✓ | Fur Coat (05drynk6) | Halves the damage from physical moves. |
✓ | Gale Wings (055poo6c) | Gives priority to the Pokémon's Flying-type moves while its HP is full. |
✓ | Galvanize (05ph9q9n) | Normal-type moves become Electric-type moves. The power of those moves is boosted a little. |
✓ | Gem Eater (05be4ork) | If hit by a Rock-type move, the Pokémon has its HP restored instead of taking damage. |
✓ | Glimmer (05zs337k) | Powers up Fairy-type moves when the Pokémon's HP is low. |
| Gluttony (05kqsip4) | Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual. |
✓ | Good as Gold (05g9e51x) | A body of pure, solid gold gives the Pokémon full immunity to other Pokémon's status moves. |
✓ | Gooey (05ymb720) | Contact with the Pokémon lowers the attacker's Speed stat. |
| Gorilla Tactics (05768k1k) | Boosts the Pokémon's Attack stat but only allows the use of the first selected move. |
| Grass Pelt (05g34bjg) | Boosts the Pokémon's Defense stat in Grassy Terrain. |
| Grassy Surge (05xp8c7j) | Turns the ground into Grassy Terrain when the Pokémon enters a battle. |
| Grim Neigh (0586j1ju) | When the Pokémon knocks out a target, it utters a terrifying neigh, which boosts its Sp. Atk stat. |
| Guard Dog (05xdyvzh) | Boosts the Pokémon's Attack stat if intimidated. Moves and items that would force the Pokémon to switch out also fail to work. |
| Gulp Missile (055mi61z) | When the Pokémon uses Surf or Dive, it will come back with prey. When it takes damage, it will spit out the prey to attack. |
✓ | Guts (050yjjbv) | It's so gutsy that having a status condition boosts the Pokémon's Attack stat. |
| Hadron Engine (05nqf60h) | Turns the ground into Electric Terrain when the Pokémon enters a battle. The futuristic engine within the Pokémon also boosts its Sp. Atk stat on Electric Terrain. |
| Harvest (05pyzfte) | May create another Berry after one is used. |
| Healer (05jvhsbe) | Sometimes cures the status conditions of the Pokémon's allies. |
✓ | Heatproof (05fmxzfy) | The Pokémon's heatproof body halves the damage taken from Fire-type moves. |
| Heavy Metal (05u9jitj) | Doubles the Pokémon's weight. |
| Herbalist (056lxafr) | The Pokémon may create another Herb after one is used. |
✓ | Honey Gather (0516xhep) | The Pokémon may gather Honey after a battle. |
| Hospitality (05wv6epz) | When the Pokémon enters a battle, it showers its ally with hospitality, restoring a small amount of the ally’s HP. |
✓ | Huge Power (05jb41yf) | Doubles the Pokémon's Attack stat. |
| Hunger Switch (05xc3q5l) | The Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode after the end of every turn. |
✓ | Hustle (05j8gpz7) | Boosts the Pokémon's Attack stat but lowers its accuracy. |
✓ | Hydration (05ficisb) | Cures the Pokémon's status conditions in rain. |
✓ | Hyper Cutter (05loy5cn) | The Pokémon's prized, mighty pincers prevent other Pokémon from lowering its Attack stat. |
| Hyping Up (052hsx6f) | Boosts the Pokémon's most proficient attacking stat every time it knocks out a target. |
✓ | Ice Body (05w3c9ns) | The Pokémon gradually regains HP in snow. |
| Ice Face (05y5hbyi) | The Pokémon's ice head can take a physical attack as a substitute, but the attack also changes the Pokémon's appearance. The ice will be restored when it snows. |
✓ | Ice Scales (05osfdwt) | The Pokémon is protected by ice scales, which halve the damage taken from special moves. |
| Illuminate (05vx87kt) | Raises the likelihood of meeting wild Pokémon by illuminating the surroundings. |
| Illusion (05i9nhbb) | The Pokémon fools opponents by entering battle disguised as the last Pokémon in its Trainer's party. |
✓ | Immunity (05u155b5) | The Pokémon's immune system prevents it from being poisoned. |
| Imposter (05kx8jjo) | The Pokémon transforms itself into the Pokémon it's facing. |
✓ | Infested Drive (05w8ehh9) | Powers up Bug-type moves. |
| Infiltrator (05e6lq8r) | The Pokémon's moves are unaffected by the target's barriers, substitutes, and the like. |
| Innards Out (05bxviel) | When the Pokémon is knocked out, it damages its attacker by the amount equal to the HP it had left before it was hit. |
| Inner Focus (05z6bb4m) | The Pokémon's intense focus prevents it from flinching or being affected by Intimidate. |
✓ | Insomnia (05rrvw4y) | The Pokémon's insomnia prevents it from falling asleep. |
✓ | Intimidate (05tydc9p) | When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats. |
✓ | Intrepid Sword (05wjdfj2) | Boosts the Pokémon's Attack stat the first time the Pokémon enters a battle. |
✓ | Invigorate (052zi7y3) | Normal-type moves become Fighting-type moves. The power of those moves is boosted a little. |
✓ | Iron Barbs (05qnz1sr) | The Pokémon's iron barbs damage the attacker if it makes direct contact. |
✓ | Iron Fist (052jwv1p) | Powers up punching moves. |
| Ironclad (05yi9ed5) | The Pokémon's superb armor protects it from the additional effects of moves. |
| Jackpot (054nbwsb) | Boosts a random stat after landing a critical hit. The prize money received after battle is also increased. |
✓ | Jawbreaker (05jvuyos) | Harshly lowers the Attack stat of the attacker when hit by a biting move. |
✓ | Justified (05ibi9ji) | When the Pokémon is hit by a Dark-type attack, its Attack stat is boosted by its sense of justice. |
