#301 | ✓ | Luster Purge (07ou8gq9) | Psychic | Special | Power70 | Accuracy100 | PP5 | The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat. |
#302 | | Magic Coat (07e9428h) | Psychic | Status | Power- | Accuracy- | PP15 | Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves. |
#303 | ✓ | Magical Leaf (07134j2d) | Grass | Special | Power60 | Accuracy- | PP20 | The user scatters curious leaves that chase the target. This attack never misses. |
#304 | ✓ | Memento (0780gvo7) | Dark | Status | Power- | Accuracy100 | PP10 | The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats. |
#305 | ✓ | Metal Sound (07uvysag) | Steel | Status | Power- | Accuracy85 | PP40 | A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
#306 | ✓ | Meteor Mash (07klhl0a) | Steel | Physical | Power90 | Accuracy90 | PP10 | The target is hit with a hard punch fired like a meteor. This may also raise the user's Attack stat. |
#307 | ✓ | Mist Ball (07vegv2g) | Psychic | Special | Power70 | Accuracy100 | PP5 | A mistlike flurry of down envelops and damages the target. It may also lower the target's Sp. Atk. |
#308 | ✓ | Mud Shot (07foaszf) | Ground | Special | Power55 | Accuracy95 | PP15 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
#309 | | Mud Sport (07sfxmv3) | Ground | Status | Power- | Accuracy- | PP15 | The user covers itself with mud. This weakens Electric-type moves for five turns. |
#310 | ✓ | Muddy Water (07lztuga) | Water | Special | Power90 | Accuracy85 | PP10 | The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy. |
#311 | | Nature Power (07ai0v2p) | Normal | Special | Power- | Accuracy- | PP20 | An attack that makes use of nature's power. Its effects vary depending on the user's environment. |
#312 | ✓ | Needle Arm (07kx2brl) | Grass | Physical | Power60 | Accuracy100 | PP15 | The user attacks by wildly swinging its thorny arms. This may also make the target flinch. |
#313 | | Odor Sleuth (07t3vjxo) | Normal | Status | Power- | Accuracy- | PP40 | Enables a Ghost-type to be hit with Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |
#314 | | Origin Pulse (07pwon3r) | Water | Special | Power110 | Accuracy85 | PP10 | The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue. |
#315 | ✓ | Overheat (07rk7vzk) | Fire | Special | Power130 | Accuracy90 | PP5 | The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. |
#316 | ✓ | Poison Fang (078mfqfz) | Poison | Physical | Power50 | Accuracy100 | PP15 | The user bites the target with toxic fangs. This may also leave the target badly poisoned. |
#317 | ✓ | Poison Tail (07fkkbu1) | Poison | Physical | Power50 | Accuracy100 | PP25 | The user hits the target with its tail. This may also poison the target. Critical hits land more easily. |
#318 | ✓ | Precipice Blades (070cc9mb) | Ground | Physical | Power120 | Accuracy85 | PP10 | The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone. |
#319 | ✓ | Psycho Boost (07xc8yih) | Psychic | Special | Power140 | Accuracy90 | PP5 | The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. |
#320 | | Recycle (077drsvv) | Normal | Status | Power- | Accuracy- | PP10 | The user recycles a held item that has been used in battle so it can be used again. |
#321 | ✓ | Refresh (07ibv6je) | Normal | Status | Power- | Accuracy- | PP20 | The user rests to cure itself of a poisoning, burn, or paralysis. |
#322 | | Revenge (07smwpsj) | Fighting | Physical | Power60 | Accuracy100 | PP10 | This attack move's power is doubled if the user has been hurt by the opponent in the same turn. |
#323 | | Rock Blast (07kgq7sa) | Rock | Physical | Power25 | Accuracy90 | PP10 | The user hurls hard rocks at the target. Two to five rocks are launched in a row. |
#324 | ✓ | Rock Tomb (075s9ezw) | Rock | Physical | Power60 | Accuracy95 | PP15 | Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
#325 | | Role Play (075kjg66) | Psychic | Status | Power- | Accuracy- | PP10 | The user mimics the target completely, copying the target's natural Ability. |
