#201 | ✓ | Savage Slash (07qtqeec) | Ground | Physical | Power100 | Accuracy90 | PP5 | The user strikes with sharp claws powered by the forces of nature. Critical hits land more easily. |
#202 | ✓ | Shore Up (07tvzduw) | Ground | Status | Power- | Accuracy- | PP5 | The user regains up to half of its max HP. It restores more HP in a sandstorm. |
#203 | | Spikes (07vr3126) | Ground | Status | Power- | Accuracy- | PP20 | The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. |
#204 | | Stomping Tantrum (07rm6t20) | Ground | Physical | Power75 | Accuracy100 | PP10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
#205 | ✓ | Accelerock (077qcv3y) | Rock | Physical | Power40 | Accuracy100 | PP20 | The user smashes into the target at high speed. This move always goes first. |
#206 | ✓ | Ancient Power (07zlf8zv) | Rock | Special | Power60 | Accuracy100 | PP5 | The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
#207 | ✓ | Head Smash (079185v6) | Rock | Physical | Power150 | Accuracy80 | PP5 | The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly. |
#208 | ✓ | Meteor Beam (07iextex) | Rock | Special | Power120 | Accuracy90 | PP10 | In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn. |
#209 | ✓ | Meteor Shower (073382x6) | Rock | Special | Power90 | Accuracy100 | PP10 | The user attacks everything around it with pretty lights that rain like comets. This may also induce sleep. |
#210 | ✓ | Power Gem (07vemi73) | Rock | Special | Power80 | Accuracy100 | PP20 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
#211 | | Reef Barrier (07yahqhh) | Rock | Status | Power- | Accuracy- | PP20 | The user redirects moves targeting Water-type allies to itself. Taking damage for an ally raises the Defense and Sp. Def stats. |
#212 | | Rock Blast (07kgq7sa) | Rock | Physical | Power25 | Accuracy90 | PP10 | The user hurls hard rocks at the target. Two to five rocks are launched in a row. |
#213 | ✓ | Rock Polish (07w6codg) | Rock | Status | Power- | Accuracy- | PP20 | The user polishes its body to reduce drag. This sharply raises the Speed stat. |
#214 | ✓ | Rock Slide (07qqgk71) | Rock | Physical | Power75 | Accuracy90 | PP10 | Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
#215 | ✓ | Rock Throw (07z99w5o) | Rock | Physical | Power50 | Accuracy90 | PP15 | The user picks up and throws a small rock at the target to attack. |
#216 | ✓ | Rock Tomb (075s9ezw) | Rock | Physical | Power60 | Accuracy95 | PP15 | Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
#217 | ✓ | Rock Wrecker (07m71xs1) | Rock | Physical | Power150 | Accuracy90 | PP5 | The user launches a huge boulder at the target to attack. It must rest on the next turn, however. |
#218 | ✓ | Rollout (073vbhpg) | Rock | Physical | Power30 | Accuracy90 | PP20 | The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
#219 | ✓ | Sandstorm (07zwz8pr) | Rock | Status | Power- | Accuracy- | PP10 | A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
#220 | | Smack Down (07ndlp3u) | Rock | Physical | Power50 | Accuracy100 | PP15 | The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit. |
#221 | ✓ | Stone Edge (075sodpy) | Rock | Physical | Power100 | Accuracy80 | PP5 | The user stabs the target with sharpened stones from below. Critical hits land more easily. |
#222 | | Tar Shot (07vn5gfx) | Rock | Status | Power- | Accuracy100 | PP15 | The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves. |
#223 | | Wide Guard (076sjz82) | Rock | Status | Power- | Accuracy- | PP10 | The user and its allies are protected from wide-ranging attacks for one turn. |
#224 | ✓ | Bolt In (07nonuuq) | Steel | Physical | Power50 | Accuracy100 | PP20 | The user crashes into its target while running around aimlessly. Hitting a target raises the Speed stat. |
