✓ | Crystal Defense (07e3p9tm) | Ice | Status | Power- | Accuracy- | PP10 | The user raises its Sp. Def by growing crystals that shimmer like ice. If it is snowing, this move raises Sp. Def drastically. |
✓ | Cuddle (07u2rh2q) | Fairy | Physical | Power40 | Accuracy100 | PP15 | The user snuggles up with the target, damaging its will to fight. This may also lower the target's Attack stat. |
| Curse (07gx3tg6) | Ghost | Status | Power- | Accuracy- | PP10 | A move that has different effects depending on whether the user is a Ghost type or not.
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| Curse of Ash (07dq12fu) | Fire | Special | Power120 | Accuracy100 | PP5 | The user calls on otherworldly powers to burn the target to ash. This also places a curse on the user. |
| Cursed Package (07kpquyg) | Ghost | Special | Power120 | Accuracy100 | PP10 | Two turns after this move is used, a haunted package explodes to damage the target. |
✓ | Cut (07w7rfgt) | Normal | Physical | Power50 | Accuracy95 | PP30 | The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
✓ | Cyclone (07jt1uhx) | Flying | Special | Power100 | Accuracy100 | PP10 | The user starts a powerful cyclone, attacking everything around it. |
✓ | Dark Pulse (07knb1yp) | Dark | Special | Power80 | Accuracy100 | PP15 | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
✓ | Dark Void (07612n3v) | Dark | Status | Power- | Accuracy50 | PP10 | Opposing Pokémon are dragged into a world of total darkness that makes them sleep. |
| Darkest Lariat (078j8wbl) | Dark | Physical | Power85 | Accuracy100 | PP10 | The user swings both arms and hits the target. The target's stat changes don't affect this attack's damage. |
✓ | Dazzling Gleam (07ydicpv) | Fairy | Special | Power80 | Accuracy100 | PP10 | The user damages opposing Pokémon by emitting a powerful flash. |
✓ | Decorate (07tnbl6j) | Fairy | Status | Power- | Accuracy- | PP15 | The user sharply raises the target's Attack and Sp. Atk stats by decorating the target. |
| Deep Focus (07pp276j) | Psychic | Status | Power- | Accuracy- | PP10 | The user calms itself and concentrates, restoring some of its HP and raising its accuracy. |
| Deep Fog (075k91b1) | Ghost | Status | Power- | Accuracy- | PP5 | The user summons a deep fog that stays for five turns, reducing all combatants accuracy. |
✓ | Defend Order (076j4zu1) | Bug | Status | Power- | Accuracy- | PP10 | The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats. |
✓ | Defense Curl (0762z1lt) | Normal | Status | Power- | Accuracy- | PP40 | The user curls up to conceal weak spots and raise its Defense stat. |
✓ | Defog (07sn153u) | Flying | Status | Power- | Accuracy- | PP15 | A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers evasiveness. |
✓ | Depth Charge (07gq3krx) | Water | Physical | Power95 | Accuracy90 | PP5 | The user dives underwater on the first turn, then launches a surprise attack on the second turn that may also make the target flinch. This move hits even if the target protects itself. |
| Destiny Bond (07y5b22x) | Ghost | Status | Power- | Accuracy- | PP5 | When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. |
✓ | Destructo Beam (07rd7kmm) | Normal | Special | Power300 | Accuracy100 | PP5 | The user charges up its attack for four turns, then releases a blast of incomparable proportions to hit everything around it. This move is always super effective. |
✓ | Detect (07fp4e4c) | Fighting | Status | Power- | Accuracy- | PP5 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
✓ | Diamond Storm (07e2typb) | Rock | Physical | Power100 | Accuracy95 | PP5 | The user whips up a storm of diamonds to damage opposing Pokémon. This may also raise the user's Defense stat. |
✓ | Dig (077yjbxv) | Ground | Physical | Power80 | Accuracy100 | PP10 | The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
✓ | Dire Claw (07uxi2u8) | Poison | Physical | Power80 | Accuracy100 | PP15 | The user lashes out at the target with ruinous claws. This may also leave the target poisoned, paralyzed, or asleep. |
| Disable (07r9zhe8) | Normal | Status | Power- | Accuracy100 | PP20 | For four turns, this move prevents the target from using the move it last used. |
