#1 | ✓ | Bubble Beam (079cy8de) | Water | Special | Power65 | Accuracy100 | PP20 | A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. |
#2 | | Cotton Punch (07p9sfcp) | Grass | Physical | Power75 | Accuracy100 | PP15 | The user pummels the target while protected by cotton-like fluff, avoiding any effects that activate on contact. This may also lower the target's Speed stat. |
#3 | ✓ | Psybeam (078eitoo) | Psychic | Special | Power65 | Accuracy100 | PP20 | The target is attacked with a peculiar ray. This may also leave the target confused. |
#4 | ✓ | Aurora Beam (07f9pp79) | Ice | Special | Power65 | Accuracy100 | PP20 | The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. |
#5 | ✓ | Rock Slide (07qqgk71) | Rock | Physical | Power75 | Accuracy90 | PP10 | Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
#6 | ✓ | Ancient Power (07zlf8zv) | Rock | Special | Power60 | Accuracy100 | PP5 | The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
#7 | ✓ | Stored Power (07q9aph5) | Psychic | Special | Power20 | Accuracy100 | PP10 | The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power. |
#8 | ✓ | Power Trip (077gmo1m) | Dark | Physical | Power20 | Accuracy100 | PP10 | The user boasts its strength and attacks the target. The more the user's stats are raised, the greater the move's power. |
#9 | ✓ | Punishment (07qopgvn) | Dark | Physical | Power- | Accuracy100 | PP5 | The more the target has powered up with stat changes, the greater the move's power. |
#10 | | Snatch (07erybtm) | Dark | Status | Power- | Accuracy- | PP10 | The user steals the effects of any attempts to use a healing or stat-changing move. |
#11 | ✓ | Starstream (07z6kscs) | Psychic | Special | Power80 | Accuracy100 | PP10 | The user assails the target with strange, starry energy. This may also induce sleep. |
#12 | ✓ | Jumpscare (07wm1cv4) | Ghost | Physical | Power55 | Accuracy100 | PP10 | The user attacks the target while shouting in a startling fashion. If it is the first turn the target is in battle, this attack's power will be doubled. |
#13 | | Stoke (07k6idah) | Fire | Status | Power- | Accuracy- | PP20 | By stoking its flames, the user boosts the power of the next Fire move it or its ally uses. This also raises the user's Sp. Def stat. |
#14 | ✓ | Infernal Parade (07oybwng) | Ghost | Special | Power60 | Accuracy100 | PP15 | The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition. |
#15 | ✓ | Body Slam (073ymrng) | Normal | Physical | Power85 | Accuracy100 | PP15 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
#16 | ✓ | Sweet Decay (07lxe9o6) | Fairy | Special | Power90 | Accuracy100 | PP10 | The user attacks with a concentrated blast of sugar that rots the target's teeth, preventing it from using biting moves for two turns. |
#17 | ✓ | Night Shade (07m3c8vb) | Ghost | Special | Power- | Accuracy100 | PP15 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
#18 | ✓ | Chloroblast (07gc5bcx) | Grass | Special | Power150 | Accuracy95 | PP5 | The user launches its amassed chlorophyll to inflict damage on the target. This also damages the user. |
#19 | ✓ | Razor Leaf (07pg482h) | Grass | Physical | Power55 | Accuracy95 | PP25 | Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily. |
#20 | ✓ | Morning Sun (074uggdl) | Normal | Status | Power- | Accuracy- | PP5 | The user restores its own HP. The amount of HP regained varies with the weather. |
#21 | ✓ | Moonlight (07b56sfx) | Fairy | Status | Power- | Accuracy- | PP5 | The user restores its own HP. The amount of HP regained varies with the weather. |
#22 | ✓ | Heat Wave (07gc0wzt) | Fire | Special | Power95 | Accuracy90 | PP10 | The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokemon with a burn. |
#23 | ✓ | Icy Wind (07oz2v3b) | Ice | Special | Power55 | Accuracy95 | PP15 | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats. |
#24 | | Encore (07m54mma) | Normal | Status | Power- | Accuracy100 | PP5 | The user compels the target to keep using only the move it last used for three turns. |
#25 | ✓ | Beach Tide (07esp05r) | Water | Special | Power75 | Accuracy100 | PP20 | The user drenches the target with a wave of warm water that gets stronger if it's sunny. |
#26 | ✓ | Eruption (07fckev9) | Fire | Special | Power150 | Accuracy100 | PP5 | The user attacks the opposing team with explosive fury. The lower the user's HP, the less powerful this attack becomes. |
#27 | ✓ | Flail (07qpgkok) | Normal | Physical | Power- | Accuracy100 | PP15 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
#28 | ✓ | Endure (07oa262x) | Normal | Status | Power- | Accuracy- | PP10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
#29 | ✓ | Reversal (07q8j8ch) | Fighting | Physical | Power- | Accuracy100 | PP15 | An all-out attack that becomes more powerful the less HP the user has. |
#30 | ✓ | Focus Punch (071stnpu) | Fighting | Physical | Power150 | Accuracy100 | PP20 | The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |
#31 | | Nature Power (07ai0v2p) | Normal | Special | Power- | Accuracy- | PP20 | An attack that makes use of nature's power. Its effects vary depending on the user's environment. |
#32 | ✓ | Weather Ball (078k90nh) | Normal | Special | Power50 | Accuracy100 | PP10 | An attack move that varies in power and type depending on the weather. |
#33 | ✓ | Fake Out (07tc8bgk) | Normal | Physical | Power40 | Accuracy100 | PP10 | An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. |
#34 | ✓ | Refresh (07ibv6je) | Normal | Status | Power- | Accuracy- | PP20 | The user rests to cure itself of a poisoning, burn, or paralysis. |
#35 | | Me First (07rjaaj7) | Normal | Status | Power- | Accuracy- | PP20 | The user cuts ahead of the target to steal and use the target's intended move with greater power. This move fails if it isn't used first. |
#36 | | After You (07dnz7q3) | Normal | Status | Power- | Accuracy- | PP15 | The user helps the target and makes it use its move right after the user. |
#37 | | Stomping Tantrum (07rm6t20) | Ground | Physical | Power75 | Accuracy100 | PP10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
#38 | ✓ | Frost Breath (07ibh4r2) | Ice | Special | Power60 | Accuracy90 | PP10 | The user attacks by blowing its cold breath on the target. This move always lands a critical hit. |
#39 | ✓ | Flame Pounce (07rrz9vd) | Fire | Physical | Power40 | Accuracy100 | PP20 | A physical attack in which the user leaps foward and smacks the target with its warmed-up body. |