#201 | ✓ | Magnitude (07lrrgh7) | Ground | Physical | Power- | Accuracy100 | PP30 | The user attacks everything around it with a ground-shaking quake. Its power varies. |
#202 | | Mean Look (07g2n2f1) | Normal | Status | Power- | Accuracy- | PP5 | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
#203 | ✓ | Megahorn (078gx9is) | Bug | Physical | Power120 | Accuracy85 | PP10 | Using its tough and impressive horn, the user rams into the target with no letup. |
#204 | ✓ | Metal Claw (07wqh511) | Steel | Physical | Power50 | Accuracy95 | PP35 | The target is raked with steel claws. This may also raise the user's Attack stat. |
#205 | ✓ | Milk Drink (07yot4bp) | Normal | Status | Power- | Accuracy- | PP5 | The user restores its own HP by up to half of its max HP. May also be used in the field to heal HP. |
#206 | | Mind Reader (07kvxk6c) | Normal | Status | Power- | Accuracy- | PP5 | The user senses the target's movements with its mind to ensure its next attack does not miss the target. |
#207 | | Mirror Coat (070syg6b) | Psychic | Special | Power- | Accuracy100 | PP20 | A retaliation move that counters any special attack, inflicting double the damage taken. |
#208 | ✓ | Moonlight (07b56sfx) | Fairy | Status | Power- | Accuracy- | PP5 | The user restores its own HP. The amount of HP regained varies with the weather. |
#209 | ✓ | Morning Sun (074uggdl) | Normal | Status | Power- | Accuracy- | PP5 | The user restores its own HP. The amount of HP regained varies with the weather. |
#210 | ✓ | Mud-Slap (07mbkkjj) | Ground | Special | Power20 | Accuracy100 | PP10 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
#211 | | Nightmare (074xfo1z) | Ghost | Status | Power- | Accuracy100 | PP15 | A sleeping target sees a nightmare that inflicts some damage every turn. |
#212 | ✓ | Octazooka (07yzkfok) | Water | Special | Power65 | Accuracy85 | PP10 | The user attacks by spraying ink in the target's face or eyes. It may also lower the target's accuracy. |
#213 | ✓ | Outrage (07tua3iq) | Dragon | Physical | Power120 | Accuracy100 | PP10 | The user rampages and attacks for two to three turns. It then becomes confused, however. |
#214 | ✓ | Pain Split (07b2ij3m) | Normal | Status | Power- | Accuracy- | PP20 | The user adds its HP to the target's HP, then equally shares the combined HP with the target. |
#215 | | Perish Song (07fbdh12) | Normal | Status | Power- | Accuracy- | PP5 | Any Pokémon that hears this song faints in three turns, unless it switches out of battle. |
#216 | ✓ | Powder Snow (0701i96t) | Ice | Special | Power40 | Accuracy100 | PP25 | The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon. |
#217 | | Present (07pdser4) | Normal | Physical | Power- | Accuracy90 | PP15 | The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. |
#218 | ✓ | Protect (07l3i32w) | Normal | Status | Power- | Accuracy- | PP10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
#219 | ✓ | Psych Up (079uo9np) | Normal | Status | Power- | Accuracy- | PP10 | The user hypnotizes itself into copying any stat change made by the target. |
#220 | | Pursuit (07igux26) | Dark | Physical | Power40 | Accuracy100 | PP20 | The power of this attack move is doubled if it's used on a target that's switching out of battle. |
#221 | ✓ | Rain Dance (07x4332j) | Water | Status | Power- | Accuracy- | PP5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
#222 | | Rapid Spin (072vrsnx) | Normal | Physical | Power50 | Accuracy100 | PP40 | A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user's Speed stat. |
#223 | ✓ | Return (075mvoqo) | Normal | Physical | Power- | Accuracy100 | PP20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
#224 | ✓ | Reversal (07q8j8ch) | Fighting | Physical | Power- | Accuracy100 | PP15 | An all-out attack that becomes more powerful the less HP the user has. |
#225 | | Rock Smash (07o2l9wt) | Fighting | Physical | Power40 | Accuracy100 | PP15 | The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
#226 | ✓ | Rollout (073vbhpg) | Rock | Physical | Power30 | Accuracy90 | PP20 | The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
#227 | | Sacred Fire (07kk2vje) | Fire | Physical | Power100 | Accuracy95 | PP5 | The target is razed with a mystical fire of great intensity. This may also leave the target with a burn. |
#228 | | Safeguard (07kkf81v) | Normal | Status | Power- | Accuracy- | PP25 | The user creates a protective field that prevents status conditions for five turns. |
#229 | ✓ | Sandstorm (07zwz8pr) | Rock | Status | Power- | Accuracy- | PP10 | A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
#230 | ✓ | Scary Face (07rgo9j2) | Normal | Status | Power- | Accuracy100 | PP10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
#231 | ✓ | Shadow Ball (0795q13f) | Ghost | Special | Power80 | Accuracy100 | PP15 | The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
#232 | | Sketch (07g14tei) | Normal | Status | Power- | Accuracy- | PP1 | It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears. |
#233 | | Sleep Talk (07dkmw2l) | Normal | Status | Power- | Accuracy- | PP10 | While it is asleep, the user randomly uses one of the moves it knows. |
#234 | ✓ | Sludge Bomb (07v1jrvh) | Poison | Special | Power90 | Accuracy100 | PP10 | Unsanitary sludge is hurled at the target. This may also poison the target. |
#235 | | Snore (071h6q81) | Normal | Special | Power50 | Accuracy100 | PP15 | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
#236 | ✓ | Spark (0792oott) | Electric | Physical | Power65 | Accuracy100 | PP20 | The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. |
#237 | | Spider Web (07rw1h8i) | Bug | Status | Power- | Accuracy- | PP10 | The user ensnares the target with thin, gooey silk so it can't flee from battle. |
#238 | | Spikes (07vr3126) | Ground | Status | Power- | Accuracy- | PP20 | The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. |
#239 | | Spite (07ffejc8) | Ghost | Status | Power- | Accuracy100 | PP10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
#240 | ✓ | Steel Wing (0778hb41) | Steel | Physical | Power70 | Accuracy90 | PP25 | The target is hit with wings of steel. This may also raise the user's Defense stat. |
#241 | ✓ | Sunny Day (072emsz1) | Fire | Status | Power- | Accuracy- | PP5 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
#242 | ✓ | Swagger (07kf1goa) | Normal | Status | Power- | Accuracy85 | PP15 | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
#243 | ✓ | Sweet Kiss (078cxq4t) | Fairy | Status | Power- | Accuracy75 | PP10 | The user kisses the target with a sweet, angelic cuteness that causes confusion. |
#244 | ✓ | Sweet Scent (07mtcnde) | Normal | Status | Power- | Accuracy100 | PP20 | A sweet scent that harshly lowers opposing Pokémon's evasiveness. This also lures wild Pokémon if used in places such as tall grass. |
#245 | ✓ | Synthesis (072pjftr) | Grass | Status | Power- | Accuracy- | PP5 | The user restores its own HP. The amount of HP regained varies with the weather. |
#246 | | Thief (07zpimye) | Dark | Physical | Power60 | Accuracy100 | PP25 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
#247 | | Triple Kick (0792g8ne) | Fighting | Physical | Power10 | Accuracy90 | PP10 | A consecutive three-kick attack that becomes more powerful with each successive hit. |
#248 | ✓ | Twister (07wmdvfc) | Dragon | Special | Power40 | Accuracy100 | PP20 | The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch. |
#249 | ✓ | Vital Throw (07plbyly) | Fighting | Physical | Power70 | Accuracy- | PP10 | The user attacks last. In return, this throw move never misses. |
#250 | | Whirlpool (07y619u4) | Water | Special | Power35 | Accuracy85 | PP15 | The user traps the target in a violent swirling whirlpool for four to five turns. |
