#1 | ✓ | Aeroblast (07z34vwf) | Flying | Special | Power100 | Accuracy95 | PP5 | A vortex of air is shot at the target to inflict damage. Critical hits land more easily. |
#2 | ✓ | Ancient Power (07zlf8zv) | Rock | Special | Power60 | Accuracy100 | PP5 | The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
#3 | ✓ | Attract (07clwvdq) | Normal | Status | Power- | Accuracy100 | PP15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
#4 | | Baton Pass (07i4voa6) | Normal | Status | Power- | Accuracy- | PP40 | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
#5 | | Beat Up (07jmafqu) | Dark | Physical | Power- | Accuracy100 | PP10 | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
#6 | ✓ | Belly Drum (07rsp3d8) | Normal | Status | Power- | Accuracy- | PP10 | The user maximizes its Attack stat in exchange for HP equal to half its max HP. |
#7 | | Bone Rush (07j7p65u) | Ground | Physical | Power25 | Accuracy90 | PP10 | The user strikes the target with a hard bone two to five times in a row. |
#8 | ✓ | Charm (07krk5bi) | Fairy | Status | Power- | Accuracy100 | PP20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
#9 | ✓ | Conversion 2 (07d99sys) | Normal | Status | Power- | Accuracy- | PP30 | The user changes its type to make itself resistant to the type of the attack the target used last. |
#10 | ✓ | Cotton Spore (07xkugh3) | Grass | Status | Power- | Accuracy100 | PP40 | The user releases cotton-like spores that cling to the opposing Pokémon, which harshly lowers their Speed stat. |
#11 | ✓ | Cross Chop (07zb6g3w) | Fighting | Physical | Power100 | Accuracy80 | PP5 | The user delivers a double chop with its forearms crossed. Critical hits land more easily. |
#12 | ✓ | Crunch (07uki6ib) | Dark | Physical | Power80 | Accuracy100 | PP15 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
#13 | | Curse (07gx3tg6) | Ghost | Status | Power- | Accuracy- | PP10 | A move that has different effects depending on whether the user is a Ghost type or not.
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#14 | ✓ | Destiny Bond (07y5b22x) | Ghost | Status | Power- | Accuracy- | PP5 | When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. |
#15 | ✓ | Detect (07fp4e4c) | Fighting | Status | Power- | Accuracy- | PP5 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
#16 | ✓ | Dragon Breath (07jow2lg) | Dragon | Special | Power60 | Accuracy100 | PP20 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
#17 | ✓ | Dynamic Punch (07bwgbcd) | Fighting | Physical | Power100 | Accuracy50 | PP5 | The user punches the target with full, concentrated power. This confuses the target if it hits. |
#18 | | Encore (07m54mma) | Normal | Status | Power- | Accuracy100 | PP5 | The user compels the target to keep using only the move it last used for three turns. |
#19 | ✓ | Endure (07oa262x) | Normal | Status | Power- | Accuracy- | PP10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
#20 | ✓ | Extreme Speed (07wz7jt3) | Normal | Physical | Power80 | Accuracy100 | PP5 | The user charges the target at blinding speed. This move always goes first. |
#21 | ✓ | False Swipe (07xynhvx) | Normal | Physical | Power40 | Accuracy100 | PP40 | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
#22 | ✓ | Feint Attack (07vn87kw) | Dark | Physical | Power60 | Accuracy- | PP20 | The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. |
#23 | ✓ | Flail (07qpgkok) | Normal | Physical | Power- | Accuracy100 | PP15 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
#24 | ✓ | Flame Wheel (07c20d3w) | Fire | Physical | Power60 | Accuracy100 | PP25 | The user cloaks itself in fire and charges at the target. It may also leave the target with a burn. |
#25 | ✓ | Foresight (07ketfnf) | Normal | Status | Power- | Accuracy- | PP40 | Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |
#26 | ✓ | Frustration (07d72mmz) | Normal | Physical | Power- | Accuracy100 | PP20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
#27 | ✓ | Fury Cutter (07ux94h5) | Bug | Physical | Power40 | Accuracy95 | PP20 | The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. |
#28 | | Future Sight (07agfzh5) | Psychic | Special | Power120 | Accuracy100 | PP10 | Two turns after this move is used, a hunk of psychic energy attacks the target. |
#29 | ✓ | Giga Drain (07hf734x) | Grass | Special | Power75 | Accuracy100 | PP10 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
