#1 | ✓ | Adaptability (05tcyrgc) | Powers up moves of the same type as the Pokémon. |
#2 | | Aftermath (059tdxrl) | Damages the attacker if it knocks out the Pokémon with a move that makes direct contact. |
#3 | ✓ | Anger Point (05wd14ec) | The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat. |
#4 | ✓ | Anticipation (058xbonq) | The Pokémon can sense an opposing Pokémon's dangerous moves. |
#5 | | Bad Dreams (05xmckif) | Damages opposing Pokémon that are asleep. |
#6 | ✓ | Download (05m3lcli) | The Pokémon compares an opposing Pokémon's Defense and Sp. Def stats before raising its own Attack or Sp. Atk stat—whichever will be more effective. |
#7 | ✓ | Dry Skin (05dhtvo5) | Restores the Pokémon's HP in rain or when it is hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves. |
#8 | ✓ | Filter (05w4axdr) | Reduces the power of supereffective attacks that hit the Pokémon. |
#9 | ✓ | Flower Gift (05nxihz0) | Boosts the Attack and Sp. Def stats of the Pokémon and its allies in harsh sunlight. |
#10 | ✓ | Forewarn (0554e97q) | When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has. |
#11 | ✓ | Frisk (05dktgr1) | When it enters a battle, the Pokémon can check an opposing Pokémon's held item. |
#12 | | Gluttony (05kqsip4) | Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual. |
#13 | ✓ | Heatproof (05fmxzfy) | The Pokémon's heatproof body halves the damage taken from Fire-type moves and burn. |
#14 | ✓ | Honey Gather (0516xhep) | The Pokémon may gather Honey after a battle. |
#15 | ✓ | Hydration (05ficisb) | Cures the Pokémon's status conditions in rain. |
#16 | ✓ | Ice Body (05w3c9ns) | The Pokémon gradually regains HP in snow. |
#17 | ✓ | Iron Fist (052jwv1p) | Powers up punching moves. |
#18 | | Klutz (056m17tj) | The Pokémon can't use any held items. |
#19 | ✓ | Leaf Guard (05jacrw6) | Prevents status conditions in harsh sunlight. |
#20 | | Magic Guard (05ymoj7q) | The Pokémon only takes damage from attacks. |
#21 | | Mold Breaker (056qk585) | The Pokémon's moves are unimpeded by the Ability of the target. |
#22 | ✓ | Motor Drive (05yaeuve) | The Pokémon takes no damage when hit by Electric-type moves. Instead, its Speed stat is boosted. |
#23 | | Multitype (051oexbp) | Changes the Pokémon's type to match the plate it holds. |
#24 | ✓ | No Guard (059c376n) | The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land. |
#25 | ✓ | Normalize (05ov0vht) | All the Pokémon's moves become Normal type. The power of those moves is boosted a little. |
#26 | | Poison Heal (05rjmuba) | If poisoned, the Pokémon has its HP restored instead of taking damage. |
#27 | ✓ | Quick Feet (05dsvl8t) | Boosts the Speed stat if the Pokémon has a status condition. |
#28 | ✓ | Reckless (05cvktkl) | Powers up moves that have recoil damage. |
#29 | ✓ | Rivalry (05mtvjij) | The Pokémon's competitive spirit makes it deal more damage to Pokémon of the same gender, but less damage to Pokémon of the opposite gender. |
#30 | ✓ | Scrappy (0585qlhw) | The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves. It is also unaffected by Intimidate. |
#31 | ✓ | Simple (050v92n4) | Doubles the effects of the Pokémon's stat changes. |
#32 | | Skill Link (05sfcan6) | Maximizes the number of times multistrike moves hit. |
#33 | | Slow Start (05vrlh46) | For five turns, the Pokémon's Attack and Speed stats are halved. |
#34 | | Sniper (05f447fh) | If the Pokémon's attack lands a critical hit, the attack is powered up even further. |
#35 | ✓ | Snow Cloak (05c4s4jt) | Boosts the Pokémon's evasiveness in snow. |
#36 | ✓ | Snow Warning (05n68ggw) | The Pokémon makes it snow when it enters a battle. |
#37 | ✓ | Solar Power (05wrp9vc) | In harsh sunlight, the Pokémon's Sp. Atk stat is boosted, but its HP decreases every turn. |
#38 | ✓ | Solid Rock (05oaytl4) | Reduces the power of supereffective attacks that hit the Pokémon. |
#39 | ✓ | Stall (05jnun9v) | The Pokémon is always the last to use its moves. |
#40 | | Steadfast (05nfzw6v) | The Pokémon's determination boosts its Speed stat every time it flinches. |
#41 | | Storm Drain (05a54ty5) | The Pokémon draws in all Water-type moves. Instead of taking damage from them, its Sp. Atk stat is boosted. |
#42 | ✓ | Super Luck (05q5x49d) | The Pokémon is so lucky that the critical-hit ratios of its moves are boosted. |
#43 | ✓ | Tangled Feet (0590mrje) | Boosts the Pokémon's evasiveness if it is confused. |
#44 | ✓ | Technician (05beq48v) | Powers up the Pokémon's weaker moves. |
#45 | ✓ | Tinted Lens (05bfx68u) | The Pokémon can use "not very effective" moves to deal regular damage. |
#46 | ✓ | Unaware (05wrgmgi) | When attacking, the Pokémon ignores the target Pokémon's stat changes. |
#47 | | Unburden (05i6wkka) | Boosts the Speed stat if the Pokémon's held item is used or lost. |