#1 | ✓ | Drain Punch (071nwk70) | Fighting | Physical | Power75 | Accuracy100 | PP10 | An energy-draining punch. The user's HP is restored by half the damage taken by the target. |
#2 | ✓ | Fire Punch (07o8mcod) | Fire | Physical | Power75 | Accuracy100 | PP15 | The target is punched with a fiery fist. This may also leave the target with a burn. |
#3 | ✓ | Thunder Punch (07znaurq) | Electric | Physical | Power75 | Accuracy100 | PP15 | The target is punched with an electrified fist. This may also leave the target with paralysis. |
#4 | ✓ | Ice Punch (07rpfv57) | Ice | Physical | Power75 | Accuracy100 | PP15 | The target is punched with an icy fist. It may also leave the target frozen. |
#5 | ✓ | Leech Life (07kgeiq8) | Bug | Physical | Power80 | Accuracy100 | PP10 | The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
#6 | ✓ | Knock Back (075f4qpv) | Fighting | Physical | Power40 | Accuracy100 | PP25 | The user attacks and throws the opponent off-balance with a mighty blow. This may also make the target flinch. |
#7 | ✓ | Return (075mvoqo) | Normal | Physical | Power- | Accuracy100 | PP20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
#8 | | Rapid Spin (072vrsnx) | Normal | Physical | Power50 | Accuracy100 | PP40 | A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user's Speed stat. |
#9 | ✓ | Strength (079jr76v) | Normal | Physical | Power80 | Accuracy100 | PP15 | The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
#10 | ✓ | Fly (071e8ant) | Flying | Physical | Power90 | Accuracy95 | PP15 | The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town. |
#11 | ✓ | Seed Bomb (07j1z2qs) | Grass | Physical | Power80 | Accuracy100 | PP15 | The user slams a barrage of hard-shelled seeds on the target from above. |
#12 | ✓ | Dig (077yjbxv) | Ground | Physical | Power80 | Accuracy100 | PP10 | The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
#13 | ✓ | Dragon Claw (079vcw6e) | Dragon | Physical | Power80 | Accuracy100 | PP15 | The user slashes the target with huge, sharp claws. |
#14 | ✓ | Facade (07wxuqri) | Normal | Physical | Power70 | Accuracy100 | PP20 | An attack move that doubles its power if the user is poisoned, burned, or paralyzed. |
#15 | ✓ | False Swipe (07xynhvx) | Normal | Physical | Power40 | Accuracy100 | PP40 | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
#16 | ✓ | Aerial Ace (07qzuqo2) | Flying | Physical | Power60 | Accuracy- | PP20 | The user confounds the target with speed, then slashes. This attack never misses. |
#17 | ✓ | Headbutt (07v089wn) | Normal | Physical | Power70 | Accuracy100 | PP15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
#18 | ✓ | Poison Jab (07d9qsq2) | Poison | Physical | Power80 | Accuracy100 | PP20 | The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |
#19 | ✓ | Zen Headbutt (072y3hbu) | Psychic | Physical | Power80 | Accuracy90 | PP15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
#20 | ✓ | U-turn (07sg7zx9) | Bug | Physical | Power70 | Accuracy100 | PP20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
#21 | ✓ | Play Rough (079vl3we) | Fairy | Physical | Power90 | Accuracy90 | PP10 | The user plays rough with the target and attacks it. This may also lower the target's Attack stat. |
#22 | ✓ | Knock Off (07jktfwh) | Dark | Physical | Power65 | Accuracy100 | PP20 | The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. |
#23 | ✓ | Thief (07zpimye) | Dark | Physical | Power60 | Accuracy100 | PP25 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
#24 | ✓ | Earthquake (0775tjzz) | Ground | Physical | Power100 | Accuracy100 | PP10 | The user sets off an earthquake that strikes every Pokémon around it. |
#25 | | Brick Break (07b51t0e) | Fighting | Physical | Power75 | Accuracy100 | PP15 | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
#26 | ✓ | Steel Wing (0778hb41) | Steel | Physical | Power70 | Accuracy90 | PP25 | The target is hit with wings of steel. This may also raise the user's Defense stat. |
#27 | ✓ | Acrobatics (078wvoe6) | Flying | Physical | Power55 | Accuracy100 | PP15 | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
#28 | ✓ | Rock Tomb (075s9ezw) | Rock | Physical | Power60 | Accuracy95 | PP15 | Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
#29 | ✓ | Iron Tail (07rq2cqw) | Steel | Physical | Power100 | Accuracy75 | PP15 | The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
#30 | ✓ | Flip Turn (076j5hfx) | Water | Physical | Power60 | Accuracy100 | PP20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
#31 | ✓ | X-Scissor (07gq76tp) | Bug | Physical | Power80 | Accuracy100 | PP15 | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
#32 | ✓ | Rock Slide (07qqgk71) | Rock | Physical | Power75 | Accuracy90 | PP10 | Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
#33 | ✓ | Payback (079tnsro) | Dark | Physical | Power50 | Accuracy100 | PP10 | The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. |