#225 | ✓ | Bullet Punch (072ol9wu) | Steel | Physical | Power40 | Accuracy100 | PP30 | The user strikes the target with tough punches as fast as bullets. This move always goes first. |
#226 | ✓ | Flash Cannon (07nydhzg) | Steel | Special | Power80 | Accuracy100 | PP10 | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
#227 | | Gigaton Hammer (0786foh8) | Steel | Physical | Power160 | Accuracy100 | PP5 | The user swings its whole body around to attack with its huge hammer. This move can't be used twice in a row. |
#228 | ✓ | Gyro Ball (07dmyd16) | Steel | Physical | Power- | Accuracy100 | PP5 | The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. |
#229 | | Hard Press (07zrgnl8) | Steel | Physical | Power- | Accuracy100 | PP10 | The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move’s power. |
#230 | ✓ | Iron Defense (07ujh51q) | Steel | Status | Power- | Accuracy- | PP15 | The user hardens its body's surface like iron, sharply raising its Defense stat. |
#231 | ✓ | Iron Head (07lm6uyk) | Steel | Physical | Power80 | Accuracy100 | PP15 | The user slams the target with its steel-hard head. This may also make the target flinch. |
#232 | ✓ | Iron Tail (07rq2cqw) | Steel | Physical | Power100 | Accuracy75 | PP15 | The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
#233 | ✓ | Magnet Bomb (07ewfvkn) | Steel | Physical | Power60 | Accuracy- | PP20 | The user launches steel bombs that stick to the target. This attack will not miss. |
#234 | | Metal Burst (078pzsbw) | Steel | Physical | Power- | Accuracy100 | PP10 | The user retaliates with much greater power against the target that last inflicted damage on it. |
#235 | ✓ | Metal Claw (07wqh511) | Steel | Physical | Power50 | Accuracy95 | PP35 | The target is raked with steel claws. This may also raise the user's Attack stat. |
#236 | ✓ | Metal Sound (07uvysag) | Steel | Status | Power- | Accuracy85 | PP40 | A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
#237 | ✓ | Self-Repair (07nqgoeh) | Steel | Status | Power- | Accuracy- | PP5 | Repairing itself, the user restores its own HP by half of its max HP. |
#238 | ✓ | Steel Beam (0725l2qw) | Steel | Special | Power140 | Accuracy95 | PP5 | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
#239 | ✓ | Steel Wing (0778hb41) | Steel | Physical | Power70 | Accuracy90 | PP25 | The target is hit with wings of steel. This may also raise the user's Defense stat. |
#240 | ✓ | Battle Roar (077bg787) | Fighting | Special | Power75 | Accuracy100 | PP15 | The user lets out a fearsome battle cry. This may also lower the target's Attack stat. |
#241 | | Brick Break (07b51t0e) | Fighting | Physical | Power75 | Accuracy100 | PP15 | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
#242 | ✓ | Bulk Up (073j7vft) | Fighting | Status | Power- | Accuracy- | PP20 | The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
#243 | | Chisel Out (07h9rlfs) | Fighting | Physical | Power25 | Accuracy100 | PP10 | The user jabs vigorously, aiming to strike the target's weak points two to five times in a row. This may also lower the target's Defense stat. |
#244 | ✓ | Circle Throw (07b9x12u) | Fighting | Physical | Power60 | Accuracy90 | PP10 | The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
#245 | ✓ | Close Combat (07djunrj) | Fighting | Physical | Power120 | Accuracy100 | PP5 | The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
#246 | ✓ | Coaching (0755keqo) | Fighting | Status | Power- | Accuracy- | PP10 | The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. |
#247 | | Counter (071o1e6k) | Fighting | Physical | Power- | Accuracy100 | PP20 | A retaliation move that counters any physical attack, inflicting double the damage taken. |
#248 | ✓ | Cross Chop (07zb6g3w) | Fighting | Physical | Power100 | Accuracy80 | PP5 | The user delivers a double chop with its forearms crossed. Critical hits land more easily. |