✓ | Disarming Voice (07so9dwt) | Fairy | Special | Power40 | Accuracy- | PP15 | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
✓ | Discharge (07bx8qtf) | Electric | Special | Power80 | Accuracy100 | PP15 | The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. |
✓ | Dive (07ygd6ja) | Water | Physical | Power80 | Accuracy100 | PP10 | Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
| Divert (07zbd79h) | Light | Physical | Power40 | Accuracy100 | PP25 | The target is struck so quickly that its attention is diverted. This makes the target take aim only at the user. |
✓ | Dizzy Punch (07p0r5cp) | Normal | Physical | Power70 | Accuracy100 | PP10 | The target is hit with rhythmically launched punches. This may also leave the target confused. |
| Doodle (07wqvado) | Normal | Status | Power- | Accuracy100 | PP10 | The user captures the very essence of the target in a sketch. This changes the Abilities of the user and its ally Pokémon to that of the target. |
| Doom Desire (07n77jzq) | Steel | Special | Power140 | Accuracy100 | PP5 | Two turns after this move is used, the user blasts the target with a concentrated bundle of light. |
| Double Hit (07h9sdod) | Normal | Physical | Power35 | Accuracy90 | PP10 | The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row. |
| Double Iron Bash (07vp122u) | Steel | Physical | Power60 | Accuracy100 | PP5 | The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch. |
| Double Kick (07maeob8) | Fighting | Physical | Power30 | Accuracy100 | PP30 | The target is quickly kicked twice in succession using both feet. |
✓ | Double Shock (07j2yc6n) | Electric | Physical | Power120 | Accuracy100 | PP5 | The user discharges all the electricity from its body to perform a high-damage attack. After using this move, the user will no longer be Electric type. |
| Double Slap (07uqk5io) | Normal | Physical | Power15 | Accuracy85 | PP10 | The target is slapped repeatedly, back and forth, two to five times in a row. |
✓ | Double Team (07us8nn8) | Normal | Status | Power- | Accuracy- | PP15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
✓ | Double-Edge (07b1krql) | Normal | Physical | Power120 | Accuracy100 | PP15 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
✓ | Downpour (07s1cfij) | Water | Special | Power130 | Accuracy90 | PP5 | The user bombards the target from above with an immeasurable amount of water. The attack's recoil harshly lowers the user's Sp. Atk stat. |
✓ | Draco Meteor (070wc53w) | Dragon | Special | Power130 | Accuracy90 | PP5 | Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat. |
| Drag Under (07tpgmou) | Water | Status | Power- | Accuracy100 | PP5 | The target is dragged underwater, becoming trapped. In three turns, both the user and target faint. Water types cannot be fainted by this effect. |
✓ | Dragon Ascent (07sufwjw) | Flying | Physical | Power120 | Accuracy100 | PP5 | After soaring upward, the user attacks its target by dropping out of the sky at high speeds, although it lowers its own Defense and Sp. Def in the process. |
✓ | Dragon Breath (07jow2lg) | Dragon | Special | Power60 | Accuracy100 | PP20 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| Dragon Cheer (07zyhe3i) | Dragon | Status | Power- | Accuracy- | PP15 | The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |
✓ | Dragon Claw (079vcw6e) | Dragon | Physical | Power80 | Accuracy100 | PP15 | The user slashes the target with huge, sharp claws. |
✓ | Dragon Dance (0767eclo) | Dragon | Status | Power- | Accuracy- | PP20 | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| Dragon Darts (07oxi7gf) | Dragon | Physical | Power50 | Accuracy100 | PP10 | The user attacks twice using Dreepy. If there are two targets, this move hits each target once. |
✓ | Dragon Energy (07jn93tl) | Dragon | Special | Power150 | Accuracy100 | PP5 | Converting its life-force into power, the user attacks opposing Pokémon. The lower the user's HP, the lower the move's power. |
✓ | Dragon Fang (07ldi275) | Dragon | Physical | Power65 | Accuracy95 | PP15 | The user bites the target, rousing itself with power. This may also make the target flinch or raise the user's Attack stat. |