#326 | | Sand Tomb (07c09vlf) | Ground | Physical | Power35 | Accuracy85 | PP15 | The user traps the target inside a harshly raging sandstorm for four to five turns. |
#327 | | Secret Power (07vjf2x9) | Normal | Physical | Power70 | Accuracy100 | PP20 | The user attacks the target with a secret power. Its additional effects vary depending on the user's environment. |
#328 | ✓ | Shadow Punch (07kouf9f) | Ghost | Physical | Power60 | Accuracy- | PP20 | The user throws a punch from the shadows. This attack never misses. |
#329 | ✓ | Sheer Cold (07xisrgz) | Ice | Special | Power- | Accuracy30 | PP5 | The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types. |
#330 | ✓ | Shock Wave (07l0bpl2) | Electric | Special | Power60 | Accuracy- | PP20 | The user strikes the target with a quick jolt of electricity. This attack never misses. |
#331 | ✓ | Signal Beam (07owh6lx) | Bug | Special | Power75 | Accuracy100 | PP15 | The user attacks with a sinister beam of light. This may also confuse the target. |
#332 | ✓ | Silver Wind (07dkrv59) | Bug | Special | Power60 | Accuracy100 | PP5 | The target is attacked with powdery scales blown by wind. This may also raise all the user's stats. |
#333 | | Skill Swap (07iakqo2) | Psychic | Status | Power- | Accuracy- | PP10 | The user employs its psychic power to exchange Abilities with the target. |
#334 | ✓ | Sky Uppercut (07dv9fr6) | Fighting | Physical | Power85 | Accuracy90 | PP15 | The user attacks the target with an uppercut thrown skyward with force. |
#335 | ✓ | Slack Off (071j6k9v) | Normal | Status | Power- | Accuracy- | PP5 | The user slacks off, restoring its own HP by up to half of its max HP. |
#336 | ✓ | Smelling Salts (07rbf96b) | Normal | Physical | Power70 | Accuracy100 | PP10 | This attack's power is doubled when used on a target with paralysis. This also cures the target's paralysis, however. |
#337 | | Snatch (07erybtm) | Dark | Status | Power- | Accuracy- | PP10 | The user steals the effects of any attempts to use a healing or stat-changing move. |
#338 | | Spit Up (07nldj84) | Normal | Special | Power- | Accuracy100 | PP10 | The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. |
#339 | | Stockpile (076m8jqe) | Normal | Status | Power- | Accuracy- | PP20 | The user charges up power and raises both its Defense and Sp. Def. stats. The move can be used three times. |
#340 | ✓ | Superpower (076cosis) | Fighting | Physical | Power120 | Accuracy100 | PP5 | The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. |
#341 | | Swallow (07w9l7qh) | Normal | Status | Power- | Accuracy- | PP10 | The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. |
#342 | ✓ | Tail Glow (07ngnoun) | Bug | Status | Power- | Accuracy- | PP20 | The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat. |
#343 | | Taunt (07mravqb) | Dark | Status | Power- | Accuracy100 | PP20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
#344 | ✓ | Teeter Dance (07fzskb5) | Normal | Status | Power- | Accuracy100 | PP20 | The user performs a wobbly dance that confuses the Pokémon around it. |
#345 | ✓ | Tickle (07q2zren) | Normal | Status | Power- | Accuracy100 | PP20 | The user tickles the target into laughing, reducing its Attack and Defense stats. |
#346 | | Torment (07o2mxnm) | Dark | Status | Power- | Accuracy100 | PP15 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
#347 | | Trick (07nk91d7) | Psychic | Status | Power- | Accuracy100 | PP10 | The user catches the target off guard and swaps its held item with its own. |
#348 | | Uproar (0710w2os) | Normal | Special | Power90 | Accuracy100 | PP10 | The user attacks in an uproar for three turns. During that time, no one can fall asleep. |
#349 | ✓ | Volt Tackle (07a8hrr8) | Electric | Physical | Power120 | Accuracy100 | PP15 | The user electrifies itself, then charges. This also damages the user quite a lot. This may leave the target with paralysis. |