#249 | ✓ | Detect (07fp4e4c) | Fighting | Status | Power- | Accuracy- | PP5 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
#250 | | Double Kick (07maeob8) | Fighting | Physical | Power30 | Accuracy100 | PP30 | The target is quickly kicked twice in succession using both feet. |
#251 | ✓ | Final Gambit (07petqk7) | Fighting | Special | Power- | Accuracy100 | PP5 | The user risks everything to attack its target. The user faints but does damage equal to its HP. |
#252 | ✓ | Focus Blast (07n9m610) | Fighting | Special | Power120 | Accuracy70 | PP5 | The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
#253 | | Focus Punch (071stnpu) | Fighting | Physical | Power150 | Accuracy100 | PP20 | The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |
#254 | ✓ | Hammer Arm (07rr3wue) | Fighting | Physical | Power100 | Accuracy90 | PP10 | The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however. |
#255 | | High Jump Kick (07isqgad) | Fighting | Physical | Power130 | Accuracy90 | PP10 | The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
#256 | | Jump Kick (07qdedhk) | Fighting | Physical | Power100 | Accuracy95 | PP10 | The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. |
#257 | ✓ | Karate Chop (078jghsf) | Fighting | Physical | Power50 | Accuracy100 | PP25 | The target is attacked with a sharp chop. Critical hits land more easily. |
#258 | ✓ | Knock Back (075f4qpv) | Fighting | Physical | Power40 | Accuracy100 | PP25 | The user attacks and throws the opponent off-balance with a mighty blow. This may also make the target flinch. |
#259 | ✓ | Low Sweep (0799uwwt) | Fighting | Physical | Power65 | Accuracy100 | PP20 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
#260 | ✓ | Mach Punch (078bfwvh) | Fighting | Physical | Power40 | Accuracy100 | PP30 | The user throws a punch at blinding speed. This move always goes first. |
#261 | | Quick Guard (07ob3fvm) | Fighting | Status | Power- | Accuracy- | PP15 | The user protects itself and its allies from priority moves. |
#262 | | Revenge (07smwpsj) | Fighting | Physical | Power60 | Accuracy100 | PP10 | This attack move's power is doubled if the user has been hurt by the opponent in the same turn. |
#263 | ✓ | Reversal (07q8j8ch) | Fighting | Physical | Power- | Accuracy100 | PP15 | An all-out attack that becomes more powerful the less HP the user has. |
#264 | ✓ | Rock Smash (07o2l9wt) | Fighting | Physical | Power40 | Accuracy100 | PP15 | The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
#265 | ✓ | Rolling Kick (0775wlg2) | Fighting | Physical | Power60 | Accuracy85 | PP15 | The user lashes out with a quick, spinning kick. This may also make the target flinch. |
#266 | ✓ | Rolling Press (07u13rzv) | Fighting | Physical | Power80 | Accuracy100 | PP15 | The user curls up in a ball and runs the target over. This may also make the target flinch. |
#267 | ✓ | Submission (072hnvur) | Fighting | Physical | Power80 | Accuracy80 | PP20 | The user grabs the target and recklessly dives for the ground. This also damages the user a little. |
#268 | ✓ | Superpower (076cosis) | Fighting | Physical | Power120 | Accuracy100 | PP5 | The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. |
#269 | ✓ | Victory Dance (07pxlqc1) | Fighting | Status | Power- | Accuracy- | PP10 | The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats. |
#270 | | Wake-Up Slap (07dm5e1t) | Fighting | Physical | Power70 | Accuracy100 | PP10 | This attack inflicts big damage on a sleeping target. This also wakes the target up, however. |
#271 | ✓ | Agility (07rxfd2b) | Psychic | Status | Power- | Accuracy- | PP30 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
#272 | | Ally Switch (07ckkdgj) | Psychic | Status | Power- | Accuracy- | PP15 | The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.