#34 | ✓ | Explosion (07nhrhjt) | Normal | Physical | Power250 | Accuracy100 | PP5 | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
#35 | ✓ | Giga Impact (073zjgwk) | Normal | Physical | Power150 | Accuracy90 | PP5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
#36 | ✓ | Draining Kiss (07wwzzc6) | Fairy | Special | Power50 | Accuracy100 | PP10 | The user steals the target's energy with a kiss. The user's HP is restored by over half of the damage taken by the target. |
#37 | ✓ | Dragon Pulse (07onepzm) | Dragon | Special | Power85 | Accuracy100 | PP10 | The target is attacked with a shock wave generated by the user's gaping mouth. |
#38 | ✓ | Dark Pulse (07knb1yp) | Dark | Special | Power80 | Accuracy100 | PP15 | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
#39 | ✓ | Blizzard (075z34n2) | Ice | Special | Power110 | Accuracy70 | PP5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
#40 | ✓ | Fire Blast (07siztpc) | Fire | Special | Power110 | Accuracy80 | PP5 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
#41 | ✓ | Hyper Beam (07parst3) | Normal | Special | Power150 | Accuracy90 | PP5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
#42 | ✓ | Solar Beam (074cdsa2) | Grass | Special | Power120 | Accuracy100 | PP10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
#43 | ✓ | Signal Beam (07owh6lx) | Bug | Special | Power75 | Accuracy100 | PP15 | The user attacks with a sinister beam of light. This may also confuse the target. |
#44 | ✓ | Ice Beam (07l8tf7j) | Ice | Special | Power90 | Accuracy100 | PP10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
#45 | ✓ | Thunderbolt (07hsylwi) | Electric | Special | Power90 | Accuracy100 | PP15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
#46 | ✓ | Thunder (07yuwjj8) | Electric | Special | Power110 | Accuracy70 | PP10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
#47 | ✓ | Flamethrower (07xhn2ox) | Fire | Special | Power90 | Accuracy100 | PP15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
#48 | ✓ | Psychic (075u7y6x) | Psychic | Special | Power90 | Accuracy100 | PP10 | The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. |
#49 | ✓ | Shadow Ball (0795q13f) | Ghost | Special | Power80 | Accuracy100 | PP15 | The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
#50 | ✓ | Sludge Bomb (07v1jrvh) | Poison | Special | Power90 | Accuracy100 | PP10 | Unsanitary sludge is hurled at the target. This may also poison the target. |
#51 | ✓ | Surf (07gsqbyv) | Water | Special | Power90 | Accuracy100 | PP15 | The user attacks everything around it by swamping its surrounding with a giant wave. This can also be used for crossing water. |
#52 | ✓ | Venoshock (07j6l6rk) | Poison | Special | Power65 | Accuracy100 | PP10 | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
#53 | ✓ | Scorching Sands (076k3027) | Ground | Special | Power70 | Accuracy100 | PP10 | The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
#54 | ✓ | Volt Switch (07usuiqw) | Electric | Special | Power70 | Accuracy100 | PP20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
#55 | ✓ | Snarl (07z5tv2j) | Dark | Special | Power55 | Accuracy95 | PP15 | The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. |
#56 | ✓ | Overheat (07rk7vzk) | Fire | Special | Power130 | Accuracy90 | PP5 | The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. |
#57 | ✓ | Scald (07hdlbxy) | Water | Special | Power80 | Accuracy100 | PP15 | The user shoots boiling hot water at its target. This may also leave the target with a burn. |
#58 | ✓ | Power Gem (07vemi73) | Rock | Special | Power80 | Accuracy100 | PP20 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
#59 | ✓ | Energy Ball (078ejfs8) | Grass | Special | Power90 | Accuracy100 | PP10 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
#60 | ✓ | Focus Blast (07n9m610) | Fighting | Special | Power120 | Accuracy70 | PP5 | The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
#61 | ✓ | Dazzling Gleam (07ydicpv) | Fairy | Special | Power80 | Accuracy100 | PP10 | The user damages opposing Pokémon by emitting a powerful flash. |
#62 | ✓ | Air Slash (0762eu54) | Flying | Special | Power75 | Accuracy95 | PP15 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
#63 | ✓ | Brine (0736m4r7) | Water | Special | Power65 | Accuracy100 | PP10 | If the target's HP is half or less, this attack will hit with double the power. |
#64 | ✓ | Flash Cannon (07nydhzg) | Steel | Special | Power80 | Accuracy100 | PP10 | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
#65 | ✓ | Dream Eater (07b46vg8) | Psychic | Special | Power100 | Accuracy100 | PP15 | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
#66 | ✓ | Steel Beam (0725l2qw) | Steel | Special | Power140 | Accuracy95 | PP5 | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