#350 | ✓ | Water Pulse (077rljqs) | Water | Special | Power60 | Accuracy100 | PP20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
#351 | | Water Sport (07nyin0b) | Water | Status | Power- | Accuracy- | PP15 | The user soaks itself with water. This weakens Fire-type moves for five turns. |
#352 | ✓ | Water Spout (07qd7fec) | Water | Special | Power150 | Accuracy100 | PP5 | The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power. |
#353 | | Weather Ball (078k90nh) | Normal | Special | Power50 | Accuracy100 | PP10 | An attack move that varies in power and type depending on the weather. |
#354 | ✓ | Will-O-Wisp (078lz2rv) | Fire | Status | Power- | Accuracy85 | PP15 | The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
#355 | | Wish (078gfslz) | Normal | Status | Power- | Accuracy- | PP10 | One turn after this move is used, the target's HP is restored by half the user's max HP. |
#356 | | Yawn (076umjp7) | Normal | Status | Power- | Accuracy- | PP10 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
#357 | | Acupressure (07pfxrxm) | Normal | Status | Power- | Accuracy- | PP30 | The user applies pressure to stress points, sharply boosting one of its or its allies' stats. |
#358 | ✓ | Air Slash (0762eu54) | Flying | Special | Power75 | Accuracy95 | PP15 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
#359 | ✓ | Aqua Jet (07nbpuwy) | Water | Physical | Power40 | Accuracy100 | PP20 | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
#360 | | Aqua Ring (07dcrkgl) | Water | Status | Power- | Accuracy- | PP20 | The user envelops itself in a veil made of water. It regains some HP every turn. |
#361 | ✓ | Aqua Tail (07iw7scr) | Water | Physical | Power90 | Accuracy90 | PP10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
#362 | | Assurance (07hq3cfp) | Dark | Physical | Power60 | Accuracy100 | PP10 | If the target has already taken some damage in the same turn, this attack's power is doubled. |
#363 | ✓ | Attack Order (07wllt1h) | Bug | Physical | Power90 | Accuracy100 | PP15 | The user calls out its underlings to pummel the target. Critical hits land more easily. |
#364 | ✓ | Aura Sphere (07feujzv) | Fighting | Special | Power80 | Accuracy- | PP20 | The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. |
#365 | | Avalanche (07czmp42) | Ice | Physical | Power60 | Accuracy100 | PP10 | The power of this attack move is doubled if the user has been hurt by the target in the same turn. |
#366 | ✓ | Brave Bird (07txmbbu) | Flying | Physical | Power120 | Accuracy100 | PP15 | The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. |
#367 | ✓ | Brine (0736m4r7) | Water | Special | Power65 | Accuracy100 | PP10 | If the target's HP is half or less, this attack will hit with double the power. |
#368 | | Bug Bite (07vfr7bm) | Bug | Physical | Power60 | Accuracy100 | PP20 | The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
#369 | ✓ | Bug Buzz (07omuls2) | Bug | Special | Power90 | Accuracy100 | PP10 | The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat. |
#370 | ✓ | Bullet Punch (072ol9wu) | Steel | Physical | Power40 | Accuracy100 | PP30 | The user strikes the target with tough punches as fast as bullets. This move always goes first. |
#371 | ✓ | Captivate (07ycc6rg) | Normal | Status | Power- | Accuracy100 | PP20 | If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
#372 | ✓ | Charge Beam (07mzynqi) | Electric | Special | Power50 | Accuracy90 | PP10 | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
#373 | ✓ | Chatter (073sixqs) | Flying | Special | Power65 | Accuracy100 | PP20 | The user attacks using a sound wave based on words it has learned. This confuses the target. |
#374 | ✓ | Close Combat (07djunrj) | Fighting | Physical | Power120 | Accuracy100 | PP5 | The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
