#1 | ✓ | Adaptability (05tcyrgc) | Powers up moves of the same type as the Pokémon. |
#2 | | Aftermath (059tdxrl) | Damages the attacker if it knocks out the Pokémon with a move that makes direct contact. |
#3 | ✓ | Analytic (05bvhhmi) | Boosts the power of the Pokémon's move if it is the last to act that turn. |
#4 | ✓ | Anger Point (05wd14ec) | The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat. |
#5 | ✓ | Anger Shell (05ccdx20) | When its HP drops to half or less, the Pokémon gets angry. This lowers its Defense and Sp. Def stats but boosts its Attack, Sp. Atk, and Speed stats. |
#6 | ✓ | Anticipation (058xbonq) | The Pokémon can sense an opposing Pokémon's dangerous moves. |
#7 | ✓ | Aroma Veil (05kvx11k) | Protects the Pokémon and its allies from effects that prevent the use of moves. |
#8 | | Avarice (05gdy12g) | Holding a valuable item protects the Pokémon from the lowering of its stats. Its Attack stat is boosted if the item is lost. |
#9 | ✓ | Battery (05p78hv2) | Powers up ally Pokémon's special moves.
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#10 | ✓ | Battle Armor (050luktg) | Hard armor protects the Pokémon from critical hits. |
#11 | ✓ | Berserk (05brc7hz) | Boosts the Pokémon's Sp. Atk stat when it takes a hit that causes its HP to become half or less. |
#12 | ✓ | Big Pecks (0502qdf1) | Prevents the Pokémon from having its Defense stat lowered. |
#13 | ✓ | Blaze (05q8ovcd) | Powers up Fire-type moves when the Pokémon's HP is low. |
#14 | | Bodyguard (05qgob6x) | The Pokémon's body shields its allies from a single attack when they enter battle. |
#15 | ✓ | Bombardier (05v7nn44) | Powers up ball and bomb moves. |
#16 | ✓ | Bulletproof (05t3ljau) | Protects the Pokémon from ball and bomb moves. |
#17 | ✓ | Cacophony (05tv3ref) | This Pokémon's horrid cacophony powers up its sound-based moves.
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#18 | ✓ | Calculate (05gscjcx) | Compares an opposing Pokémon's Attack and Sp. Atk stats before raising its own Defense or Sp. Def stat—whichever will be more effective. |
#19 | ✓ | Chlorophyll (05l0q2fr) | Boosts the Pokémon's Speed stat in harsh sunlight. |
#20 | | Clairvoyance (055y185u) | The Pokémon's attacks happen the turn they are selected. |
#21 | ✓ | Clear Body (0595fbo2) | Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats. |
#22 | | Cloud Nine (058ene2i) | Eliminates the effects of weather. |
#23 | | Competitive (05dv7ih9) | Boosts the Pokémon's Sp. Atk stat sharply when its stats are lowered by an opposing Pokémon. |
#24 | ✓ | Compound Eyes (0593u56l) | The Pokémon's compound eyes boost its accuracy. |
#25 | ✓ | Contrary (054vl6zw) | Reverses any stat changes affecting the Pokémon so that attempts to boost its stats instead lower them—and attempts to lower its stats will boost them. |
#26 | | Corrosion (05gtv7pb) | The Pokémon can poison the target even if it's a Steel or Poison type. |
#27 | | Cotton Down (05jfgj3k) | When the Pokémon is hit by an attack, it scatters cotton fluff around and lowers the Speed stat of all Pokémon except itself. |
#28 | | Courageous (05xegvzs) | Halves any damage taken when the Pokémon enters a battle. |
#29 | ✓ | Cursed Body (05hpqo2g) | May disable a move that has dealt damage to the Pokémon. |
#30 | | Damp (05obs3ad) | The Pokémon dampens its surroundings, preventing all Pokémon from using explosive moves such as Self-Destruct. |
#31 | | Dancer (05us0vvg) | Whenever a dance move is used in battle, the Pokémon will copy the user to immediately perform that dance move itself. |