#251 | ✓ | Zap Cannon (07nieslt) | Electric | Special | Power120 | Accuracy50 | PP5 | The user fires an electric blast like a cannon to inflict damage and cause paralysis. |
#252 | ✓ | Aerial Ace (07qzuqo2) | Flying | Physical | Power60 | Accuracy- | PP20 | The user confounds the target with speed, then slashes. This attack never misses. |
#253 | ✓ | Air Cutter (0788kjqu) | Flying | Special | Power60 | Accuracy95 | PP25 | The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily. |
#254 | | Arm Thrust (07vr2w57) | Fighting | Physical | Power15 | Accuracy100 | PP20 | The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row. |
#255 | ✓ | Aromatherapy (07hc7kzf) | Grass | Status | Power- | Accuracy- | PP5 | The user releases a soothing scent that heals all status problems affecting the user's party. |
#256 | | Assist (071w09sc) | Normal | Status | Power- | Accuracy- | PP20 | The user hurriedly and randomly uses a move among those known by other Pokémon in the party. |
#257 | ✓ | Astonish (0795q0mk) | Ghost | Physical | Power30 | Accuracy100 | PP15 | The user attacks the target while shouting in a startling fashion. This may also make the target flinch. |
#258 | ✓ | Blast Burn (07hr85zm) | Fire | Special | Power150 | Accuracy90 | PP5 | The target is razed by a fiery explosion. The user can't move on the next turn. |
#259 | ✓ | Blaze Kick (07fpx6el) | Fire | Physical | Power85 | Accuracy90 | PP10 | The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn. |
#260 | | Block (07brbj9g) | Normal | Status | Power- | Accuracy- | PP5 | The user blocks the target's way with arms spread wide to prevent escape. |
#261 | ✓ | Bounce (07d78ukg) | Flying | Physical | Power85 | Accuracy85 | PP5 | The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
#262 | | Brick Break (07b51t0e) | Fighting | Physical | Power75 | Accuracy100 | PP15 | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
#263 | ✓ | Bulk Up (073j7vft) | Fighting | Status | Power- | Accuracy- | PP20 | The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
#264 | | Bullet Seed (07jtew9e) | Grass | Physical | Power25 | Accuracy100 | PP30 | The user forcefully shoots seeds at the target two to five times in a row. |
#265 | ✓ | Calm Mind (07xlvhso) | Psychic | Status | Power- | Accuracy- | PP20 | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
#266 | | Camouflage (076xov1t) | Normal | Status | Power- | Accuracy- | PP20 | The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. |
#267 | | Charge (07ftom8n) | Electric | Status | Power- | Accuracy- | PP20 | The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat. |
#268 | ✓ | Cosmic Power (07p95rm1) | Psychic | Status | Power- | Accuracy- | PP20 | The user absorbs a mystical power from space to boost its Defense and Sp. Def stats. |
#269 | | Covet (079hxq86) | Normal | Physical | Power60 | Accuracy100 | PP25 | The user endearingly approaches the target, then steals the target's held item. |
#270 | ✓ | Crush Claw (07zwo6pp) | Normal | Physical | Power75 | Accuracy95 | PP10 | The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat. |
#271 | ✓ | Dive (07ygd6ja) | Water | Physical | Power80 | Accuracy100 | PP10 | Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
#272 | | Doom Desire (07n77jzq) | Steel | Special | Power140 | Accuracy100 | PP5 | Two turns after this move is used, the user blasts the target with a concentrated bundle of light. |
#273 | ✓ | Dragon Ascent (07sufwjw) | Flying | Physical | Power120 | Accuracy100 | PP5 | After soaring upward, the user attacks its target by dropping out of the sky at high speeds, although it lowers its own Defense and Sp. Def in the process. |
#274 | ✓ | Dragon Claw (079vcw6e) | Dragon | Physical | Power80 | Accuracy100 | PP15 | The user slashes the target with huge, sharp claws. |
#275 | ✓ | Dragon Dance (0767eclo) | Dragon | Status | Power- | Accuracy- | PP20 | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
