PP20 | The user polishes its body to reduce drag. This sharply raises the Speed stat. |
#89 | ✓ | Rock Wrecker (07m71xs1) | Rock | Physical | Power150 | Accuracy90 | PP5 | The user launches a huge boulder at the target to attack. It must rest on the next turn, however. |
#90 | | Roost (07d07vn9) | Flying | Status | Power- | Accuracy- | PP5 | The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
#91 | ✓ | Seed Bomb (07j1z2qs) | Grass | Physical | Power80 | Accuracy100 | PP15 | The user slams a barrage of hard-shelled seeds on the target from above. |
#92 | ✓ | Seed Flare (07rqwibj) | Grass | Special | Power120 | Accuracy85 | PP5 | The user emits a shock wave from its body to attack its target. This may also harshly lower the target's Sp. Def stat. |
#93 | ✓ | Shadow Claw (07vlgapb) | Ghost | Physical | Power70 | Accuracy100 | PP15 | The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
#94 | ✓ | Shadow Force (07nj8ov2) | Ghost | Physical | Power120 | Accuracy100 | PP5 | The user disappears, then strikes the target on the next turn. This move hits even if the target protects itself. |
#95 | ✓ | Shadow Sneak (07sgc4b5) | Ghost | Physical | Power40 | Accuracy100 | PP30 | The user extends its shadow and attacks the target from behind. This move always goes first. |
#96 | ✓ | Spacial Rend (07cqyhmy) | Dragon | Special | Power100 | Accuracy95 | PP5 | The user tears the target along with the space around it. Critical hits land more easily. |
#97 | | Stealth Rock (076rps05) | Rock | Status | Power- | Accuracy- | PP20 | The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
#98 | ✓ | Stone Edge (075sodpy) | Rock | Physical | Power100 | Accuracy80 | PP5 | The user stabs the target with sharpened stones from below. Critical hits land more easily. |
#99 | | Sucker Punch (07nr2pti) | Dark | Physical | Power70 | Accuracy100 | PP5 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
#100 | | Switcheroo (076txumj) | Dark | Status | Power- | Accuracy100 | PP10 | The user trades held items with the target faster than the eye can follow. |