#101 | | Rage (07meh2o0) | Normal | Physical | Power20 | Accuracy100 | PP20 | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
#102 | ✓ | Razor Leaf (07pg482h) | Grass | Physical | Power55 | Accuracy95 | PP25 | Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily. |
#103 | ✓ | Razor Wind (07r36t9i) | Normal | Special | Power80 | Accuracy100 | PP10 | A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. |
#104 | ✓ | Recover (07fu2vh7) | Normal | Status | Power- | Accuracy- | PP5 | Restoring its own cells, the user restores its own HP by half of its max HP. |
#105 | | Reflect (0748tl51) | Psychic | Status | Power- | Accuracy- | PP20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
#106 | ✓ | Rest (075p7hlh) | Psychic | Status | Power- | Accuracy- | PP5 | The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
#107 | ✓ | Roar (07alimuf) | Normal | Status | Power- | Accuracy- | PP20 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
#108 | ✓ | Rock Slide (07qqgk71) | Rock | Physical | Power75 | Accuracy90 | PP10 | Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
#109 | ✓ | Rock Throw (07z99w5o) | Rock | Physical | Power50 | Accuracy90 | PP15 | The user picks up and throws a small rock at the target to attack. |
#110 | ✓ | Rolling Kick (0775wlg2) | Fighting | Physical | Power60 | Accuracy85 | PP15 | The user lashes out with a quick, spinning kick. This may also make the target flinch. |
#111 | ✓ | Sand Attack (0737kzm0) | Ground | Status | Power- | Accuracy100 | PP15 | Sand is hurled in the target's face, reducing the target's accuracy. |
#112 | ✓ | Scratch (075cipik) | Normal | Physical | Power40 | Accuracy100 | PP35 | Hard, pointed, sharp claws rake the target to inflict damage. |
#113 | ✓ | Screech (07dumz0j) | Normal | Status | Power- | Accuracy85 | PP40 | An earsplitting screech harshly lowers the target's Defense stat. |
#114 | ✓ | Seismic Toss (07ys0kny) | Fighting | Physical | Power- | Accuracy100 | PP20 | The target is thrown using the power of gravity. It inflicts damage equal to the user's level. |
#115 | ✓ | Self-Destruct (07q136vf) | Normal | Physical | Power200 | Accuracy100 | PP5 | The user attacks everything around it by causing an explosion. The user faints upon using this move. |
#116 | ✓ | Sharpen (07b8vndp) | Normal | Status | Power- | Accuracy- | PP30 | The user lowers its polygon count to make itself more jagged, raising the Attack stat. |
#117 | ✓ | Sing (07v9wh38) | Normal | Status | Power- | Accuracy55 | PP15 | A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. |
#118 | ✓ | Skull Bash (077bth7y) | Normal | Physical | Power130 | Accuracy100 | PP10 | The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn. |
#119 | ✓ | Sky Attack (073znz66) | Flying | Physical | Power140 | Accuracy90 | PP5 | A second-turn attack move where critical hits land more easily. This may also make the target flinch. |
#120 | ✓ | Slam (07i1qu3j) | Normal | Physical | Power80 | Accuracy75 | PP20 | The target is slammed with a long tail, vines, or the like to inflict damage. |
#121 | ✓ | Slash (073f1p57) | Normal | Physical | Power70 | Accuracy100 | PP20 | The target is attacked with a slash of claws or blades. Critical hits land more easily. |
#122 | ✓ | Sleep Powder (07hnoj37) | Grass | Status | Power- | Accuracy75 | PP15 | The user scatters a big cloud of sleep-inducing dust around the target. |
#123 | ✓ | Sludge (07wd4981) | Poison | Special | Power65 | Accuracy100 | PP20 | Unsanitary sludge is hurled at the target. This may also poison the target. |
#124 | ✓ | Smog (07udvjei) | Poison | Special | Power30 | Accuracy70 | PP20 | The target is attacked with a discharge of filthy gases. This may also poison the target. |
#125 | ✓ | Smokescreen (07p6gdgs) | Normal | Status | Power- | Accuracy100 | PP20 | The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. |
#126 | ✓ | Soft-Boiled (07bjrdts) | Normal | Status | Power- | Accuracy- | PP5 | The user restores its own HP by up to half of its max HP. May also be used in the field to heal HP. |
#127 | ✓ | Solar Beam (074cdsa2) | Grass | Special | Power120 | Accuracy100 | PP10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
#128 | ✓ | Sonic Boom (072ke948) | Normal | Special | Power- | Accuracy90 | PP20 | The target is hit with a destructive shock wave that always inflicts 20 HP damage. |
#129 | | Spike Cannon (07fcz1m9) | Normal | Physical | Power20 | Accuracy100 | PP15 | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
#130 | ✓ | Splash (072blj5c) | Normal | Status | Power- | Accuracy- | PP40 | The user just flops and splashes around to no effect at all... |
#131 | ✓ | Spore (07tfkxrv) | Grass | Status | Power- | Accuracy100 | PP15 | The user scatters bursts of spores that induce sleep. |
#132 | ✓ | Stomp (0772xyzk) | Normal | Physical | Power65 | Accuracy100 | PP20 | The target is stomped with a big foot. This may also make the target flinch. |
#133 | ✓ | Strength (079jr76v) | Normal | Physical | Power80 | Accuracy100 | PP15 | The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