#375 | | Copycat (07cebsvx) | Normal | Status | Power- | Accuracy- | PP20 | The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
#376 | ✓ | Cross Poison (07wrmk29) | Poison | Physical | Power70 | Accuracy100 | PP20 | A slashing attack with a poisonous blade that may also leave the target poisoned. Critical hits land more easily. |
#377 | ✓ | Crush Grip (0771udzv) | Normal | Physical | Power- | Accuracy100 | PP5 | The target is crushed with great force. The attack is more powerful the more HP the target has left. |
#378 | ✓ | Dark Pulse (07knb1yp) | Dark | Special | Power80 | Accuracy100 | PP15 | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
#379 | ✓ | Dark Void (07612n3v) | Dark | Status | Power- | Accuracy50 | PP10 | Opposing Pokémon are dragged into a world of total darkness that makes them sleep. |
#380 | ✓ | Defend Order (076j4zu1) | Bug | Status | Power- | Accuracy- | PP10 | The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats. |
#381 | | Defog (07sn153u) | Flying | Status | Power- | Accuracy- | PP15 | A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers evasiveness. |
#382 | ✓ | Discharge (07bx8qtf) | Electric | Special | Power80 | Accuracy100 | PP15 | The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. |
#383 | | Double Hit (07h9sdod) | Normal | Physical | Power35 | Accuracy90 | PP10 | The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row. |
#384 | ✓ | Draco Meteor (070wc53w) | Dragon | Special | Power130 | Accuracy90 | PP5 | Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat. |
#385 | ✓ | Dragon Pulse (07onepzm) | Dragon | Special | Power85 | Accuracy100 | PP10 | The target is attacked with a shock wave generated by the user's gaping mouth. |
#386 | ✓ | Dragon Rush (076fweqs) | Dragon | Physical | Power100 | Accuracy75 | PP10 | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
#387 | ✓ | Drain Punch (071nwk70) | Fighting | Physical | Power75 | Accuracy100 | PP10 | An energy-draining punch. The user's HP is restored by half the damage taken by the target. |
#388 | ✓ | Earth Power (07sxgh35) | Ground | Special | Power90 | Accuracy100 | PP10 | The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. |
#389 | | Embargo (07opl37m) | Dark | Status | Power- | Accuracy100 | PP15 | This move prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
#390 | ✓ | Energy Ball (078ejfs8) | Grass | Special | Power90 | Accuracy100 | PP10 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
#391 | ✓ | Feint (07f963ib) | Normal | Physical | Power30 | Accuracy100 | PP10 | An attack that hits a target using Protect or Detect. This also lifts the effects of those moves. |
#392 | ✓ | Fire Fang (0797jnpy) | Fire | Physical | Power65 | Accuracy95 | PP15 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
#393 | ✓ | Flare Blitz (078ou4xp) | Fire | Physical | Power120 | Accuracy100 | PP15 | The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This may leave the target with a burn. |
#394 | ✓ | Flash Cannon (07nydhzg) | Steel | Special | Power80 | Accuracy100 | PP10 | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
#395 | | Fling (07h6ub33) | Dark | Physical | Power- | Accuracy100 | PP10 | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
#396 | ✓ | Focus Blast (07n9m610) | Fighting | Special | Power120 | Accuracy70 | PP5 | The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
#397 | ✓ | Force Palm (07jw2046) | Fighting | Physical | Power60 | Accuracy100 | PP10 | The target is attacked with a shock wave. This may also leave the target with paralysis. |
#398 | | Gastro Acid (07x4hkk5) | Poison | Status | Power- | Accuracy100 | PP10 | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. |
#399 | ✓ | Giga Impact (073zjgwk) | Normal | Physical | Power150 | Accuracy90 | PP5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
#400 | ✓ | Grass Knot (07okmdpz) | Grass | Special | Power- | Accuracy100 | PP20 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |