✓ | Super Fang (07t9ms2t) | Normal | Physical | Power- | Accuracy90 | PP10 | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
| Supercell Slam (0747k2ej) | Electric | Physical | Power100 | Accuracy95 | PP15 | The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead. |
✓ | Superpower (076cosis) | Fighting | Physical | Power120 | Accuracy100 | PP5 | The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. |
✓ | Supersonic (07c9ithq) | Normal | Status | Power- | Accuracy55 | PP20 | The user generates odd sound waves from its body that confuse the target. |
| Surging Strikes (07owkorz) | Water | Physical | Power25 | Accuracy100 | PP5 | The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This attack always results in a critical hit. |
✓ | Swagger (07kf1goa) | Normal | Status | Power- | Accuracy85 | PP15 | The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
| Sweet Decay (07lxe9o6) | Fairy | Special | Power90 | Accuracy100 | PP10 | The user attacks with a concentrated blast of sugar that rots the target's teeth, preventing it from using biting moves for two turns. |
✓ | Sweet Kiss (078cxq4t) | Fairy | Status | Power- | Accuracy75 | PP10 | The user kisses the target with a sweet, angelic cuteness that causes confusion. |
| Sweet Spew (079uwlvu) | Fairy | Special | Power- | Accuracy100 | PP5 | The user spits up its stockpiled candy energy. The more power is stored, the greater the move's power. |
| Switcheroo (076txumj) | Dark | Status | Power- | Accuracy100 | PP10 | The user trades held items with the target faster than the eye can follow. |
| Tachyon Cutter (07b8p7e6) | Steel | Special | Power50 | Accuracy- | PP10 | The user attacks by launching particle blades at the target twice in a row. This attack never misses. |
✓ | Tackle (077n3r6o) | Normal | Physical | Power40 | Accuracy100 | PP35 | A physical attack in which the user charges and slams into the target with its whole body. |
| Tail Slap (07t3vx7d) | Normal | Physical | Power25 | Accuracy85 | PP10 | The user attacks by striking the target with its hard tail. It hits the target two to five times in a row. |
✓ | Take Down (07f2aqzg) | Normal | Physical | Power90 | Accuracy85 | PP20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| Tar Shot (07vn5gfx) | Rock | Status | Power- | Accuracy100 | PP15 | The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves. |
| Taunt (07mravqb) | Dark | Status | Power- | Accuracy100 | PP20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Team Up (07csicvd) | Normal | Physical | Power20 | Accuracy100 | PP10 | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
✓ | Tearful Look (07uldcv8) | Normal | Status | Power- | Accuracy- | PP20 | The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. |
| Techno Blast (07ruodk6) | Normal | Special | Power120 | Accuracy100 | PP5 | The user fires a beam of light at its target. The move's type changes depending on the Drive the user holds. |
| Telekinesis (074g17h0) | Psychic | Status | Power- | Accuracy- | PP15 | The user makes the target float with its psychic power. The target is easier to hit for three turns. |
| Telluric Current (07cilb4w) | | Physical | Power- | Accuracy- | PP- | Assigned to Otopo for the time being.
Will use as Sig.Move for Esoterra but can be free to use in other regions.
Will create information at another point. |
| Temper Flare (07dkhefz) | Fire | Physical | Power75 | Accuracy100 | PP10 | Spurred by desperation, the user attacks the target. This move’s power is doubled if the user’s previous move failed. |
| Tera Blast (07d1axyz) | Normal | Special | Power80 | Accuracy100 | PP10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Tera Starstorm (07f94fd0) | Normal | Special | Power120 | Accuracy100 | PP5 | With the power of its crystals, the user bombards and eliminates the target. When used by Terapagos in its Stellar Form, this move damages all opposing Pokémon. |
| Terrain Pulse (07ek6inv) | Normal | Special | Power50 | Accuracy100 | PP10 | The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used. |
| Thief (07zpimye) | Dark | Physical | Power60 | Accuracy100 | PP25 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
✓ | Thorn Fall (07ofqpls) | Grass | Physical | Power90 | Accuracy90 | PP15 | The user topples over and pins the target under the weight of its spiked body. This may also make the target flinch. |
✓ | Thrash (07k2ir7r) | Normal | Physical | Power120 | Accuracy100 | PP10 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Thread Lash (07rxzzjp) | Bug | Physical | Power35 | Accuracy95 | PP20 | The user whips the target with sticky threads twice. This may also lower the target's Speed stat. |
| Throat Chop (07piw65j) | Dark | Physical | Power80 | Accuracy100 | PP15 | The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. |
✓ | Thunder (07yuwjj8) | Electric | Special | Power110 | Accuracy70 | PP10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Thunder Cage (07j5kngk) | Electric | Special | Power80 | Accuracy90 | PP15 | The user traps the target in a cage of sparking electricity for four to five turns. |
✓ | Thunder Fang (07xhlzd7) | Electric | Physical | Power65 | Accuracy95 | PP15 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
✓ | Thunder Punch (07znaurq) | Electric | Physical | Power75 | Accuracy100 | PP15 | The target is punched with an electrified fist. This may also leave the target with paralysis. |
✓ | Thunder Shock (07e33cwo) | Electric | Special | Power40 | Accuracy100 | PP30 | A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. |
✓ | Thunder Tail (07nis4ho) | Electric | Physical | Power85 | Accuracy95 | PP15 | The user strikes the target with an electrically charged tail. Critical hits land more easily. |
✓ | Thunder Wave (07axcloz) | Electric | Status | Power- | Accuracy90 | PP20 | The user launches a weak jolt of electricity that paralyzes the target. |
✓ | Thunderbolt (07hsylwi) | Electric | Special | Power90 | Accuracy100 | PP15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| Thunderclap (071hoboz) | Electric | Special | Power70 | Accuracy100 | PP5 | This move enables the user to attack first with a jolt of electricity. This move fails if the target is not readying an attack. |
| Thunderclap (07egzh3a) | Electric | Physical | Power80 | Accuracy100 | PP10 | The user claps to call down lightning. This attack deals special damage. |
✓ | Thunderous Kick (07epqrv4) | Fighting | Physical | Power90 | Accuracy100 | PP10 | The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat. |
✓ | Tickle (07q2zren) | Normal | Status | Power- | Accuracy100 | PP20 | The user tickles the target into laughing, reducing its Attack and Defense stats. |
✓ | Tombstoner (07ujujzb) | Rock | Physical | Power70 | Accuracy100 | PP10 | The user buries the target under heaps of stone. This move is super effective on Ghost types. |
✓ | Topsy-Turvy (070985uu) | Dark | Status | Power- | Accuracy- | PP20 | All stat changes affecting the target turn topsy-turvy and become the opposite of what they were. |
✓ | Torch Song (072dced4) | Fire | Special | Power80 | Accuracy100 | PP10 | The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat. |
| Torment (07o2mxnm) | Dark | Status | Power- | Accuracy100 | PP15 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| Tornado (07hf9ryl) | Flying | Special | Power55 | Accuracy90 | PP10 | The user traps the target in a raging tornado for four to five turns. |
✓ | Torpedo Dash (07orzqej) | Water | Physical | Power- | Accuracy100 | PP10 | The user propels itself at the target like a torpedo. The faster the user is than the target, the greater the move's power. |