#276 | ✓ | Endeavor (07mjey4t) | Normal | Physical | Power- | Accuracy100 | PP5 | An attack move that cuts down the target's HP to equal the user's HP. |
#277 | ✓ | Eruption (07fckev9) | Fire | Special | Power150 | Accuracy100 | PP5 | The user attacks the opposing team with explosive fury. The lower the user's HP, the less powerful this attack becomes. |
#278 | ✓ | Extrasensory (07icdzjv) | Psychic | Special | Power80 | Accuracy100 | PP20 | The user attacks with an odd, unseeable power. This may also make the target flinch. |
#279 | ✓ | Facade (07wxuqri) | Normal | Physical | Power70 | Accuracy100 | PP20 | An attack move that doubles its power if the user is poisoned, burned, or paralyzed. |
#280 | ✓ | Fake Out (07tc8bgk) | Normal | Physical | Power40 | Accuracy100 | PP10 | An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. |
#281 | ✓ | Fake Tears (07kvdtgj) | Dark | Status | Power- | Accuracy100 | PP20 | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
#282 | ✓ | Feather Dance (07ugrsbr) | Flying | Status | Power- | Accuracy100 | PP15 | The user covers the target's body with a mass of down that harshly lowers its Attack stat. |
#283 | ✓ | Flatter (07ffuesn) | Dark | Status | Power- | Accuracy100 | PP15 | Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat. |
#284 | | Focus Punch (071stnpu) | Fighting | Physical | Power150 | Accuracy100 | PP20 | The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |
#285 | | Follow Me (07f1xubl) | Normal | Status | Power- | Accuracy- | PP20 | The user draws attention to itself, making all targets take aim only at the user. |
#286 | ✓ | Frenzy Plant (07dvlj4d) | Grass | Special | Power150 | Accuracy90 | PP5 | The user slams the target with an enormous tree. The user can't move on the next turn. |
#287 | ✓ | Grass Whistle (07hnb817) | Grass | Status | Power- | Accuracy55 | PP15 | The user plays a pleasant melody that lulls the target into a deep sleep. |
#288 | | Grudge (07fmk81q) | Ghost | Status | Power- | Accuracy- | PP5 | If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out. |
#289 | ✓ | Heat Wave (07gc0wzt) | Fire | Special | Power95 | Accuracy90 | PP10 | The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokemon with a burn. |
#290 | | Helping Hand (07xw7rhh) | Normal | Status | Power- | Accuracy- | PP20 | The user assists an ally by boosting the power of that ally's attack. |
#291 | ✓ | Howl (0781nbek) | Normal | Status | Power- | Accuracy- | PP40 | The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats. |
#292 | ✓ | Hydro Cannon (071ms9hv) | Water | Special | Power150 | Accuracy90 | PP5 | The target is hit by a watery blast. The user can't move on the next turn. |
#293 | ✓ | Hyper Voice (078u6ap9) | Normal | Special | Power90 | Accuracy100 | PP10 | The user attacks by letting loose a horribly loud, resounding cry. |
#294 | ✓ | Ice Ball (07st4f9w) | Ice | Physical | Power30 | Accuracy90 | PP20 | The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
#295 | | Icicle Spear (07l9lto0) | Ice | Physical | Power25 | Accuracy100 | PP30 | The user launches sharp icicles at the target two to five times in a row. |
#296 | | Imprison (07ecybfk) | Psychic | Status | Power- | Accuracy- | PP10 | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
#297 | | Ingrain (07npc25q) | Grass | Status | Power- | Accuracy- | PP20 | The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out. |
#298 | ✓ | Iron Defense (07ujh51q) | Steel | Status | Power- | Accuracy- | PP15 | The user hardens its body's surface like iron, sharply raising its Defense stat. |
#299 | | Knock Off (07jktfwh) | Dark | Physical | Power65 | Accuracy100 | PP20 | The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. |
#300 | ✓ | Leaf Blade (07rkmjn7) | Grass | Physical | Power90 | Accuracy100 | PP15 | The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. |