#67 | ✓ | Toxic (07soe6hl) | Poison | Status | Power- | Accuracy90 | PP10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
#68 | ✓ | Thunder Wave (07axcloz) | Electric | Status | Power- | Accuracy90 | PP20 | The user launches a weak jolt of electricity that paralyzes the target. |
#69 | ✓ | Will-O-Wisp (078lz2rv) | Fire | Status | Power- | Accuracy85 | PP15 | The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
#70 | ✓ | Sunny Day (072emsz1) | Fire | Status | Power- | Accuracy- | PP5 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
#71 | ✓ | Snowscape (07e54nmr) | Ice | Status | Power- | Accuracy- | PP10 | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
#72 | ✓ | Sandstorm (07zwz8pr) | Rock | Status | Power- | Accuracy- | PP10 | A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
#73 | ✓ | Rain Dance (07x4332j) | Water | Status | Power- | Accuracy- | PP5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
#74 | | Light Screen (07mhtv5o) | Psychic | Status | Power- | Accuracy- | PP30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
#75 | | Reflect (0748tl51) | Psychic | Status | Power- | Accuracy- | PP20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
#76 | ✓ | Protect (07l3i32w) | Normal | Status | Power- | Accuracy- | PP10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
#77 | | Safeguard (07kkf81v) | Normal | Status | Power- | Accuracy- | PP25 | The user creates a protective field that prevents status conditions for five turns. |
#78 | | Taunt (07mravqb) | Dark | Status | Power- | Accuracy100 | PP20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
#79 | | Roost (07d07vn9) | Flying | Status | Power- | Accuracy- | PP5 | The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
#80 | | Attract (07clwvdq) | Normal | Status | Power- | Accuracy100 | PP15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
#81 | ✓ | Belly Drum (07rsp3d8) | Normal | Status | Power- | Accuracy- | PP10 | The user maximizes its Attack stat in exchange for HP equal to half its max HP. |
#82 | ✓ | Swords Dance (07a4uh4j) | Normal | Status | Power- | Accuracy- | PP30 | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
#83 | ✓ | Calm Mind (07xlvhso) | Psychic | Status | Power- | Accuracy- | PP20 | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
#84 | ✓ | Double Team (07us8nn8) | Normal | Status | Power- | Accuracy- | PP15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
#85 | ✓ | Roar (07alimuf) | Normal | Status | Power- | Accuracy- | PP20 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
#86 | ✓ | Bulk Up (073j7vft) | Fighting | Status | Power- | Accuracy- | PP20 | The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
#87 | ✓ | Swagger (07kf1goa) | Normal | Status | Power- | Accuracy85 | PP15 | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
#88 | | Curse (07gx3tg6) | Ghost | Status | Power- | Accuracy- | PP10 | A move that has different effects depending on whether the user is a Ghost type or not.
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#89 | | Skill Swap (07iakqo2) | Psychic | Status | Power- | Accuracy- | PP10 | The user employs its psychic power to exchange Abilities with the target. |
#90 | ✓ | Rock Polish (07w6codg) | Rock | Status | Power- | Accuracy- | PP20 | The user polishes its body to reduce drag. This sharply raises the Speed stat. |
#91 | ✓ | Rest (075p7hlh) | Psychic | Status | Power- | Accuracy- | PP5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
#92 | | Sleep Talk (07dkmw2l) | Normal | Status | Power- | Accuracy- | PP10 | While it is asleep, the user randomly uses one of the moves it knows. |
#93 | | Substitute (07ny92cd) | Normal | Status | Power- | Accuracy- | PP10 | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
#94 | | Embargo (07opl37m) | Dark | Status | Power- | Accuracy100 | PP15 | This move prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
#95 | ✓ | Defog (07sn153u) | Flying | Status | Power- | Accuracy- | PP15 | A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers evasiveness. |
#96 | | Trick Room (076eesx5) | Psychic | Status | Power- | Accuracy- | PP5 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
#97 | | Grudge (07fmk81q) | Ghost | Status | Power- | Accuracy- | PP5 | If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out. |
#98 | | Overconfident (07v1lai5) | Normal | Status | Power- | Accuracy- | PP10 | The user stands in a confident pose, raising its Attack and Special Attack, but lowering its Defense and Special Defense. |
#99 | ✓ | Volt Drain (07qix49g) | Electric | Special | Power40 | Accuracy100 | PP15 | The user steals electric energy from the opponent to restore health. This move is super effective against Electric types. |
#100 | | Dragon Missile (07p979vd) | Dragon | Physical | Power80 | Accuracy- | PP10 | The user launches multiple thorny missiles at the opponent. This move cannot miss. |