✓ | Toxic (07soe6hl) | Poison | Status | Power- | Accuracy90 | PP10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
✓ | Toxic Thread (076gi4sk) | Poison | Status | Power- | Accuracy100 | PP20 | The user shoots poisonous threads to poison the target and lower the target's Speed stat. |
✓ | Trailblaze (0751v0x0) | Grass | Physical | Power50 | Accuracy100 | PP20 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Tranquilize (07ujj4qq) | Bug | Physical | Power50 | Accuracy100 | PP15 | The user injects the target with a stinger loaded with sleep-inducing toxins. The target becomes drowsy and will fall asleep on the next turn. |
| Transform (07yj2t76) | Normal | Status | Power- | Accuracy- | PP10 | The user transforms into a copy of the target right down to having the same move set. |
| Trash Talk (0789ylkd) | Poison | Special | Power60 | Accuracy100 | PP15 | The user mockingly insults the target to deal damage. It becomes stronger if the target's move failed on the previous turn. |
✓ | Tri Attack (07x6zxst) | Normal | Special | Power80 | Accuracy100 | PP10 | The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target. |
| Trick (07nk91d7) | Psychic | Status | Power- | Accuracy100 | PP10 | The user catches the target off guard and swaps its held item with its own. |
| Trick-or-Treat (07vexzrz) | Ghost | Status | Power- | Accuracy100 | PP20 | The user takes the target trick-or-treating. This adds Ghost type to the target's type. |
✓ | Triple Arrows (07g9cfe1) | Fighting | Physical | Power90 | Accuracy100 | PP10 | The user kicks, then fires three arrows. This move has a heightened chance of landing a critical hit and may also lower the target's Defense stat or make it flinch. |
| Triple Axel (07ftrfs7) | Ice | Physical | Power20 | Accuracy90 | PP10 | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| Triple Dive (076v12kn) | Water | Physical | Power30 | Accuracy95 | PP10 | The user performs a perfectly timed triple dive, hitting the target with splashes of water three times in a row. |
| Triple Kick (0792g8ne) | Fighting | Physical | Power10 | Accuracy90 | PP10 | A consecutive three-kick attack that becomes more powerful with each successive hit. |
✓ | Trop Kick (07kutv0z) | Grass | Physical | Power70 | Accuracy100 | PP15 | The user lands an intense kick of tropical origins on the target. This also lowers the target's Attack stat. |
| Trump Card (0735z7i5) | Normal | Special | Power- | Accuracy- | PP5 | The fewer PP this move has, the greater its power. |
| Twin Beam (07wctjcz) | Psychic | Special | Power40 | Accuracy100 | PP10 | The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row. |
| Twin Blade (07kze4x8) | Steel | Physical | Power45 | Accuracy90 | PP10 | The user strikes the target twice in succession with sharp blades. |
| Twineedle (07ujvsdn) | Bug | Physical | Power25 | Accuracy100 | PP20 | The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target. |
✓ | U-turn (07sg7zx9) | Bug | Physical | Power70 | Accuracy100 | PP20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Upper Hand (079jhg5d) | Fighting | Physical | Power65 | Accuracy100 | PP15 | The user reacts to the target’s movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| Uproar (0710w2os) | Normal | Special | Power90 | Accuracy100 | PP10 | The user attacks in an uproar for three turns. During that time, no one can fall asleep. |
✓ | V-create (073oqt53) | Fire | Physical | Power180 | Accuracy95 | PP5 | With a hot flame on its forehead, the user hurls itself at its target. This lowers the user's Defense, Sp. Def, and Speed stats. |
✓ | Vacuum Wave (07dkc8ec) | Fighting | Special | Power40 | Accuracy100 | PP30 | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
✓ | Venoshock (07j6l6rk) | Poison | Special | Power65 | Accuracy100 | PP10 | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
✓ | Verdant Tail (07w8emxv) | Grass | Physical | Power110 | Accuracy75 | PP10 | The target is struck with a tail charged with natural energy. This may also lower the target's Defense stat. |
✓ | Vine Swing (077cldtc) | Grass | Physical | Power55 | Accuracy100 | PP15 | The user quickly swings itself onto the target. If the user is not holding any item, this attack inflicts massive damage. |
✓ | Vine Whip (07myddiy) | Grass | Physical | Power45 | Accuracy100 | PP25 | The target is struck with slender, whiplike vines to inflict damage. |
