All posts.
Pokéngine Progress
Developing AntichristJoined 17y ago Improved the context menu script. Added status to the game, so you change your status to busy, away, etc. Fixed tinting transparent colors turning out white/gray. Added flickering to glows.
Edited 6y ago by Jext ★.Pokéngine Progress
Developing AntichristJoined 17y ago Added &destroy. Fixed a tiny issue regarding ontile and map load. Added item message insertion. Added sound to the game. Fixed a chat issue. Added a limit to how many chat messages are displayed before the first are removed. Added &sfx. Added the ability the send out a new Pokémon when one has fainted, as well as switching. Added beeping when your name is mentioned in the chat (unless your status is set to busy, of course!)
Edited 6y ago by Jext ★.Pokéngine Progress
Developing AntichristJoined 17y ago Added if item. Added "spin" to the path system. Added if money. Fixed an issue that would keep adding different if condition messages to NPCs, so they'd stack. Prints now reset when skin is changed. Added a right-click menu to items to give items to Pokémon on touch devices. Added icons. Added &cry. Added allies reacting to their happiness, their health, the map they're on, the weather and the player.
Edited 6y ago by Jext ★.Pokéngine Progress
Developing AntichristJoined 17y ago Added spin() and slide(). Floating and spinning is sent across the server now. Added &solid, also works for other players. Added &print. Fixed big overworlds displaying wrong. Fixed &ally. Added shiny overworlds. Added female overworlds. Added skin color. Added the radar.
Edited 6y ago by Jext ★.Pokéngine Progress
Developing AntichristJoined 17y ago Widget positions and sizes save now. The game window is resizable now. Added &shake. Added item spawning.
Edited 6y ago by Jext ★.Pokéngine Progress
Developing AntichristJoined 17y ago Added &heal. Added if party.
There's something wrong here
{...}
Edited 6y ago by Sparrow.