The
Okeno Collection (10h1yde3)
#101
Water Sport (07nyin0b)

Water

Status

Power-Accuracy-PP15The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
#102
Water Spout (07qd7fec)

Water

Special

Power150Accuracy100PP5The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power.
#103
Waterfall (077qysbr)

Water

Physical

Power80Accuracy100PP15The user charges at the target and may make it flinch. This can also be used to climb a waterfall.
#104
Wave Crash (07jonx5m)

Water

Physical

Power120Accuracy100PP10The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot.
#105
Whirlpool (07y619u4)

Water

Special

Power35Accuracy85PP15The user traps the target in a violent swirling whirlpool for four to five turns.
#106
Charge (07ftom8n)

Electric

Status

Power-Accuracy-PP20The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat.
#107
Discharge (07bx8qtf)

Electric

Special

Power80Accuracy100PP15The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
#108
Eerie Impulse (074ixrj2)

Electric

Status

Power-Accuracy100PP15The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
#109
Electric Cheer (07oi5558)

Electric

Status

Power-Accuracy-PP10The user cheers on its ally Pokémon with a shower of sparks, boosting the Sp. Atk and Speed stats.
#110
Electric Terrain (079qh5zf)

Electric

Status

Power-Accuracy-PP10The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.
#111
Electrify (07pkk9pb)

Electric

Status

Power-Accuracy-PP20If the target is electrified before it uses a move during that turn, the target's move becomes Electric type.
#112
Electro Ball (079zwmiw)

Electric

Special

Power-Accuracy100PP10The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
#113
Electrocute (075hde8y)

Electric

Special

Power80Accuracy100PP15The user electrocutes the opponent by releasing colorful sparks. This also lowers the target's Attack stat.
#114
Magnetic Flux (07zsx3ro)

Electric

Status

Power-Accuracy-PP20The user manipulates magnetic fields which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.
#115
Nuzzle (07jhg61u)

Electric

Physical

Power20Accuracy100PP20The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
#116
Shock Wave (07l0bpl2)

Electric

Special

Power60Accuracy-PP20The user strikes the target with a quick jolt of electricity. This attack never misses.
#117
Solar Charger (07134dib)

Electric

Special

Power60Accuracy100PP15The user gathers energy from sunlight to attack everything around it. In sunny weather, this move also raises the user's Sp. Atk.
#118
Spark (0792oott)

Electric

Physical

Power65Accuracy100PP20The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
#119
Stun Jab (07obrbib)

Electric

Physical

Power70Accuracy100PP15The target is stabbed with an electrified arm or horn. This may also leave the target with paralysis.
#120
Thunder (07yuwjj8)

Electric

Special

Power110Accuracy70PP10A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
#121
Thunder Fang (07xhlzd7)

Electric

Physical

Power65Accuracy95PP15The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
#122
Thunder Punch (07znaurq)

Electric

Physical

Power75Accuracy100PP15The target is punched with an electrified fist. This may also leave the target with paralysis.
#123
Thunder Shock (07e33cwo)

Electric

Special

Power40Accuracy100PP30A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.
#124
Thunder Tail (07nis4ho)

Electric

Physical

Power85Accuracy95PP15The user strikes the target with an electrically charged tail. Critical hits land more easily.
#125
Thunder Wave (07axcloz)

Electric

Status

Power-Accuracy90PP20The user launches a weak jolt of electricity that paralyzes the target.
#126
Thunderbolt (07hsylwi)

Electric

Special

Power90Accuracy100PP15A strong electric blast crashes down on the target. This may also leave the target with paralysis.
#127
Volt Switch (07usuiqw)

Electric

Special

Power70Accuracy100PP20After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
#128
Volt Tackle (07a8hrr8)

Electric

Physical

Power120Accuracy100PP15The user electrifies itself, then charges. This also damages the user quite a lot. This may leave the target with paralysis.
#129
Wild Charge (07tgbwkq)

Electric

Physical

Power90Accuracy100PP15The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
#130
Zap Cannon (07nieslt)

Electric

Special

Power120Accuracy50PP5The user fires an electric blast like a cannon to inflict damage and cause paralysis.
#131
Aurora Beam (07f9pp79)

Ice

Special

Power65Accuracy100PP20The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
#132
Avalanche (07czmp42)

Ice

Physical

Power60Accuracy100PP10The power of this attack move is doubled if the user has been hurt by the target in the same turn.
#133
Billowing Frost (07zkk8kg)

Ice

Status

Power-Accuracy-PP10The user breathes an ice-cold mist over the target that causes it to freeze on the next turn.
#134
Blizzard (075z34n2)

Ice

Special

Power110Accuracy70PP5A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
#135
Cool Down (077l6ppg)