| Violent Swarm (07i6gv3f) | Bug | Physical | Power75 | Accuracy100 | PP15 | The user attacks the target with a swarm of biting insects. This move damages all opposing Pokémon and always results in a critical hit on Swarming Terrain. |
✓ | Vise Grip (07pdctc1) | Normal | Physical | Power55 | Accuracy100 | PP30 | The target is gripped and squeezed from both sides to inflict damage. |
✓ | Vital Throw (07plbyly) | Fighting | Physical | Power70 | Accuracy- | PP10 | The user attacks last. In return, this throw move never misses. |
| Volt Drain (07qix49g) | Electric | Special | Power40 | Accuracy100 | PP15 | The user steals electric energy from the opponent to restore health. This move is super effective against Electric types. |
✓ | Volt Switch (07usuiqw) | Electric | Special | Power70 | Accuracy100 | PP20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
✓ | Volt Tackle (07a8hrr8) | Electric | Physical | Power120 | Accuracy100 | PP15 | The user electrifies itself, then charges. This also damages the user quite a lot. This may leave the target with paralysis. |
✓ | Vortex Drain (07365135) | Water | Special | Power75 | Accuracy100 | PP10 | The user traps the target in a vortex of water while draining its energy. The user's HP is restored by half the damage taken by the target. |
| Wake-Up Slap (07dm5e1t) | Fighting | Physical | Power70 | Accuracy100 | PP10 | This attack inflicts big damage on a sleeping target. This also wakes the target up, however. |
✓ | Wanderlust (07g4v1lp) | Flying | Special | Power100 | Accuracy100 | PP5 | The target is enveloped in large wings and assailed by visions of various locations. This also lowers the target's Attack and Sp. Atk stats.
|
✓ | Warm Embrace (07xs81lb) | Fire | Physical | Power20 | Accuracy100 | PP20 | The user draws the target into a high-temperature hug, leaving it burned. |
✓ | Water Arrow (071rgv4q) | Water | Physical | Power90 | Accuracy100 | PP10 | The user fires an arrow made of water at the target. Critical hits land more easily. |
✓ | Water Gun (075vdm15) | Water | Special | Power40 | Accuracy100 | PP25 | The target is blasted with a forceful shot of water. |
| Water Pledge (07l4y6rm) | Water | Special | Power80 | Accuracy100 | PP10 | A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears. |
✓ | Water Pulse (077rljqs) | Water | Special | Power60 | Accuracy100 | PP20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Water Shuriken (0779virs) | Water | Special | Power15 | Accuracy100 | PP20 | The user hits the target with throwing stars two to five times in a row. This move always goes first. |
✓ | Waterfall (077qysbr) | Water | Physical | Power80 | Accuracy100 | PP15 | The user charges at the target and may make it flinch. This can also be used to climb a waterfall. |
✓ | Wave Crash (07jonx5m) | Water | Physical | Power120 | Accuracy100 | PP10 | The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot. |
| Weather Ball (078k90nh) | Normal | Special | Power50 | Accuracy100 | PP10 | An attack move that varies in power and type depending on the weather. |
| Web Slam (07ib0nvu) | Bug | Physical | Power50 | Accuracy100 | PP15 | The user webs up the target and swings it into the floor to inflict damage. If the target is under the effects of a binding move, this move deals double damage. |
| Whirlpool (07y619u4) | Water | Special | Power35 | Accuracy85 | PP15 | The user traps the target in a violent swirling whirlpool for four to five turns. |
✓ | Whirlwind (07ld8lun) | Normal | Status | Power- | Accuracy- | PP20 | The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
✓ | Wicked Blow (070sdw3f) | Dark | Physical | Power80 | Accuracy100 | PP5 | The user, having mastered the Dark style, strikes the target with a fierce blow. This attack always results in a critical hit. |
✓ | Wild Charge (07tgbwkq) | Electric | Physical | Power90 | Accuracy100 | PP15 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
✓ | Will-O-Wisp (078lz2rv) | Fire | Status | Power- | Accuracy85 | PP15 | The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
| Wind Blow (07rc2o1o) | Flying | Physical | Power60 | Accuracy100 | PP10 | The user dashes into the target, sure as the wind. This move deals more damage if a Tailwind is blowing on the user's team. |