#1 | ✓ | Berserk Fury (07x7gu07) | Dragon | Status | Power- | Accuracy- | PP5 | The user enters a state of furious berserk. This drastically raises the Attack stat, but leaves the user confused. |
#2 | | Cotton Punch (07p9sfcp) | Grass | Physical | Power75 | Accuracy100 | PP15 | The user pummels the target while protected by cotton-like fluff, avoiding any effects that activate on contact. This may also lower the target's Speed stat. |
#3 | ✓ | Crucible Spill (073h4xjb) | Steel | Special | Power95 | Accuracy100 | PP10 | The user buries everything around it under a white-hot wave of molten slag. This may also leave those hit with a burn. |
#4 | ✓ | Crystal Defense (07e3p9tm) | Ice | Status | Power- | Accuracy- | PP10 | The user raises its Sp. Def by growing crystals that shimmer like ice. If it is snowing, this move raises Sp. Def drastically. |
#5 | | Dredge (07ubx6j1) | Water | Physical | Power65 | Accuracy100 | PP10 | This devastating attack's power is doubled when used on a target that is unable to flee. |
#6 | ✓ | Energy Loop (07n2ltnq) | Normal | Special | Power70 | Accuracy100 | PP20 | The user circles the target while leaving behind a shining trail, creating a burst of pure energy in the center. This may also lower one of the target's stats. |
#7 | | Faceplant (07k7klvn) | Grass | Physical | Power40 | Accuracy100 | PP15 | The user grows roots or vines to slam the target into the ground with great force. The target takes additional damage from any traps set around its feet. |
#8 | | Fire Cracker (07xmno65) | Fire | Physical | Power80 | Accuracy100 | PP10 | The user shoots a projectile that bursts into a brilliant shower of sparks. This attack deals special damage. |
#9 | ✓ | Hydrokinesis (07ae6ju3) | Water | Special | Power80 | Accuracy100 | PP10 | Using its powers of hydrokinesis, the user controls the moisture in the air around the target to attack it. This attack can hit a target using a move such as Protect or Detect. |
#10 | ✓ | Solar Charger (07134dib) | Electric | Special | Power60 | Accuracy100 | PP15 | The user gathers energy from sunlight to attack everything around it. In sunny weather, this move also raises the user's Sp. Atk. |
#11 | | Stoke (07k6idah) | Fire | Status | Power- | Accuracy- | PP20 | By stoking its flames, the user boosts the power of the next Fire move it or its ally uses. This also raises the user's Sp. Def stat. |
#12 | ✓ | Subconjure (07pxr41b) | Psychic | Special | Power50 | Accuracy100 | PP15 | The user conjures illusions of beings from its dreams to attack the target, even if the user is asleep. This move doubles in power if the user is asleep. |
#13 | ✓ | Thorn Fall (07ofqpls) | Grass | Physical | Power90 | Accuracy90 | PP15 | The user topples over and pins the target under the weight of its spiked body. This may also make the target flinch. |
#14 | | Tranquilize (07ujj4qq) | Bug | Physical | Power50 | Accuracy100 | PP15 | The user injects the target with a stinger loaded with sleep-inducing toxins. The target becomes drowsy and will fall asleep on the next turn. |
#15 | | Trash Talk (0789ylkd) | Poison | Special | Power60 | Accuracy100 | PP15 | The user mockingly insults the target to deal damage. It becomes stronger if the target's move failed on the previous turn. |
#16 | | Web Slam (07ib0nvu) | Bug | Physical | Power50 | Accuracy100 | PP15 | The user webs up the target and swings it into the floor to inflict damage. If the target is under the effects of a binding move, this move deals double damage. |