| Baton Pass (07i4voa6) | Normal | Status | Power- | Accuracy- | PP40 | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Castling (07kppoty) | Psychic | Status | Power- | Accuracy- | PP1 | The user switches places with an ally, improving its position. The ally stats are boosted but it can't retreat. |
| Chilly Reception (07a37qvy) | Ice | Status | Power- | Accuracy- | PP10 | The user tells a chillingly bad joke before switching places with a party Pokémon in waiting. This summons a snowstorm lasting five turns. |
✓ | Flip Turn (076j5hfx) | Water | Physical | Power60 | Accuracy100 | PP20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
✓ | Parting Shot (07ggbfu0) | Dark | Status | Power- | Accuracy100 | PP20 | With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches places with a party Pokémon in waiting. |
| Shed Tail (07whp7v8) | Normal | Status | Power- | Accuracy- | PP10 | The user creates a substitute for itself using its own HP before switching places with a party Pokémon in waiting. |
✓ | Teleport (07vb0w6j) | Psychic | Status | Power- | Accuracy- | PP20 | The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees. |
✓ | U-turn (07sg7zx9) | Bug | Physical | Power70 | Accuracy100 | PP20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Vital Tide (07hwuj6j) | Water | Status | Power- | Accuracy- | PP5 | The user switches places with a party Pokémon in waiting. One turn after this move is used, a healing tide rushes in, healing the active Pokémon on the user's side. |
✓ | Volt Switch (07usuiqw) | Electric | Special | Power70 | Accuracy100 | PP20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |