The
HUB Collection (10f6gxci)
#1
Acid Cloud (05doww1t)Summons Acid Rain that damages all Pokémon except the Poison-type.
#2
Airborne (05yjfhjs)This Pokémon is always airborne, avoiding all ground-based moves and effects. It also can't be grounded.
#3
Bloodlust (05jzfm1p)The Pokémon restores a little HP every time it inflicts damage on others.
#4
Bombardier (05v7nn44)Powers up ball and bomb moves.
#5
Cacophony (05tv3ref)This Pokémon's horrid cacophony powers up its sound-based moves.
#6
Calculate (05gscjcx)Compares an opposing Pokémon's Attack and Sp. Atk stats before raising its own Defense or Sp. Def stat—whichever will be more effective.
#7
Clairvoyance (055y185u)The Pokémon's attacks happen the turn they are selected.
#8
Combat Skin (054oylxn)Its combat skin blocks the additional effects of attacks taken. It also reduces damage taken from contact moves.
#9
Contaminate (05fmyyl1)Normal-type moves become Poison-type moves. The power of those moves is boosted a little.
#10
Dark Hold (05tc5wvj)Draws in all Dark-type moves. Instead of being hit by Dark-type moves, it boosts its Defense.
#11
Delicious (054y2h7m)Infatuates the attacker when hit by a biting move.
#12
Double Tap (05svjh2v)The user's attacks that share its type hit twice, with the second attack being slightly weaker.
#13
Droning Noise (05cw4vdk)Torments all other Pokémon on the field, making them have to go for a different move each turn.
#14
Evaporation (05bgxo60)A shield of steam is formed after this Pokémon is hit by a Water-type attack, boosting its Defense and Sp. Def.
#15
Filthy Surge (05p5m9y5)Turns the ground into Filthy Terrain when the Pokémon enters a battle.
#16
Finale (05353ob9)Powers up Fighting-type moves when the Pokémon's HP is low.
#17
Glimmer (05zs337k)Powers up Fairy-type moves when the Pokémon's HP is low.
#18
Heat Rush (055djvdh)Boosts the Pokémon's Speed stat in harsh sunlight.
#19
Herbalist (056lxafr)The Pokémon may create another Herb after one is used.
#20
Hyping Up (052hsx6f)Boosts the Pokémon's most proficient attacking stat every time it knocks out a target.
#21
Infested Drive (05w8ehh9)Powers up Bug-type moves.
#22
Invigorate (052zi7y3)Normal-type moves become Fighting-type moves. The power of those moves is boosted a little.
#23
Jawbreaker (05jvuyos)Harshly lowers the Attack stat of the attacker when hit by a biting move.
#24
Malice (05ms3qle)The Pokémon is filled with malice, and that boosts the Sp. Atk stat after knocking out any Pokémon.
#25
Mechanic Shift (05okaxud)The Pokémon's mechanic body shifts to change form at the end of each turn.
#26
Open Sea (05t67jso)The Pokémon's Water-type moves hit everything around it.
#27
Outburst (051jb0no)Powers up Dragon-type moves when the Pokémon's HP is low.
#28
Overcharged (05wguugz)Gives priority to an Electric-type move used on the first turn this Pokémon is in battle.
#29
Overwhelming (058apq4s)The Pokémon's attacks always land, but PP usage is raised.
#30
Pecking Order (052jzl2o)Boosts the power of the Pokémon's Flying-type moves, and lowers the power of everyone else's.
#31
Perceive (05nzwkzv)Removes and prevents any field effects except for weather. It prevents the use of Transform and Illusion as well.
#32
Permafrost (051iagkf)Doubles the power of its Ice-type moves and halves damage taken from Fire-type attacks. It also prevents the Pokémon from getting a burn.
#33
Pinwheel (05o43lnx)Being hit by a Flying-type move boosts the Speed stat of the Pokémon.
#34
Power Leech (05ernh5o)Powers up draining moves.
#35
Power Lifter (05l7x1g1)The Pokémon's attacks deal more damage to heavier targets.
#36
Pyrotoxin (05j6w9qu)Powers up Fire-type moves if the target is poisoned, and powers up Poison-type moves if the target is burned.
#37
Razor Fins (05ljb6y7)Powers up moves that make direct contact.
#38
Reel In (0573xi7p)Prevents Water-type Pokémon from escaping.
#39
Relentless (05z76loq)When the Pokémon knocks out a target, it strengthens its pursuit, boosting its Speed stat.
#40
Rockfall (058lgvqq)Powers up Rock-type moves when the Pokémon's HP is low.
#41
Secret Insight (05pzlpup)The Pokémon relies on its mystical power to navigate. Its Sp. Attack stat is boosted, but accuracy is lowered.
#42
Sleet (05cw3js9)Powers up Ice-type moves when the Pokémon's HP is low.
#43
Soul Absorb (05pemali)Restores HP if hit by a Ghost-type move, instead of taking damage.
#44
Spirit Bound (05hvpslc)Prevents Ghost-type Pokémon from escaping.
#45
Steam Power (052834do)The power of the Pokémon's Water-type moves are boosted in sunshine, instead of being weakened.
#46
Sunscreen (05d2lnqy)Prevents the Pokémon from getting a burn. It will also gradually regain HP in sunshine.
#47
Taste Buds (05xftx02)When the Pokémon eats, it shares the effects of the held item with its allies.
#48
Supercharge (05ocxqbt)Powers up Electric-type moves when the Pokémon's HP is low.
#49
Temper (05nbzvct)Powers up Steel-type moves when the Pokémon's HP is low.
#50
Tight Grip (05asjcwl)Extends the duration of the Pokémon's binding moves.
#51
Time Twist (05aqhyix)When its HP becomes half or less, the Pokémon twists the dimensions to invert speed order for three turns.
#52
Trample (052hfpli)This Pokémon's trampling feet destroy any traps and terrain effects on the field when entering a battle.
#53
Underling (05bgweut)Powers up the Pokémon's physical attacks when battling with an ally that has a higher Attack stat than itself.
#54
Updraft (05n7jmdm)Powers up Flying-type moves when the Pokémon's HP is low.