The
Hoenn Collection (10v71wbv)
#1
Air Lock (050me55u)Eliminates the effects of weather.
#2
Arena Trap (050y2ez9)Prevents opposing Pokémon from fleeing from battle.
#3
Battle Armor (050luktg)Hard armor protects the Pokémon from critical hits.
#4
Blaze (05q8ovcd)Powers up Fire-type moves when the Pokémon's HP is low.
#5
Chlorophyll (05l0q2fr)Boosts the Pokémon's Speed stat in harsh sunlight.
#6
Clear Body (0595fbo2)Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.
#7
Cloud Nine (058ene2i)Eliminates the effects of weather.
#8
Color Change (055vi1ci)The Pokémon's type becomes the type of the move used on it.
#9
Compound Eyes (0593u56l)The Pokémon's compound eyes boost its accuracy.
#10
Cute Charm (05s8xze9)The Pokémon may infatuate attackers that make direct contact with it.
#11
Damp (05obs3ad)The Pokémon dampens its surroundings, preventing all Pokémon from using explosive moves such as Self-Destruct.
#12
Delta Stream (05a8ahj5)The Pokémon changes the weather so that no moves are supereffective against the Flying type.
#13
Desolate Land (05bgyfyu)The Pokémon changes the weather to nullify Water-type attacks.
#14
Drizzle (05b3s7pe)The Pokémon makes it rain when it enters a battle.
#15
Drought (05ltzlcf)Turns the sunlight harsh when the Pokémon enters a battle.
#16
Early Bird (05aejary)The Pokémon awakens from sleep twice as fast as other Pokémon.
#17
Effect Spore (05pgy58g)Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.
#18
Flame Body (054bz7s3)Contact with the Pokémon may burn the attacker.
#19
Flash Fire (05k2yzx6)If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.
#20
Forecast (050lvp6l)The Pokémon transforms with the weather to change its type to Water, Fire, or Ice.
#21
Guts (050yjjbv)It's so gutsy that having a status condition boosts the Pokémon's Attack stat.
#22
Huge Power (05jb41yf)Doubles the Pokémon's Attack stat.
#23
Hustle (05j8gpz7)Boosts the Pokémon's Attack stat but lowers its accuracy.
#24
Hyper Cutter (05loy5cn)The Pokémon's prized, mighty pincers prevent other Pokémon from lowering its Attack stat.
#25
Illuminate (05vx87kt)Raises the likelihood of meeting wild Pokémon by illuminating the surroundings.
#26
Immunity (05u155b5)The Pokémon's immune system prevents it from being poisoned.
#27
Inner Focus (05z6bb4m)The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
#28
Insomnia (05rrvw4y)The Pokémon's insomnia prevents it from falling asleep.
#29
Intimidate (05tydc9p)When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.
#30
Keen Eye (05n01614)The Pokémon's keen eyes prevent its accuracy from being lowered.
#31
Levitate (05uny4yx)By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
#32
Lightning Rod (058gvj2p)The Pokémon draws in all Electric-type moves. Instead of taking damage from them, its Sp. Atk stat is boosted.
#33
Limber (05iium9p)The Pokémon's limber body prevents it from being paralyzed.
#34
Liquid Ooze (058usfnh)The strong stench of the Pokémon's oozed liquid damages attackers that use HP-draining moves.
#35
Magma Armor (05v7wtfj)The Pokémon's hot magma coating prevents it from being frozen.
#36
Magnet Pull (055nz3nu)Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
#37
Marvel Scale (055bsrxv)The Pokémon's marvelous scales boost its Defense stat if it has a status condition.
#38
Minus (05gjur6v)Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.
#39
Natural Cure (05s9lwy1)The Pokémon's status conditions are cured when it switches out.
#40
Oblivious (05yp4bhv)The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate.
#41
Overgrow (05frf3z5)Powers up Grass-type moves when the Pokémon's HP is low.
#42
Own Tempo (05gt5kuw)The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.
#43
Pickup (05ec9tky)The Pokémon may pick up an item another Pokémon used during a battle. It may pick up items outside of battle, too.
#44
Plus (05hn0sxd)Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.
#45
Poison Point (05fcl1mp)Contact with the Pokémon may poison the attacker.
#46
Pressure (0517fgwv)Puts other Pokémon under pressure, causing them to expend more PP to use their moves.
#47
Primordial Sea (054d771e)The Pokémon changes the weather to nullify Fire-type attacks.
#48
Pure Power (054ka9uv)Using its pure power, the Pokémon doubles its Attack stat.
#49
Rain Dish (05hshblk)The Pokémon gradually regains HP in rain.
#50
Rock Head (05fgfd69)Protects the Pokémon from recoil damage.
#51
Rough Skin (05t6395b)The Pokémon's rough skin damages attackers that make direct contact with it.
#52
Run Away (05dpvk71)Enables a sure getaway from wild Pokémon.
#53
Sand Stream (055qoktm)The Pokémon summons a sandstorm when it enters a battle.
#54
Sand Veil (05b8iqr2)Boosts the Pokémon's evasiveness in a sandstorm.
#55
Serene Grace (05czkwx0)Raises the likelihood of additional effects occurring when the Pokémon uses its moves.
#56
Shadow Tag (05i24p6b)The Pokémon steps on the opposing Pokémon's shadows to prevent them from fleeing or switching out.
#57
Shed Skin (05dp2c0u)The Pokémon may cure its own status conditions by shedding its skin.
#58
Shell Armor (05o7b473)A hard shell protects the Pokémon from critical hits.
#59
Shield Dust (05hzllat)Protective dust shields the Pokémon from the additional effects of moves.
#60
Soundproof (056ocz9e)Soundproofing gives the Pokémon full immunity to all sound-based moves.
#61
Speed Boost (05pnqxvw)The Pokémon's Speed stat is boosted every turn.
#62
Static (053w6pud)The Pokémon is charged with static electricity and may paralyze attackers that make direct contact with it.
#63
Stench (05gunb64)By releasing a stench when attacking, the Pokémon may cause the target to flinch.
#64
Sticky Hold (05kuoo9b)The Pokémon's held items cling to its sticky body and cannot be removed by other Pokémon.
#65
Sturdy (057pd1am)The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
#66
Suction Cups (05qd4esj)The Pokémon uses suction cups to stay in one spot. This protects it from moves and items that would force it to switch out.
#67
Swarm (057lrw4k)Powers up Bug-type moves when the Pokémon's HP is low.
#68
Swift Swim (05cqx3g9)Boosts the Pokémon's Speed stat in rain.
#69
Synchronize (05bwmujw)If the Pokémon is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be inflicted with the same status condition.
#70
Thick Fat (05v9ie9h)The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.
#71
Torrent (05wryq3b)Powers up Water-type moves when the Pokémon's HP is low.
#72
Trace (05xecw75)When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.
#73
Truant (05xuseut)Each time the Pokémon uses a move, it spends the next turn loafing around.
#74
Vital Spirit (05cct8ty)The Pokémon is full of vitality, and that prevents it from falling asleep.
#75
Volt Absorb (057frwxe)If hit by an Electric-type move, the Pokémon has its HP restored instead of taking damage.
#76
Water Absorb (05ebldfd)If hit by a Water-type move, the Pokémon has its HP restored instead of taking damage.
#77
Water Veil (05kvuvjh)The Pokémon's water veil prevents it from being burned.
#78
White Smoke (05zfisgl)The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.
#79
Wonder Guard (05tu2gtr)Its mysterious power only lets supereffective moves hit the Pokémon.