#101 | | Relic Pillar (07p32dhc) | Rock | Special | Power85 | Accuracy90 | PP10 | The user conjures a strange stone pillar from the ground, which falls onto the target. This attack does physical damage.
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#102 | ✓ | Reservoir (07tqhntb) | Water | Status | Power- | Accuracy- | PP5 | The user or an ally drinks from a supply of pure water, restoring up to half its max HP. It restores more HP in rain. |
#103 | ✓ | Resonate (07r53r7n) | Psychic | Special | Power70 | Accuracy90 | PP10 | The user emits a damaging sound wave using its psychic energy. If the user is burned, poisoned or paralyzed, those hit will receive the same status condition. |
#104 | ✓ | Rolling Press (07u13rzv) | Fighting | Physical | Power80 | Accuracy100 | PP15 | The user curls up in a ball and runs the target over. This may also make the target flinch. |
#105 | | Royal Decree (074vzvfr) | Normal | Status | Power- | Accuracy- | PP10 | For five turns, the user prevents the opposing team from raising their stats. |
#106 | ✓ | Rushdown (07vu7k5k) | Fighting | Physical | Power60 | Accuracy100 | PP15 | The user unleashes a flurry of blows, faster than eyes can see. This may also raise the user's Speed stat. |
#107 | ✓ | Sand Shot (07wc8t3e) | Ground | Physical | Power90 | Accuracy90 | PP10 | The user hurls sand at the target. This may also lower the target's accuracy. |
#108 | ✓ | Savage Slash (07qtqeec) | Ground | Physical | Power100 | Accuracy90 | PP5 | The user strikes with sharp claws powered by the forces of nature. Critical hits land more easily. |
#109 | ✓ | Scuttle Hop (07dpivf9) | Bug | Physical | Power40 | Accuracy100 | PP35 | The user crawls and leaps forward to attack its target. |
#110 | | Seed Shot (07ikv4ty) | Grass | Physical | Power40 | Accuracy100 | PP20 | The user shoots a seed at the target to inflict damage. |
#111 | ✓ | Self-Repair (07nqgoeh) | Steel | Status | Power- | Accuracy- | PP5 | Repairing itself, the user restores its own HP by half of its max HP. |
#112 | | Setting Sun (078qtx31) | Fire | Special | Power120 | Accuracy95 | PP5 | The user attacks everything around it by creating a blinding image of the setting sun. This move can only be used under harsh sunlight, but also brings it to an end. |
#113 | ✓ | Shadow Dance (07wq6yyy) | Ghost | Status | Power- | Accuracy- | PP20 | The user gracefully performs a haunting, elegant dance that boosts its Sp. Def and Speed stats. |
#114 | ✓ | Shed Fangs (07ypry1u) | Normal | Status | Power- | Accuracy- | PP30 | The user sheds its fangs and grows new ones, removing any stat-lowering effects. |
#115 | ✓ | Shield Bash (07le1dld) | Steel | Physical | Power90 | Accuracy95 | PP15 | The user smashes the target with a sturdy shield. This may also lower the target's Defense stat. |
#116 | | Sleep Waltz (07938h3o) | Psychic | Status | Power- | Accuracy100 | PP10 | The user takes the target into a lulling dance. This makes both the target and the user fall asleep. |
#117 | ✓ | Smoke Bomb (07u2yldl) | Dark | Special | Power95 | Accuracy85 | PP10 | The user throws a ball at the target which explodes into a cloud of smoke. This may also lower the target's accuracy. |
#118 | | Soak Up (07ap4om0) | Water | Status | Power- | Accuracy100 | PP20 | The user drains excess water from the target, removing its Water-type. |
#119 | ✓ | Solar Charger (07134dib) | Electric | Special | Power60 | Accuracy100 | PP15 | The user gathers energy from sunlight to attack everything around it. In sunny weather, this move also raises the user's Sp. Atk. |
#120 | ✓ | Solar Flare (07kue6q0) | Fire | Special | Power100 | Accuracy100 | PP10 | Absorbing heat on the first turn, the user releases searing light on the next turn. This may also leave the target with a burn. |
#121 | ✓ | Solid Kick (070wz6z5) | Fighting | Physical | Power85 | Accuracy100 | PP20 | The user attacks the target with a sturdy kick. |
#122 | | Soul Chomp (07xnnh7p) | Ghost | Physical | Power80 | Accuracy100 | PP10 | The user phases through the target's body while rending its spirit. This attack deals special damage. |
#123 | ✓ | Starstream (07z6kscs) | Psychic | Special | Power80 | Accuracy100 | PP10 | The user assails the target with strange, starry energy. This may also induce sleep. |
#124 | | Strident Echo (0747yt9m) | Dark | Special | Power50 | Accuracy100 | PP10 | The user unleashes a horrible echoing sound that hits the target twice—coming and going. |