#134 | ✓ | String Shot (07mh9h8t) | Bug | Status | Power- | Accuracy95 | PP40 | The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat. |
#135 | ✓ | Struggle (07ol4pqz) | | Physical | Power50 | Accuracy- | PP1 | An attack that is used in desperation only if the user has no PP. This also damages the user a little. |
#136 | ✓ | Stun Spore (07ygw52e) | Grass | Status | Power- | Accuracy75 | PP30 | The user scatters a cloud of numbing powder that paralyzes the target. |
#137 | ✓ | Submission (072hnvur) | Fighting | Physical | Power80 | Accuracy80 | PP20 | The user grabs the target and recklessly dives for the ground. This also damages the user a little. |
#138 | | Substitute (07ny92cd) | Normal | Status | Power- | Accuracy- | PP10 | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
#139 | ✓ | Super Fang (07t9ms2t) | Normal | Physical | Power- | Accuracy90 | PP10 | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
#140 | ✓ | Supersonic (07c9ithq) | Normal | Status | Power- | Accuracy55 | PP20 | The user generates odd sound waves from its body that confuse the target. |
#141 | ✓ | Surf (07gsqbyv) | Water | Special | Power90 | Accuracy100 | PP15 | The user attacks everything around it by swamping its surrounding with a giant wave. This can also be used for crossing water. |
#142 | ✓ | Swift (07lv53s6) | Normal | Special | Power60 | Accuracy- | PP20 | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |
#143 | ✓ | Swords Dance (07a4uh4j) | Normal | Status | Power- | Accuracy- | PP30 | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
#144 | ✓ | Tackle (077n3r6o) | Normal | Physical | Power40 | Accuracy100 | PP35 | A physical attack in which the user charges and slams into the target with its whole body. |
#145 | ✓ | Tail Whip (07ewhlgb) | Normal | Status | Power- | Accuracy100 | PP30 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats. |
#146 | ✓ | Take Down (07f2aqzg) | Normal | Physical | Power90 | Accuracy85 | PP20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
#147 | ✓ | Teleport (07vb0w6j) | Psychic | Status | Power- | Accuracy- | PP20 | The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees. |
#148 | | Thrash (07k2ir7r) | Normal | Physical | Power120 | Accuracy100 | PP10 | The user rampages and attacks for two to three turns. The user then becomes confused. |
#149 | ✓ | Thunder (07yuwjj8) | Electric | Special | Power110 | Accuracy70 | PP10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
#150 | ✓ | Thunder Punch (07znaurq) | Electric | Physical | Power75 | Accuracy100 | PP15 | The target is punched with an electrified fist. This may also leave the target with paralysis. |
#151 | ✓ | Thunder Shock (07e33cwo) | Electric | Special | Power40 | Accuracy100 | PP30 | A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. |
#152 | ✓ | Thunder Wave (07axcloz) | Electric | Status | Power- | Accuracy90 | PP20 | The user launches a weak jolt of electricity that paralyzes the target. |
#153 | ✓ | Thunderbolt (07hsylwi) | Electric | Special | Power90 | Accuracy100 | PP15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
#154 | ✓ | Toxic (07soe6hl) | Poison | Status | Power- | Accuracy90 | PP10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
#155 | | Transform (07yj2t76) | Normal | Status | Power- | Accuracy- | PP10 | The user transforms into a copy of the target right down to having the same move set. |
#156 | ✓ | Tri Attack (07x6zxst) | Normal | Special | Power80 | Accuracy100 | PP10 | The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target. |
#157 | | Twineedle (07ujvsdn) | Bug | Physical | Power25 | Accuracy100 | PP20 | The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target. |
#158 | ✓ | Vine Whip (07myddiy) | Grass | Physical | Power45 | Accuracy100 | PP25 | The target is struck with slender, whiplike vines to inflict damage. |
#159 | ✓ | Vise Grip (07pdctc1) | Normal | Physical | Power55 | Accuracy100 | PP30 | The target is gripped and squeezed from both sides to inflict damage. |
#160 | ✓ | Water Gun (075vdm15) | Water | Special | Power40 | Accuracy100 | PP25 | The target is blasted with a forceful shot of water. |
#161 | ✓ | Waterfall (077qysbr) | Water | Physical | Power80 | Accuracy100 | PP15 | The user charges at the target and may make it flinch. This can also be used to climb a waterfall. |
#162 | ✓ | Whirlwind (07ld8lun) | Normal | Status | Power- | Accuracy- | PP20 | The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
#163 | ✓ | Wing Attack (07m8uc9w) | Flying | Physical | Power60 | Accuracy100 | PP35 | The target is struck with large, imposing wings spread wide to inflict damage. |
#164 | ✓ | Withdraw (07kqrfty) | Water | Status | Power- | Accuracy- | PP40 | The user withdraws its body into its hard shell, raising its Defense stat. |
#165 | | Wrap (07u56m39) | Normal | Physical | Power15 | Accuracy90 | PP20 | A long body or vines are used to wrap and squeeze the target for four to five turns. |