Ice

Status

Power-Accuracy-PP30The user cools itself down to raise its Defense and Sp. Def stats. It also rearranges its molecules, changing Duolecule's form.
#136
Crystal Defense (07e3p9tm)

Ice

Status

Power-Accuracy-PP10The user raises its Sp. Def by growing crystals that shimmer like ice. If it is snowing, this move raises Sp. Def drastically.
#137
Freeze-Dry (07mcf6fk)

Ice

Special

Power70Accuracy100PP20The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
#138
Frost Breath (07ibh4r2)

Ice

Special

Power60Accuracy90PP10The user attacks by blowing its cold breath on the target. This move always lands a critical hit.
#139
Haze (07guouqf)

Ice

Status

Power-Accuracy-PP30The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
#140
Ice Ball (07st4f9w)

Ice

Physical

Power30Accuracy90PP20The user continually rolls into the target over five turns. It becomes stronger each time it hits.
#141
Ice Beam (07l8tf7j)

Ice

Special

Power90Accuracy100PP10The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
#142
Ice Blade (0767kj11)

Ice

Physical

Power90Accuracy100PP5The user swings cold-infused claws or a horn like a blade that may leave the target frozen. Critical hits land more easily.
#143
Ice Breaker (07e2x49h)

Ice

Physical

Power120Accuracy95PP15Heavily coated in ice, the user performs a life-risking tackle that also damages the user quite a lot. This may also make the target flinch.
#144
Ice Fang (07hksqha)

Ice

Physical

Power65Accuracy95PP15The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
#145
Ice Punch (07rpfv57)

Ice

Physical

Power75Accuracy100PP15The target is punched with an icy fist. It may also leave the target frozen.
#146
Ice Shard (075bbnjm)

Ice

Physical

Power40Accuracy100PP30The user flash freezes chunks of ice and hurls them at the target. This move always goes first.
#147
Icicle Crash (07qrluuq)

Ice

Physical

Power85Accuracy90PP10The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.
#148
Icicle Spear (07l9lto0)

Ice

Physical

Power25Accuracy100PP30The user launches sharp icicles at the target two to five times in a row.
#149
Icy Charge (07n9mpwu)

Ice

Physical

Power70Accuracy100PP15The user tackles the target while covered in snow. This move's power doubles during a snowstorm.
#150
Icy Wind (07oz2v3b)

Ice

Special

Power55Accuracy95PP15The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.
#151
Mist (07fd6ppl)

Ice

Status

Power-Accuracy-PP30The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
#152
Mountain Gale (0723sj6m)

Ice

Physical

Power100Accuracy85PP10The user hurls giant chunks of ice at the target to inflict damage. This may also make the target flinch.
#153
Powder Snow (0701i96t)

Ice

Special

Power40Accuracy100PP25The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.
#154
Sheer Cold (07xisrgz)

Ice

Special

Power-Accuracy30PP5The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types.
#155
Snowscape (07e54nmr)

Ice

Status

Power-Accuracy-PP10The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
#156
Acrobatics (078wvoe6)

Flying

Physical

Power55Accuracy100PP15The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
#157
Air Bubble (07ok1vqr)

Flying

Special

Power40Accuracy100PP30A lightweight bubble is hurled at the target. This may also lower the target's Speed stat.
#158
Air Cutter (0788kjqu)

Flying

Special

Power60Accuracy95PP25The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.
#159
Air Slash (0762eu54)

Flying

Special

Power75Accuracy95PP15The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
#160
Bounce (07d78ukg)

Flying

Physical

Power85Accuracy85PP5The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
#161
Brave Bird (07txmbbu)

Flying

Physical

Power120Accuracy100PP15The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
#162
Cloud Crash (077rt1ti)

Flying

Physical

Power100Accuracy100PP5The user flies down from above and bashes the target using its entire body.
#163
Cyclone (07jt1uhx)

Flying

Special

Power100Accuracy100PP10The user starts a powerful cyclone, attacking everything around it.
#164
Defog (07sn153u)

Flying

Status

Power-Accuracy-PP15A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers evasiveness.
#165
Drill Peck (07pq97ud)

Flying

Physical

Power80Accuracy100PP20A corkscrewing attack with a sharp beak acting as a drill.
#166
Feather Dance (07ugrsbr)

Flying

Status

Power-Accuracy100PP15The user covers the target's body with a mass of down that harshly lowers its Attack stat.
#167
Feather Rush (07kykx2r)

Flying

Physical

Power120Accuracy90PP5The user charges the target in a ball of feathers. However, this also lowers the user's Attack and Defense stats.
#168
Feather Slash (073vfv69)