#32 | | Dark Hold (05tc5wvj) | Draws in all Dark-type moves. Instead of being hit by Dark-type moves, it boosts its Defense. |
#33 | ✓ | Dazzling (05c0icoa) | The Pokémon dazzles its opponents, making them unable to use priority moves against the Pokémon or its allies. |
#34 | | Defiant (055irjdp) | If the Pokémon has any stat lowered by an opposing Pokémon, its Attack stat will be boosted sharply. |
#35 | ✓ | Diamond Skin (054l9kio) | Protects the Pokémon from slicing moves. |
#36 | ✓ | Download (05m3lcli) | The Pokémon compares an opposing Pokémon's Defense and Sp. Def stats before raising its own Attack or Sp. Atk stat—whichever will be more effective. |
#37 | | Dreamer (05tjwcgr) | The Pokémon's sweet dreams restore a little HP every turn it is asleep. |
#38 | ✓ | Drizzle (05b3s7pe) | The Pokémon makes it rain when it enters a battle. |
#39 | | Droning Noise (05cw4vdk) | Torments all other Pokémon on the field, making them have to go for a different move each turn. |
#40 | ✓ | Drought (05ltzlcf) | Turns the sunlight harsh when the Pokémon enters a battle. |
#41 | ✓ | Dry Skin (05dhtvo5) | Restores the Pokémon's HP in rain or when it is hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves. |
#42 | ✓ | Dual Skin (05wf1fnd) | The Pokémon takes less damage from "not very effective" moves and more damage from supereffective moves. |
#43 | ✓ | Early Bird (05aejary) | The Pokémon awakens from sleep twice as fast as other Pokémon. |
#44 | ✓ | Earth Eater (05us4boj) | If hit by a Ground-type move, the Pokémon has its HP restored instead of taking damage. |
#45 | ✓ | Effect Spore (05pgy58g) | Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker. |
#46 | ✓ | Erosion (05g7a946) | Cures the Pokémon's status conditions during a sandstorm. |
#47 | | Ferocious (05f1tqi2) | Frightens opposing Pokémon and makes them unable to raise their Attack or Sp. Atk stats. |
#48 | ✓ | Fiery Spirit (0545xv2i) | The Pokémon's attacks become critical hits if the target is burned. It also makes hatching eggs quicker. |
#49 | ✓ | Filter (05w4axdr) | Reduces the power of supereffective attacks that hit the Pokémon. |
#50 | ✓ | Fireproof (05gb3qh8) | Sharply boosts its Defense stat if hit by a Fire-type move, instead of taking damage. |
#51 | ✓ | Flame Body (054bz7s3) | Contact with the Pokémon may burn the attacker. It also makes hatching eggs quicker. |
#52 | ✓ | Flare Boost (05uqghn3) | Powers up special moves when the Pokémon is burned. |
#53 | ✓ | Flash Fire (05k2yzx6) | If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves. |
#54 | | Flower Veil (05sj3kx4) | Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats. |
#55 | ✓ | Fluffy (05riz628) | Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves. |
#56 | ✓ | Forewarn (0554e97q) | When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has. |
#57 | ✓ | Friend Guard (05jfvs72) | Reduces damage dealt to allies. |
#58 | ✓ | Frisk (05dktgr1) | When it enters a battle, the Pokémon can check an opposing Pokémon's held item. |
#59 | ✓ | Fur Coat (05drynk6) | Halves the damage from physical moves. |
#60 | ✓ | Glimmer (05zs337k) | Powers up Fairy-type moves when the Pokémon's HP is low. |
#61 | | Gluttony (05kqsip4) | Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual. |
#62 | | Gold Rush (05mecz2c) | Draws in all Rock- and Steel-type moves. Instead of being hit by Rock- and Steel-type moves, it boosts its Defense. |
#63 | ✓ | Gooey (05ymb720) | Contact with the Pokémon lowers the attacker's Speed stat. |
#64 | ✓ | Guts (050yjjbv) | It's so gutsy that having a status condition boosts the Pokémon's Attack stat. |
