#299
Nosepass (00o78a1s)
10 ratingsGrowth rateMedium Fast
Exp. yield75
Catch rateHappiness70
Effort pointsCopyrightedYes
Ability 1 | Sturdy | The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out. |
Ability 2 | Magnet Pull | Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism. |
Hidden | Sand Force | Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm. |
It moves less than an inch a year, but when it's in a jam, it will spin and drill down into the ground in a split second.