✓ | Dragon Hammer (07o7wcpr) | Dragon | Physical | Power90 | Accuracy100 | PP15 | The user uses its body like a hammer to attack the target and inflict damage. |
| Dragon Missile (07p979vd) | Dragon | Physical | Power80 | Accuracy- | PP10 | The user launches multiple thorny missiles at the opponent. This move cannot miss. |
✓ | Dragon Pulse (07onepzm) | Dragon | Special | Power85 | Accuracy100 | PP10 | The target is attacked with a shock wave generated by the user's gaping mouth. |
✓ | Dragon Rage (07oil3uz) | Dragon | Special | Power- | Accuracy100 | PP10 | This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. |
✓ | Dragon Rush (076fweqs) | Dragon | Physical | Power100 | Accuracy75 | PP10 | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
✓ | Dragon Tail (07bt6i1d) | Dragon | Physical | Power60 | Accuracy90 | PP10 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Dragon Wing (073fvzu9) | Dragon | Special | Power80 | Accuracy100 | PP10 | The target is struck by a shock wave from the user's mighty wings. This attack does physical damage. |
✓ | Drain Life (07c3df9y) | Dark | Physical | Power75 | Accuracy100 | PP10 | The user drains the target's energy with its fangs. The user's HP is restored by half the damage taken by the target. |
✓ | Drain Punch (071nwk70) | Fighting | Physical | Power75 | Accuracy100 | PP10 | An energy-draining punch. The user's HP is restored by half the damage taken by the target. |
✓ | Draining Kiss (07wwzzc6) | Fairy | Special | Power50 | Accuracy100 | PP10 | The user steals the target's energy with a kiss. The user's HP is restored by over half of the damage taken by the target. |
✓ | Dream Eater (07b46vg8) | Psychic | Special | Power100 | Accuracy100 | PP15 | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
| Dredge (07ubx6j1) | Water | Physical | Power65 | Accuracy100 | PP10 | This devastating attack's power is doubled when used on a target that is unable to flee. |
✓ | Drill Peck (07pq97ud) | Flying | Physical | Power80 | Accuracy100 | PP20 | A corkscrewing attack with a sharp beak acting as a drill. |
✓ | Drill Run (07fhq6mm) | Ground | Physical | Power80 | Accuracy95 | PP10 | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
✓ | Drum Beating (074w9fwh) | Grass | Physical | Power80 | Accuracy100 | PP10 | The user plays its drum, controlling the drum's roots to attack the target. This also lowers the target's Speed stat. |
| Dual Chop (070k7k9g) | Dragon | Physical | Power40 | Accuracy90 | PP15 | The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. |
| Dual Wingbeat (07ovglky) | Flying | Physical | Power40 | Accuracy90 | PP10 | The user slams the target with its wings. The target is hit twice in a row. |
✓ | Duress (076xl5zi) | Psychic | Special | Power45 | Accuracy95 | PP- | The user puts the opponent's mind under intense strain. This attack becomes more powerful if it hits in succession. |
✓ | Dust Kick (07rax387) | Ground | Physical | Power40 | Accuracy100 | PP25 | The user attacks with a kick of dust. This may also lower the target's accuracy. |
| Dust Tornado (07ehrkkn) | Ground | Special | Power90 | Accuracy90 | PP10 | The user attacks with razing sand that gets into the opponent's eyes. The target is tormented, making it incapable of using the same move twice in a row. |
✓ | Dynamax Cannon (07t0ydxz) | Dragon | Special | Power100 | Accuracy100 | PP5 | The user unleashes a strong beam from its core. This move deals twice the damage if the target is Dynamaxed. |
✓ | Dynamic Punch (07bwgbcd) | Fighting | Physical | Power100 | Accuracy50 | PP5 | The user punches the target with full, concentrated power. This confuses the target if it hits. |
| Ear Split (07lwdyyh) | Normal | Special | Power120 | Accuracy100 | PP5 | The user lets out a terrible ear-splitting noise, damaging everything around it. Any Pokémon affected by this move obtains the Ability Soundproof. |
✓ | Earth Power (07sxgh35) | Ground | Special | Power90 | Accuracy100 | PP10 | The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. |
