The
Nintendo Collection (10qmfbx6)
#101
Hydration (05ficisb)Cures the Pokémon's status conditions in rain.
#102
Hyper Cutter (05loy5cn)The Pokémon's prized, mighty pincers prevent other Pokémon from lowering its Attack stat.
#103
Ice Body (05w3c9ns)The Pokémon gradually regains HP in snow.
#104
Ice Face (05y5hbyi)The Pokémon's ice head can take a physical attack as a substitute, but the attack also changes the Pokémon's appearance. The ice will be restored when it snows.
#105
Ice Scales (05osfdwt)The Pokémon is protected by ice scales, which halve the damage taken from special moves.
#106
Illuminate (05vx87kt)By illuminating its surroundings, the Pokémon prevents its accuracy from being lowered.
#107
Illusion (05i9nhbb)The Pokémon fools opponents by entering battle disguised as the last Pokémon in its Trainer's party.
#108
Immunity (05u155b5)The Pokémon's immune system prevents it from being poisoned.
#109
Imposter (05kx8jjo)The Pokémon transforms itself into the Pokémon it's facing.
#110
Infiltrator (05e6lq8r)The Pokémon's moves are unaffected by the target's barriers, substitutes, and the like.
#111
Innards Out (05bxviel)When the Pokémon is knocked out, it damages its attacker by the amount equal to the HP it had left before it was hit.
#112
Inner Focus (05z6bb4m)The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
#113
Insomnia (05rrvw4y)The Pokémon's insomnia prevents it from falling asleep.
#114
Intimidate (05tydc9p)When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.
#115
Intrepid Sword (05wjdfj2)Boosts the Pokémon's Attack stat the first time the Pokémon enters a battle.
#116
Iron Barbs (05qnz1sr)The Pokémon's iron barbs damage the attacker if it makes direct contact.
#117
Iron Fist (052jwv1p)Powers up punching moves.
#118
Justified (05ibi9ji)When the Pokémon is hit by a Dark-type attack, its Attack stat is boosted by its sense of justice.
#119
Keen Eye (05n01614)The Pokémon's keen eyes prevent its accuracy from being lowered.
#120
Klutz (056m17tj)The Pokémon can't use any held items.
#121
Leaf Guard (05jacrw6)Prevents status conditions in harsh sunlight.
#122
Levitate (05uny4yx)By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
#123
Libero (05gh6vrs)Changes the Pokémon's type to the type of the move it's about to use. This works only once each time the Pokémon enters battle.
#124
Light Metal (05ip2d2n)Halves the Pokémon's weight.
#125
Lightning Rod (058gvj2p)The Pokémon draws in all Electric-type moves. Instead of taking damage from them, its Sp. Atk stat is boosted.
#126
Limber (05iium9p)The Pokémon's limber body prevents it from being paralyzed.
#127
Lingering Aroma (05jincl2)Contact with the Pokémon changes the attacker's Ability to Lingering Aroma.
#128
Liquid Ooze (058usfnh)The strong stench of the Pokémon's oozed liquid damages attackers that use HP-draining moves.
#129
Liquid Voice (05wtpfnd)Sound-based moves become Water-type moves.
#130
Long Reach (051y3nt3)The Pokémon uses its moves without making contact with the target.
#131
Magic Bounce (05c8z7kw)The Pokémon reflects status moves instead of getting hit by them.
#132
Magic Guard (05ymoj7q)The Pokémon only takes damage from attacks.
#133
Magician (05uwy6sh)The Pokémon steals the held item from any target it hits with a move.
#134
Magma Armor (05v7wtfj)The Pokémon's hot magma coating prevents it from being frozen. It also makes hatching eggs quicker.
#135
Magnet Pull (055nz3nu)Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
#136
Marvel Scale (055bsrxv)The Pokémon's marvelous scales boost its Defense stat if it has a status condition.
#137
Mega Launcher (05qmtxyv)Powers up pulse moves.
#138
Merciless (059wud0k)The Pokémon's attacks become critical hits if the target is poisoned.
#139
Mimicry (05bfqj3q)Changes the Pokémon's type depending on the terrain.
#140
Mind's Eye (05wbj8qc)The Pokémon ignores changes to opponents’ evasiveness, its accuracy can’t be lowered, and it can hit Ghost types with Normal- and Fighting-type moves.
#141
Minus (05gjur6v)Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.
#142
Mirror Armor (05mo1twq)Bounces back only the stat-lowering effects that the Pokémon receives.
#143
Misty Surge (05bnqzh6)Turns the ground into Misty Terrain when the Pokémon enters a battle.
#144
Mold Breaker (056qk585)The Pokémon's moves are unimpeded by the Ability of the target.
#145
Moody (056mlqqd)Every turn, one of the Pokémon's stats will be boosted sharply but another stat will be lowered.
#146
Motor Drive (05yaeuve)The Pokémon takes no damage when hit by Electric-type moves. Instead, its Speed stat is boosted.
#147
Moxie (05uxj0bl)When the Pokémon knocks out a target, it shows moxie, which boosts its Attack stat.
#148
Multiscale (05ggdwht)Reduces the amount of damage the Pokémon takes while its HP is full.
#149
Multitype (051oexbp)Changes the Pokémon's type to match the plate it holds.
#150
Mummy (05gwdrm3)Contact with the Pokémon changes the attacker's Ability to Mummy.