#125 | ✓ | Stun Jab (07obrbib) | Electric | Physical | Power70 | Accuracy100 | PP15 | The target is stabbed with an electrified arm or horn. This may also leave the target with paralysis. |
#126 | ✓ | Sudden Strike (07gk3gjf) | Dark | Physical | Power40 | Accuracy100 | PP30 | The user attacks the target in a sudden, rapid strike. This move always goes first. |
#127 | ✓ | Supercell (0781bu9i) | Electric | Special | Power70 | Accuracy70 | PP10 | The user traps and disorients opposing Pokémon in a violent thunder storm. This also lowers the accuracy of those hit. |
#128 | | Swarming Terrain (07sde2ws) | Bug | Status | Power- | Accuracy- | PP10 | The user swarms the ground with writhing insects for five turns, powering up Bug-type moves. Pokémon on the ground are creeped out and cannot recover HP. |
#129 | | Sweet Decay (07lxe9o6) | Fairy | Special | Power90 | Accuracy100 | PP10 | The user attacks with a concentrated blast of sugar that rots the target's teeth, preventing it from using biting moves for two turns. |
#130 | | Team Up (07csicvd) | Normal | Physical | Power20 | Accuracy100 | PP10 | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
#131 | ✓ | Thorn Fall (07ofqpls) | Grass | Physical | Power90 | Accuracy90 | PP15 | The user topples over and pins the target under the weight of its spiked body. This may also make the target flinch. |
#132 | ✓ | Thunder Tail (07nis4ho) | Electric | Physical | Power85 | Accuracy95 | PP15 | The user strikes the target with an electrically charged tail. Critical hits land more easily. |
#133 | | Thunderclap (07egzh3a) | Electric | Physical | Power80 | Accuracy100 | PP10 | The user claps to call down lightning. This attack deals special damage. |
#134 | ✓ | Tombstoner (07ujujzb) | Rock | Physical | Power70 | Accuracy100 | PP10 | The user buries the target under heaps of stone. This move is super effective on Ghost types. |
#135 | ✓ | Torpedo Dash (07orzqej) | Water | Physical | Power- | Accuracy100 | PP10 | The user propels itself at the target like a torpedo. The faster the user is than the target, the greater the move's power. |
#136 | | Toxic Fumes (076kzo78) | Poison | Special | Power80 | Accuracy100 | PP15 | The user creates repulsive gases to damage everything around it, which may poison those hit. This move always poisons those hit when used on Filthy Terrain. |
#137 | | Tranquilize (07ujj4qq) | Bug | Physical | Power50 | Accuracy100 | PP15 | The user injects the target with a stinger loaded with sleep-inducing toxins. The target becomes drowsy and will fall asleep on the next turn. |
#138 | | Trash Talk (0789ylkd) | Poison | Special | Power60 | Accuracy100 | PP15 | The user mockingly insults the target to deal damage. It becomes stronger if the target's move failed on the previous turn. |
#139 | ✓ | Tuck In (07so21bt) | Water | Status | Power- | Accuracy- | PP5 | The user withdraws into its turtle shell to rest. The user regains up to half of its max HP. |
#140 | ✓ | Vine Swing (077cldtc) | Grass | Physical | Power55 | Accuracy100 | PP15 | The user quickly swings itself onto the target. If the user is not holding any item, this attack inflicts massive damage. |
#141 | | Violent Swarm (07i6gv3f) | Bug | Physical | Power75 | Accuracy100 | PP15 | The user attacks the target with a swarm of biting insects. This move damages all opposing Pokémon and always results in a critical hit on Swarming Terrain. |
#142 | ✓ | Vortex Drain (07365135) | Water | Special | Power75 | Accuracy100 | PP10 | The user traps the target in a vortex of water while draining its energy. The user's HP is restored by half the damage taken by the target. |
#143 | ✓ | Warm Embrace (07xs81lb) | Fire | Physical | Power20 | Accuracy100 | PP20 | The user draws the target into a high-temperature hug, leaving it burned. |
#144 | | Web Slam (07ib0nvu) | Bug | Physical | Power50 | Accuracy100 | PP15 | The user webs up the target and swings it into the floor to inflict damage. If the target is under the effects of a binding move, this move deals double damage. |
#145 | ✓ | Windblast (070vphoy) | Flying | Special | Power100 | Accuracy85 | PP10 | The user attacks by letting out a blast of wind from its gaping mouth. This may also lower the target's Sp. Def stat. |
#146 | | Wriggle (07zzflz5) | Bug | Physical | Power40 | Accuracy100 | PP30 | The user attacks the target by writhing about. This frees the user from such moves as Bind, Wrap, and Block. |
#147 | ✓ | Puff Up (07xzwi0u) | Fairy | Physical | Power40 | Accuracy95 | PP20 | The user attacks by puffing up its body. This attack becomes more powerful if it hits in succession. |