✓ | Keen Eye (05n01614) | The Pokémon's keen eyes prevent its accuracy from being lowered. |
| Klutz (056m17tj) | The Pokémon can't use any held items. |
✓ | Leaf Guard (05jacrw6) | Prevents status conditions in harsh sunlight. |
| Levitate (05uny4yx) | By floating in the air, the Pokémon receives full immunity to all Ground-type moves. |
✓ | Libero (05gh6vrs) | Changes the Pokémon's type to the type of the move it's about to use. This works only once each time the Pokémon enters battle. |
| Light Metal (05ip2d2n) | Halves the Pokémon's weight. |
| Lightning Rod (058gvj2p) | The Pokémon draws in all Electric-type moves. Instead of taking damage from them, its Sp. Atk stat is boosted. |
✓ | Limber (05iium9p) | The Pokémon's limber body prevents it from being paralyzed. |
| Lingering Aroma (05jincl2) | Contact with the Pokémon changes the attacker's Ability to Lingering Aroma. |
| Liquid Ooze (058usfnh) | The strong stench of the Pokémon's oozed liquid damages attackers that use HP-draining moves. |
✓ | Liquid Voice (05wtpfnd) | Sound-based moves become Water-type moves. |
✓ | Long Reach (051y3nt3) | The Pokémon uses its moves without making contact with the target. |
| Magic Bounce (05c8z7kw) | The Pokémon reflects status moves instead of getting hit by them. |
| Magic Guard (05ymoj7q) | The Pokémon only takes damage from attacks. |
| Magician (05uwy6sh) | The Pokémon steals the held item from any target it hits with a move. |
✓ | Magma Armor (05v7wtfj) | The Pokémon's hot magma coating prevents it from being frozen. While in the party, will hatch eggs quicker (does not stack). |
✓ | Magnet Pull (055nz3nu) | Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism. |
| Malice (05ms3qle) | The Pokémon is filled with malice, and that boosts the Sp. Atk stat after knocking out any Pokémon. |
✓ | Marvel Scale (055bsrxv) | The Pokémon's marvelous scales boost its Defense stat if it has a status condition. |
| Mechanic Shift (05okaxud) | The Pokémon's mechanic body shifts to change form at the end of each turn. |
✓ | Mega Launcher (05qmtxyv) | Powers up pulse moves. |
✓ | Merciless (059wud0k) | The Pokémon's attacks become critical hits if the target is poisoned. |
| Mimicry (05bfqj3q) | Changes the Pokémon's type depending on the terrain. |
| Mind's Eye (05wbj8qc) | The Pokémon ignores changes to opponents’ evasiveness, its accuracy can’t be lowered, and it can hit Ghost types with Normal- and Fighting-type moves. |
| Minus (05gjur6v) | Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle. |
| Mirror Armor (05mo1twq) | Bounces back only the stat-lowering effects that the Pokémon receives. |
| Misty Surge (05bnqzh6) | Turns the ground into Misty Terrain when the Pokémon enters a battle. |
| Mold Breaker (056qk585) | The Pokémon's moves are unimpeded by the Ability of the target. |
| Moody (056mlqqd) | Every turn, one of the Pokémon's stats will be boosted sharply but another stat will be lowered. |
✓ | Motor Drive (05yaeuve) | The Pokémon takes no damage when hit by Electric-type moves. Instead, its Speed stat is boosted. |
| Moxie (05uxj0bl) | When the Pokémon knocks out a target, it shows moxie, which boosts its Attack stat. |
✓ | Multiscale (05ggdwht) | Reduces the amount of damage the Pokémon takes while its HP is full. |
| Multitype (051oexbp) | Changes the Pokémon's type to match the plate it holds. |
| Mummy (05gwdrm3) | Contact with the Pokémon changes the attacker's Ability to Mummy. |
| Mycelium Might (0511qh4q) | The Pokémon will always act slowly when using status moves, but these moves will be unimpeded by the Ability of the target. |
✓ | Natural Cure (05s9lwy1) | The Pokémon's status conditions are cured when it switches out. |
✓ | Neuroforce (053fkli7) | Powers up the Pokémon's supereffective attacks even further. |
| Neutralizing Gas (051kw4ud) | While the Pokémon is in the battle, the effects of all other Pokémon's Abilities will be nullified or will not be triggered. |
✓ | No Guard (059c376n) | The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land. |
✓ | Normalize (05ov0vht) | All the Pokémon's moves become Normal type. The power of those moves is boosted a little. |
| Oblivious (05yp4bhv) | The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate. |
| Open Sea (05t67jso) | The Pokémon's Water-type moves hit everything around it. |
| Opportunist (057lv95c) | If an opponent's stat is boosted, the Pokémon seizes the opportunity to boost the same stat for itself. |
| Orichalcum Pulse (05ccv361) | Turns the sunlight harsh when the Pokémon enters a battle. The ancient pulse thrumming through the Pokémon also boosts its Attack stat in harsh sunlight. |
✓ | Outburst (051jb0no) | Powers up Dragon-type moves when the Pokémon's HP is low. |
| Overcharged (05wguugz) | Gives priority to an Electric-type move used on the first turn this Pokémon is in battle. |
| Overcoat (05dfoqjx) | The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores. |
✓ | Overgrow (05frf3z5) | Powers up Grass-type moves when the Pokémon's HP is low. |
✓ | Overwhelming (058apq4s) | The Pokémon's attacks always land, but PP usage is raised. |
| Own Tempo (05gt5kuw) | The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate. |