#65 | | Harvest (05pyzfte) | May create another Berry after one is used. |
#66 | ✓ | Heat Rush (055djvdh) | Boosts the Pokémon's Speed stat in harsh sunlight. |
#67 | ✓ | Heatproof (05fmxzfy) | The Pokémon's heatproof body halves the damage taken from Fire-type moves and burn. |
#68 | | Herbalist (056lxafr) | The Pokémon may create another Herb after one is used. |
#69 | ✓ | Holy Guard (05wo4e4b) | The Pokémon's protective aura halves the damage taken from Fairy- and Dragon-type moves. |
#70 | ✓ | Huge Power (05jb41yf) | Doubles the Pokémon's Attack stat. |
#71 | ✓ | Hustle (05j8gpz7) | Boosts the Pokémon's Attack stat but lowers its accuracy. |
#72 | ✓ | Hydration (05ficisb) | Cures the Pokémon's status conditions in rain. |
#73 | ✓ | Hyper Cutter (05loy5cn) | The Pokémon's prized, mighty pincers prevent other Pokémon from lowering its Attack stat. |
#74 | ✓ | Ice Body (05w3c9ns) | The Pokémon gradually regains HP in snow. |
#75 | ✓ | Ignition (05c7mqrz) | Being hit by a Fire-type move boosts the Speed stat of the Pokémon. |
#76 | | Illuminate (05vx87kt) | By illuminating its surroundings, the Pokémon prevents its accuracy from being lowered. |
#77 | ✓ | Immunity (05u155b5) | The Pokémon's immune system prevents it from being poisoned. |
#78 | | Inner Focus (05z6bb4m) | The Pokémon's intense focus prevents it from flinching or being affected by Intimidate. |
#79 | ✓ | Insomnia (05rrvw4y) | The Pokémon's insomnia prevents it from falling asleep. |
#80 | ✓ | Intimidate (05tydc9p) | When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats. |
#81 | ✓ | Iron Barbs (05qnz1sr) | The Pokémon's iron barbs damage the attacker if it makes direct contact. |
#82 | ✓ | Iron Fist (052jwv1p) | Powers up punching moves. |
#83 | ✓ | Jawbreaker (05jvuyos) | Harshly lowers the Attack stat of the attacker when hit by a biting move. |
#84 | ✓ | Justified (05ibi9ji) | When the Pokémon is hit by a Dark-type attack, its Attack stat is boosted by its sense of justice. |
#85 | | Keen Eye (05n01614) | The Pokémon's keen eyes prevent its accuracy from being lowered. |
#86 | | Klutz (056m17tj) | The Pokémon can't use any held items. |
#87 | | Last Stand (05ulbtc9) | The Pokémon's Attack and Defense stats are boosted when it is the last Pokémon available. |
#88 | ✓ | Leaf Guard (05jacrw6) | Prevents status conditions in harsh sunlight. |
#89 | ✓ | Levitate (05uny4yx) | By floating in the air, the Pokémon receives full immunity to all Ground-type moves. |
#90 | ✓ | Lightning Rod (058gvj2p) | The Pokémon draws in all Electric-type moves. Instead of taking damage from them, its Sp. Atk stat is boosted. |
#91 | ✓ | Limber (05iium9p) | The Pokémon's limber body prevents it from being paralyzed. |
#92 | | Liquid Ooze (058usfnh) | The strong stench of the Pokémon's oozed liquid damages attackers that use HP-draining moves. |
#93 | | Magic Bounce (05c8z7kw) | The Pokémon reflects status moves instead of getting hit by them. |
#94 | | Magic Guard (05ymoj7q) | The Pokémon only takes damage from attacks. |
#95 | ✓ | Magnet Pull (055nz3nu) | Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism. |
#96 | | Malice (05ms3qle) | The Pokémon is filled with malice, and that boosts the Sp. Atk stat after knocking out any Pokémon. |
#97 | ✓ | Marvel Scale (055bsrxv) | The Pokémon's marvelous scales boost its Defense stat if it has a status condition. |
#98 | ✓ | Mega Launcher (05qmtxyv) | Powers up pulse moves. |
#99 | ✓ | Merciless (059wud0k) | The Pokémon's attacks become critical hits if the target is poisoned. |
#100 | ✓ | Minus (05gjur6v) | Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle. |