#151
Mycelium Might (0511qh4q)The Pokémon will always act slowly when using status moves, but these moves will be unimpeded by the Ability of the target.
#152
Natural Cure (05s9lwy1)The Pokémon's status conditions are cured when it switches out.
#153
Neuroforce (053fkli7)Powers up the Pokémon's supereffective attacks even further.
#154
Neutralizing Gas (051kw4ud)While the Pokémon is in the battle, the effects of all other Pokémon's Abilities will be nullified or will not be triggered.
#155
No Guard (059c376n)The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.
#156
Normalize (05ov0vht)All the Pokémon's moves become Normal type. The power of those moves is boosted a little.
#157
Oblivious (05yp4bhv)The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate.
#158
Opportunist (057lv95c)If an opponent's stat is boosted, the Pokémon seizes the opportunity to boost the same stat for itself.
#159
Orichalcum Pulse (05ccv361)Turns the sunlight harsh when the Pokémon enters a battle. The ancient pulse thrumming through the Pokémon also boosts its Attack stat in harsh sunlight.
#160
Overcoat (05dfoqjx)The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores.
#161
Overgrow (05frf3z5)Powers up Grass-type moves when the Pokémon's HP is low.
#162
Own Tempo (05gt5kuw)The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.
#163
Parental Bond (05071sbr)The parent and child attack one after the other.
#164
Pastel Veil (05j3rgri)Prevents the Pokémon and its allies from being poisoned.
#165
Perish Body (05lmfbn2)When hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle.
#166
Pickpocket (05ck6lfj)The Pokémon steals the held item from attackers that make direct contact with it.
#167
Pickup (05ec9tky)The Pokémon may pick up an item another Pokémon used during a battle. It may pick up items outside of battle, too.
#168
Pixilate (05d3pf31)Normal-type moves become Fairy-type moves. The power of those moves is boosted a little.
#169
Plus (05hn0sxd)Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.
#170
Poison Heal (05rjmuba)If poisoned, the Pokémon has its HP restored instead of taking damage.
#171
Poison Point (05fcl1mp)Contact with the Pokémon may poison the attacker.
#172
Poison Puppeteer (05i2ugnq)Pokémon poisoned by Pecharunt's moves will also become confused.
#173
Poison Touch (0581yfmx)May poison a target when the Pokémon makes contact.
#174
Power Construct (05we27qa)Cells gather to aid the Pokémon when its HP drops to half or less, causing it to change into its Complete Forme.
#175
Power of Alchemy (05s18jeq)The Pokémon copies the Ability of a defeated ally.
#176
Power Spot (0523onbf)Just being next to the Pokémon powers up moves.
#177
Prankster (05mb0rdu)Gives priority to the Pokémon's status moves.
#178
Pressure (0517fgwv)Puts other Pokémon under pressure, causing them to expend more PP to use their moves.
#179
Primordial Sea (054d771e)The Pokémon changes the weather to nullify Fire-type attacks.
#180
Prism Armor (05ht6yyx)Reduces the power of supereffective attacks that hit the Pokémon.
#181
Propeller Tail (05jpm06q)Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.
#182
Protean (053j158o)Changes the Pokémon's type to the type of the move it's about to use. This works only once each time the Pokémon enters battle.
#183
Protosynthesis (05hft6on)Boosts the Pokémon's most proficient stat in harsh sunlight or if the Pokémon is holding Booster Energy.
#184
Psychic Surge (05fhlcik)Turns the ground into Psychic Terrain when the Pokémon enters a battle.
#185
Punk Rock (05pjibt8)Boosts the power of sound-based moves. The Pokémon also takes half the damage from these kinds of moves.
#186
Pure Power (054ka9uv)Using its pure power, the Pokémon doubles its Attack stat.
#187
Purifying Salt (05hp5m15)The Pokémon's pure salt protects it from status conditions and halves the damage taken from Ghost-type moves.
#188
Quark Drive (05hmg2xg)Boosts the Pokémon's most proficient stat on Electric Terrain or if the Pokémon is holding Booster Energy.
#189
Queenly Majesty (05jgiblk)The Pokémon's majesty pressures opponents and makes them unable to use priority moves against the Pokémon or its allies.
#190
Quick Draw (05iuzmgs)Enables the Pokémon to move first occasionally.
#191
Quick Feet (05dsvl8t)Boosts the Speed stat if the Pokémon has a status condition.
#192
Rain Dish (05hshblk)The Pokémon gradually regains HP in rain.
#193
Rattled (05va8mpc)The Pokémon gets scared when hit by a Dark-, Ghost-, or Bug-type attack or if intimidated, which boosts its Speed stat.
#194
Receiver (05pdzdlf)The Pokémon copies the Ability of a defeated ally.
#195
Reckless (05cvktkl)Powers up moves that have recoil damage.
#196
Refrigerate (05joiw8n)Normal-type moves become Ice-type moves. The power of those moves is boosted a little.
#197
Regenerator (05kq6rog)The Pokémon has a little of its HP restored when withdrawn from battle.
#198
Ripen (05z026pd)Ripens Berries and doubles their effect.
#199
Rivalry (05mtvjij)The Pokémon's competitive spirit makes it deal more damage to Pokémon of the same gender, but less damage to Pokémon of the opposite gender.
#200
RKS System (053rtnpm)Changes the Pokémon's type to match the memory disc it holds.