Flying

Physical

Power80Accuracy95PP15The user slashes and cuts the target with its feathers. Critical hits land more easily.
#169
Flurry Peck (07u7hpiy)

Flying

Physical

Power20Accuracy100PP20The user pecks the target repeatedly two to five times in a row.
#170
Fly (071e8ant)

Flying

Physical

Power90Accuracy95PP15The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town.
#171
Gust (07qgphop)

Flying

Special

Power40Accuracy100PP35A gust of wind is whipped up by wings and launched at the target to inflict damage.
#172
Hurricane (0759ixy0)

Flying

Special

Power110Accuracy70PP10The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
#173
Paradise Display (07oky1ux)

Flying

Physical

Power120Accuracy100PP10The user displays its feathers in a magnificent and violent dance for two to three turns. The user then becomes confused.
#174
Peck (07x1o0a3)

Flying

Physical

Power35Accuracy100PP35The target is jabbed with a sharply pointed beak or horn.
#175
Pluck (07s4flbc)

Flying

Physical

Power60Accuracy100PP20The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
#176
Roost (07d07vn9)

Flying

Status

Power-Accuracy-PP5The user lands and rests its body. It restores the user's HP by up to half of its max HP.
#177
Sky Dive (075dt25j)

Flying

Physical

Power75Accuracy100PP15The user dives down from the sky onto the target at incredible speed. This can also break barriers, such as Light Screen and Reflect.
#178
Tailwind (07jfnm76)

Flying

Status

Power-Accuracy-PP15The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
#179
Tornado (07hf9ryl)

Flying

Special

Power55Accuracy90PP10The user traps the target in a raging tornado for four to five turns.
#180
Wind Blow (07rc2o1o)

Flying

Physical

Power60Accuracy100PP10The user dashes into the target, sure as the wind. This move deals more damage if a Tailwind is blowing on the user's team.
#181
Windblast (070vphoy)

Flying

Special

Power100Accuracy85PP10The user attacks by letting out a blast of wind from its gaping mouth. This may also lower the target's Sp. Def stat.
#182
Wing Attack (07m8uc9w)

Flying

Physical

Power60Accuracy100PP35The target is struck with large, imposing wings spread wide to inflict damage.
#183
Bulldoze (07wlo5f9)

Ground

Physical

Power60Accuracy100PP20The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
#184
Dig (077yjbxv)

Ground

Physical

Power80Accuracy100PP10The user burrows, then attacks on the next turn. It can also be used to exit dungeons.
#185
Drill Run (07fhq6mm)

Ground

Physical

Power80Accuracy95PP10The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
#186
Dust Tornado (07ehrkkn)

Ground

Special

Power90Accuracy90PP10The user attacks with razing sand that gets into the opponent's eyes. The target is tormented, making it incapable of using the same move twice in a row.
#187
Earth Power (07sxgh35)

Ground

Special

Power90Accuracy100PP10The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
#188
Earthquake (0775tjzz)

Ground

Physical

Power100Accuracy100PP10The user sets off an earthquake that strikes every Pokémon around it.
#189
Landslide (07466tnm)

Ground

Physical

Power60Accuracy100PP10The power of this attack move is doubled if the user has been hurt by the target in the same turn.
#190
Magnitude (07lrrgh7)

Ground

Physical

Power-Accuracy100PP30The user attacks everything around it with a ground-shaking quake. Its power varies.
#191
Mud Bomb (07rtbm17)

Ground

Special

Power65Accuracy85PP10The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy.
#192
Mud Shot (07foaszf)

Ground

Special

Power55Accuracy95PP15The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
#193
Mud Sport (07sfxmv3)

Ground

Status

Power-Accuracy-PP15The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.
#194
Rototiller (07m68qs8)

Ground

Status

Power-Accuracy-PP10Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon.
#195
Sand Attack (0737kzm0)

Ground

Status

Power-Accuracy100PP15Sand is hurled in the target's face, reducing the target's accuracy.
#196
Sand Shot (07wc8t3e)

Ground

Physical

Power90Accuracy90PP10The user hurls sand at the target. This may also lower the target's accuracy.
#197
Sand Tide (07io7xfu)

Ground

Special

Power110Accuracy90PP10The user attacks everything around it by calling up a giant wave of sand. This move can only be used in a sandstorm.
#198
Sand Tomb (07c09vlf)

Ground

Physical

Power35Accuracy85PP15The user traps the target inside a harshly raging sandstorm for four to five turns.
#199
Savage Slash (07qtqeec)

Ground

Physical

Power100Accuracy90PP5The user strikes with sharp claws powered by the forces of nature. Critical hits land more easily.
#200
Shore Up (07tvzduw)

Ground

Status

Power-Accuracy-PP5The user regains up to half of its max HP. It restores more HP in a sandstorm.