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#273 | ✓ | Amnesia (07prw1v8) | Psychic | Status | Power- | Accuracy- | PP20 | The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. |
#274 | ✓ | Barrier (075bpbpu) | Psychic | Status | Power- | Accuracy- | PP20 | The user throws up a sturdy wall that sharply raises its Defense stat. |
#275 | ✓ | Breakdown (070rvxhf) | Psychic | Physical | Power120 | Accuracy100 | PP5 | The user attacks the target with all its passion. This also lowers the user's Defense and Sp. Def stats. |
#276 | ✓ | Calm Mind (07xlvhso) | Psychic | Status | Power- | Accuracy- | PP20 | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
#277 | ✓ | Confusion (07zsg76n) | Psychic | Special | Power50 | Accuracy100 | PP25 | The target is hit by a weak telekinetic force. This may also confuse the target. |
#278 | ✓ | Cosmic Power (07p95rm1) | Psychic | Status | Power- | Accuracy- | PP20 | The user absorbs a mystical power from space to boost its Defense and Sp. Def stats. |
#279 | ✓ | Crop Circle (07k883on) | Psychic | Status | Power- | Accuracy- | PP10 | The user makes an intricate pattern on the field that emanates cosmic energy, increasing the Sp. Atk, Sp. Def, and Speed stats of Grass-type Pokémon. |
#280 | ✓ | Dream Eater (07b46vg8) | Psychic | Special | Power100 | Accuracy100 | PP15 | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
#281 | ✓ | Extrasensory (07icdzjv) | Psychic | Special | Power80 | Accuracy100 | PP20 | The user attacks with an odd, unseeable power. This may also make the target flinch. |
#282 | | Future Sight (07agfzh5) | Psychic | Special | Power120 | Accuracy100 | PP10 | Two turns after this move is used, a hunk of psychic energy attacks the target. |
#283 | ✓ | Glow Signal (07adik1k) | Psychic | Special | Power30 | Accuracy100 | PP20 | The user attacks by emitting a mysterious flash from its body. This also leaves the target confused. |
#284 | | Gravity (07n3zzhm) | Psychic | Status | Power- | Accuracy- | PP5 | This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can't be used. |
#285 | | Guard Split (07rw1vw5) | Psychic | Status | Power- | Accuracy- | PP10 | The user employs its psychic powers to average its Defense and Sp. Def stats with those of the target. |
#286 | ✓ | Guard Swap (07kkrbmc) | Psychic | Status | Power- | Accuracy- | PP10 | The user employs its psychic power to switch changes to its Defense and Sp. Def with the target. |
#287 | | Heal Block (07wke7d1) | Psychic | Status | Power- | Accuracy100 | PP15 | For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. |
#288 | ✓ | Heal Pulse (07vrtjpq) | Psychic | Status | Power- | Accuracy- | PP10 | The user emits a healing pulse which restores the target's HP by up to half of its max HP. |
#289 | | Healing Wish (0741roi3) | Psychic | Status | Power- | Accuracy- | PP10 | The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. |
#290 | ✓ | Hypnosis (07utl6iz) | Psychic | Status | Power- | Accuracy60 | PP20 | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
#291 | | Imprison (07ecybfk) | Psychic | Status | Power- | Accuracy- | PP10 | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
#292 | | Instruct (075t6qe5) | Psychic | Status | Power- | Accuracy- | PP15 | The user instructs the target to use the target's last move again. |
#293 | | Light Screen (07mhtv5o) | Psychic | Status | Power- | Accuracy- | PP30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
#294 | | Magic Coat (07e9428h) | Psychic | Status | Power- | Accuracy- | PP15 | Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves. |
#295 | | Magic Powder (072hp54w) | Psychic | Status | Power- | Accuracy100 | PP20 | The user scatters a cloud of magic powder that changes the target to Psychic type. |
#296 | | Miracle Eye (07n2opgq) | Psychic | Status | Power- | Accuracy- | PP40 | Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit. |
#297 | | Mirror Coat (070syg6b) | Psychic | Special | Power- | Accuracy100 | PP20 | A retaliation move that counters any special attack, inflicting double the damage taken. |
#298 | | Power Split (074tk9a2) | Psychic | Status | Power- | Accuracy- | PP10 | The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. |
#299 | ✓ | Power Swap (07wi9y77) | Psychic | Status | Power- | Accuracy- | PP10 | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. |
#300 | ✓ | Psybeam (078eitoo) | Psychic | Special | Power65 | Accuracy100 | PP20 | The target is attacked with a peculiar ray. This may also leave the target confused. |