The
Galar Collection (10v7cb8p)
#1
As One (05ty4xrt)This Ability combines the effects of both Calyrex's Unnerve Ability and Glastrier's or Spectrier's Chilling Neigh or Grim Neigh Ability.
#2
Ball Fetch (05bd00t9)If the Pokémon is not holding an item, it will fetch the Poké Ball from the first failed throw of the battle.
#3
Chilling Neigh (05rznzdr)When the Pokémon knocks out a target, it utters a chilling neigh, which boosts its Attack stat.
#4
Cotton Down (05jfgj3k)When the Pokémon is hit by an attack, it scatters cotton fluff around and lowers the Speed stat of all Pokémon except itself.
#5
Curious Medicine (05l1jt42)When the Pokémon enters a battle, it scatters medicine from its shell, which removes all stat changes from allies.
#6
Dauntless Shield (05g3qt4n)Boosts the Pokémon's Defense stat the first time the Pokémon enters a battle.
#7
Dragon's Maw (05ub6rty)Powers up Dragon-type moves.
#8
Gorilla Tactics (05768k1k)Boosts the Pokémon's Attack stat but only allows the use of the first selected move.
#9
Grim Neigh (0586j1ju)When the Pokémon knocks out a target, it utters a terrifying neigh, which boosts its Sp. Atk stat.
#10
Gulp Missile (055mi61z)When the Pokémon uses Surf or Dive, it will come back with prey. When it takes damage, it will spit out the prey to attack.
#11
Hunger Switch (05xc3q5l)The Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode after the end of every turn.
#12
Ice Face (05y5hbyi)The Pokémon's ice head can take a physical attack as a substitute, but the attack also changes the Pokémon's appearance. The ice will be restored when it snows.
#13
Ice Scales (05osfdwt)The Pokémon is protected by ice scales, which halve the damage taken from special moves.
#14
Intrepid Sword (05wjdfj2)Boosts the Pokémon's Attack stat the first time the Pokémon enters a battle.
#15
Libero (05gh6vrs)Changes the Pokémon's type to the type of the move it's about to use. This works only once each time the Pokémon enters battle.
#16
Mimicry (05bfqj3q)Changes the Pokémon's type depending on the terrain.
#17
Mirror Armor (05mo1twq)Bounces back only the stat-lowering effects that the Pokémon receives.
#18
Neutralizing Gas (051kw4ud)While the Pokémon is in the battle, the effects of all other Pokémon's Abilities will be nullified or will not be triggered.
#19
Pastel Veil (05j3rgri)Prevents the Pokémon and its allies from being poisoned.
#20
Perish Body (05lmfbn2)When hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle.
#21
Power Spot (0523onbf)Just being next to the Pokémon powers up moves.
#22
Propeller Tail (05jpm06q)Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.
#23
Punk Rock (05pjibt8)Boosts the power of sound-based moves. The Pokémon also takes half the damage from these kinds of moves.
#24
Quick Draw (05iuzmgs)Enables the Pokémon to move first occasionally.
#25
Ripen (05z026pd)Ripens Berries and doubles their effect.
#26
Sand Spit (05lg49f7)The Pokémon creates a sandstorm when it's hit by an attack.
#27
Screen Cleaner (052m4e2e)When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon.
#28
Stalwart (05kschry)Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.
#29
Steam Engine (05ffmucr)Boosts the Speed stat drastically when the Pokémon is hit by a Fire- or Water-type move.
#30
Steely Spirit (05um6zgu)Powers up the Steel-type moves of the Pokémon and its allies.
#31
Transistor (05xvoxdn)Powers up Electric-type moves.
#32
Unseen Fist (05p9kh4c)If the Pokémon uses moves that make direct contact, it can attack the target even if the target protects itself.
#33
Wandering Spirit (05hqc2cn)The Pokémon exchanges Abilities with a Pokémon that hits it with a move that makes direct contact.