✓ | Earthquake (0775tjzz) | Ground | Physical | Power100 | Accuracy100 | PP10 | The user sets off an earthquake that strikes every Pokémon around it. |
✓ | Echoed Voice (07xrxp8l) | Normal | Special | Power40 | Accuracy100 | PP15 | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
✓ | Echolocate (07bhs2qt) | Normal | Status | Power- | Accuracy- | PP15 | The user scans for weak points using sonar to boost its Sp. Atk stat and accuracy. |
✓ | Eerie Impulse (074ixrj2) | Electric | Status | Power- | Accuracy100 | PP15 | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
✓ | Eerie Spell (07le32gd) | Psychic | Special | Power80 | Accuracy100 | PP5 | The user attacks with its tremendous psychic power. This also removes 3 PP from the target's last move. |
✓ | Egg Bomb (07pl2k7w) | Normal | Physical | Power100 | Accuracy75 | PP10 | A large egg is hurled at the target with maximum force to inflict damage. |
✓ | Electric Cheer (07oi5558) | Electric | Status | Power- | Accuracy- | PP10 | The user cheers on its ally Pokémon with a shower of sparks, boosting the Sp. Atk and Speed stats. |
✓ | Electric Terrain (079qh5zf) | Electric | Status | Power- | Accuracy- | PP10 | The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep. |
| Electrify (07pkk9pb) | Electric | Status | Power- | Accuracy- | PP20 | If the target is electrified before it uses a move during that turn, the target's move becomes Electric type. |
✓ | Electro Ball (079zwmiw) | Electric | Special | Power- | Accuracy100 | PP10 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| Electro Drift (07e5v66r) | Electric | Special | Power100 | Accuracy100 | PP5 | The user races forward at ultrafast speeds, piercing its target with futuristic electricity. This move's power is boosted more than usual if it's a supereffective hit. |
| Electro Shot (07lbft8q) | Electric | Special | Power130 | Accuracy100 | PP10 | The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain. |
✓ | Electrocute (075hde8y) | Electric | Special | Power80 | Accuracy100 | PP15 | The user electrocutes the opponent by releasing colorful sparks. This also lowers the target's Attack stat. |
✓ | Electroweb (07hu7yt7) | Electric | Special | Power55 | Accuracy95 | PP15 | The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats. |
| Elemental Clash (074z4zeu) | Ice | Special | Power80 | Accuracy100 | PP15 | The user creates 2 spells that clash with each other. It has a chance to burn. |
| Embargo (07opl37m) | Dark | Status | Power- | Accuracy100 | PP15 | This move prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
✓ | Ember (074botlr) | Fire | Special | Power40 | Accuracy100 | PP25 | The target is attacked with small flames. This may also leave the target with a burn. |
| Encore (07m54mma) | Normal | Status | Power- | Accuracy100 | PP5 | The user compels the target to keep using only the move it last used for three turns. |
✓ | Endeavor (07mjey4t) | Normal | Physical | Power- | Accuracy100 | PP5 | An attack move that cuts down the target's HP to equal the user's HP. |
| Endure (07oa262x) | Normal | Status | Power- | Accuracy- | PP10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
✓ | Energy Ball (078ejfs8) | Grass | Special | Power90 | Accuracy100 | PP10 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
✓ | Energy Bolt (070u1xvf) | Steel | Special | Power60 | Accuracy100 | PP20 | The user unleashes a beam of energy from its body to deal damage. This may also leave the target with paralysis. |
✓ | Energy Loop (07n2ltnq) | Normal | Special | Power70 | Accuracy100 | PP20 | The user circles the target while leaving behind a shining trail, creating a burst of pure energy in the center. This may also lower one of the target's stats. |
| Ensnare (07cxuf77) | Water | Physical | Power60 | Accuracy90 | PP10 | The target becomes trapped by the user's ensnaring tendrils for four to five turns. |
| Entrainment (07o320tl) | Normal | Status | Power- | Accuracy100 | PP15 | The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. |
| Epilogue (07d1snoh) | Normal | Status | Power- | Accuracy- | PP5 | The user forcefully ends and prevents the activation of field effects, such as weather conditions and terrains, for three turns. |