#30 | ✓ | Heal Bell (07k6ffsz) | Normal | Status | Power- | Accuracy- | PP5 | The user makes a soothing bell chime to heal the status problems of all the party Pokémon. |
#31 | | Hidden Power (07j8kxbm) | Normal | Special | Power60 | Accuracy100 | PP15 | A unique attack that varies in type depending on the Pokémon using it. |
#32 | ✓ | Icy Wind (07oz2v3b) | Ice | Special | Power55 | Accuracy95 | PP15 | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats. |
#33 | ✓ | Iron Tail (07rq2cqw) | Steel | Physical | Power100 | Accuracy75 | PP15 | The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
#34 | ✓ | Lock-On (07imeesw) | Normal | Status | Power- | Accuracy- | PP5 | The user takes sure aim at the target. This ensures the next attack does not miss the target. |
#35 | ✓ | Mach Punch (078bfwvh) | Fighting | Physical | Power40 | Accuracy100 | PP30 | The user throws a punch at blinding speed. This move always goes first. |
#36 | ✓ | Magnitude (07lrrgh7) | Ground | Physical | Power- | Accuracy100 | PP30 | The user attacks everything around it with a ground-shaking quake. Its power varies. |
#37 | | Mean Look (07g2n2f1) | Normal | Status | Power- | Accuracy- | PP5 | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
#38 | ✓ | Megahorn (078gx9is) | Bug | Physical | Power120 | Accuracy85 | PP10 | Using its tough and impressive horn, the user rams into the target with no letup. |
#39 | ✓ | Metal Claw (07wqh511) | Steel | Physical | Power50 | Accuracy95 | PP35 | The target is raked with steel claws. This may also raise the user's Attack stat. |
#40 | ✓ | Milk Drink (07yot4bp) | Normal | Status | Power- | Accuracy- | PP5 | The user restores its own HP by up to half of its max HP. May also be used in the field to heal HP. |
#41 | ✓ | Mind Reader (07kvxk6c) | Normal | Status | Power- | Accuracy- | PP5 | The user senses the target's movements with its mind to ensure its next attack does not miss the target. |
#42 | ✓ | Mirror Coat (070syg6b) | Psychic | Special | Power- | Accuracy100 | PP20 | A retaliation move that counters any special attack, inflicting double the damage taken. |
#43 | ✓ | Moonlight (07b56sfx) | Fairy | Status | Power- | Accuracy- | PP5 | The user restores its own HP. The amount of HP regained varies with the weather. |
#44 | ✓ | Morning Sun (074uggdl) | Normal | Status | Power- | Accuracy- | PP5 | The user restores its own HP. The amount of HP regained varies with the weather. |
#45 | ✓ | Mud-Slap (07mbkkjj) | Ground | Special | Power20 | Accuracy100 | PP10 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
#46 | | Nightmare (074xfo1z) | Ghost | Status | Power- | Accuracy100 | PP15 | A sleeping target sees a nightmare that inflicts some damage every turn. |
#47 | ✓ | Octazooka (07yzkfok) | Water | Special | Power65 | Accuracy85 | PP10 | The user attacks by spraying ink in the target's face or eyes. It may also lower the target's accuracy. |
#48 | | Outrage (07tua3iq) | Dragon | Physical | Power120 | Accuracy100 | PP10 | The user rampages and attacks for two to three turns. It then becomes confused, however. |
#49 | ✓ | Pain Split (07b2ij3m) | Normal | Status | Power- | Accuracy- | PP20 | The user adds its HP to the target's HP, then equally shares the combined HP with the target. |
#50 | | Perish Song (07fbdh12) | Normal | Status | Power- | Accuracy- | PP5 | Any Pokémon that hears this song faints in three turns, unless it switches out of battle. |
#51 | ✓ | Powder Snow (0701i96t) | Ice | Special | Power40 | Accuracy100 | PP25 | The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon. |
#52 | ✓ | Present (07pdser4) | Normal | Physical | Power- | Accuracy90 | PP15 | The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. |
#53 | ✓ | Protect (07l3i32w) | Normal | Status | Power- | Accuracy- | PP10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
#54 | ✓ | Psych Up (079uo9np) | Normal | Status | Power- | Accuracy- | PP10 | The user hypnotizes itself into copying any stat change made by the target. |
#55 | | Pursuit (07igux26) | Dark | Physical | Power40 | Accuracy100 | PP20 | The power of this attack move is doubled if it's used on a target that's switching out of battle. |
#56 | ✓ | Rain Dance (07x4332j) | Water | Status | Power- | Accuracy- | PP5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
#57 | | Rapid Spin (072vrsnx) | Normal | Physical | Power50 | Accuracy100 | PP40 | A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user's Speed stat. |
#58 | ✓ | Return (075mvoqo) | Normal | Physical | Power- | Accuracy100 | PP20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
#59 | ✓ | Reversal (07q8j8ch) | Fighting | Physical | Power- | Accuracy100 | PP15 | An all-out attack that becomes more powerful the less HP the user has. |
#60 | ✓ | Rock Smash (07o2l9wt) | Fighting | Physical | Power40 | Accuracy100 | PP15 | The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
#61 | | Rollout (073vbhpg) | Rock | Physical | Power30 | Accuracy90 | PP20 | The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
#62 | ✓ | Sacred Fire (07kk2vje) | Fire | Physical | Power100 | Accuracy95 | PP5 | The target is razed with a mystical fire of great intensity. This may also leave the target with a burn. |
#63 | | Safeguard (07kkf81v) | Normal | Status | Power- | Accuracy- | PP25 | The user creates a protective field that prevents status conditions for five turns. |
#64 | ✓ | Sandstorm (07zwz8pr) | Rock | Status | Power- | Accuracy- | PP10 | A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
#65 | ✓ | Scary Face (07rgo9j2) | Normal | Status | Power- | Accuracy100 | PP10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
#66 | ✓ | Shadow Ball (0795q13f) | Ghost | Special | Power80 | Accuracy100 | PP15 | The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
#67 | | Sketch (07g14tei) | Normal | Status | Power- | Accuracy- | PP1 | It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears. |
#68 | | Sleep Talk (07dkmw2l) | Normal | Status | Power- | Accuracy- | PP10 | While it is asleep, the user randomly uses one of the moves it knows. |
#69 | ✓ | Sludge Bomb (07v1jrvh) | Poison | Special | Power90 | Accuracy100 | PP10 | Unsanitary sludge is hurled at the target. This may also poison the target. |
#70 | ✓ | Snore (071h6q81) | Normal | Special | Power50 | Accuracy100 | PP15 | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
#71 | ✓ | Spark (0792oott) | Electric | Physical | Power65 | Accuracy100 | PP20 | The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. |
#72 | | Spider Web (07rw1h8i) | Bug | Status | Power- | Accuracy- | PP10 | The user ensnares the target with thin, gooey silk so it can't flee from battle. |
#73 | | Spikes (07vr3126) | Ground | Status | Power- | Accuracy- | PP20 | The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. |
#74 | ✓ | Spite (07ffejc8) | Ghost | Status | Power- | Accuracy100 | PP10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
#75 | ✓ | Steel Wing (0778hb41) | Steel | Physical | Power70 | Accuracy90 | PP25 | The target is hit with wings of steel. This may also raise the user's Defense stat. |
#76 | ✓ | Sunny Day (072emsz1) | Fire | Status | Power- | Accuracy- | PP5 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
#77 | ✓ | Swagger (07kf1goa) | Normal | Status | Power- | Accuracy85 | PP15 | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
#78 | ✓ | Sweet Kiss (078cxq4t) | Fairy | Status | Power- | Accuracy75 | PP10 | The user kisses the target with a sweet, angelic cuteness that causes confusion. |
#79 | ✓ | Sweet Scent (07mtcnde) | Normal | Status | Power- | Accuracy100 | PP20 | A sweet scent that harshly lowers opposing Pokémon's evasiveness. This also lures wild Pokémon if used in places such as tall grass. |
#80 | ✓ | Synthesis (072pjftr) | Grass | Status | Power- | Accuracy- | PP5 | The user restores its own HP. The amount of HP regained varies with the weather. |
#81 | ✓ | Thief (07zpimye) | Dark | Physical | Power60 | Accuracy100 | PP25 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
#82 | | Triple Kick (0792g8ne) | Fighting | Physical | Power10 | Accuracy90 | PP10 | A consecutive three-kick attack that becomes more powerful with each successive hit. |
#83 | ✓ | Twister (07wmdvfc) | Dragon | Special | Power40 | Accuracy100 | PP20 | The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch. |
#84 | ✓ | Vital Throw (07plbyly) | Fighting | Physical | Power70 | Accuracy- | PP10 | The user attacks last. In return, this throw move never misses. |
#85 | | Whirlpool (07y619u4) | Water | Special | Power35 | Accuracy85 | PP15 | The user traps the target in a violent swirling whirlpool for four to five turns. |
#86 | ✓ | Zap Cannon (07nieslt) | Electric | Special | Power120 | Accuracy50 | PP5 | The user fires an electric blast like a cannon to inflict damage and cause paralysis. |