| Chisel Out (07h9rlfs) | Fighting | Physical | Power25 | Accuracy100 | PP10 | The user jabs vigorously, aiming to strike the target's weak points two to five times in a row. This may also lower the target's Defense stat. |
✓ | Chloroblast (07gc5bcx) | Grass | Special | Power150 | Accuracy95 | PP5 | The user launches its amassed chlorophyll to inflict damage on the target. This also damages the user. |
✓ | Circle Throw (07b9x12u) | Fighting | Physical | Power60 | Accuracy90 | PP10 | The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Clamp (07klh948) | Water | Physical | Power35 | Accuracy85 | PP15 | The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns. |
✓ | Clear Smog (07nn8pvn) | Poison | Special | Power50 | Accuracy- | PP15 | The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal. |
| Clone Attack (077tg89k) | Dark | Physical | Power20 | Accuracy100 | PP20 | The user attacks the target with shadow clones that strike two to five times in a row. |
✓ | Close Combat (07djunrj) | Fighting | Physical | Power120 | Accuracy100 | PP5 | The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Cloud Crash (077rt1ti) | Flying | Physical | Power100 | Accuracy100 | PP5 | The user flies down from above and bashes the target using its entire body. |
| Coal Throw (07mc3uw4) | Fire | Physical | Power15 | Accuracy90 | PP20 | The user attacks by pelting the target with hot coals two to five times in a row at amazing speeds. This move always goes first. |
✓ | Cold Snap (073f15lx) | Ice | Status | Power- | Accuracy50 | PP5 | The user drops air temperature around the target to inflict freeze. |
| Collision Course (078p9fth) | Fighting | Physical | Power100 | Accuracy100 | PP5 | The user transforms and crashes to the ground, causing a massive prehistoric explosion. This move's power is boosted more than usual if it’s a supereffective hit. |
| Comet Punch (07e902gy) | Normal | Physical | Power18 | Accuracy85 | PP15 | The target is hit with a flurry of punches that strike two to five times in a row. |
✓ | Confide (07jwrgii) | Normal | Status | Power- | Accuracy- | PP20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat. |
✓ | Confuse Ray (075nrx2o) | Ghost | Status | Power- | Accuracy100 | PP10 | The target is exposed to a sinister ray that triggers confusion. |
✓ | Confusion (07zsg76n) | Psychic | Special | Power50 | Accuracy100 | PP25 | The target is hit by a weak telekinetic force. This may also confuse the target. |
✓ | Constrict (076u8wil) | Normal | Physical | Power10 | Accuracy100 | PP35 | The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat. |
| Contagion Coup (07c8sht7) | Poison | Physical | Power55 | Accuracy100 | PP10 | The user sends its underlings to attack with dirty tactics, poisoning the target. This attack's power is doubled when used on a poisoned target. This also cures the target's poison, however. |
✓ | Conversion 2 (07d99sys) | Normal | Status | Power- | Accuracy- | PP30 | The user changes its type to make itself resistant to the type of the attack the target used last. |
| Copycat (07cebsvx) | Normal | Status | Power- | Accuracy- | PP20 | The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
| Coral Break (07zywzcs) | Water | Special | Power80 | Accuracy95 | PP15 | The user creates crashing waves to attack the target. This attack does physical damage. |
| Core Enforcer (07wn7xpl) | Dragon | Special | Power100 | Accuracy100 | PP10 | If the Pokémon the user has inflicted damage on have already used their moves, this move eliminates the effect of the target's Ability. |
✓ | Corrosion Wave (070n6kat) | Poison | Special | Power70 | Accuracy100 | PP20 | The user emits horrible waves that corrode away any metal. This move is super effective on Steel types. |
✓ | Corrosive Bite (07sds2pw) | Poison | Physical | Power80 | Accuracy100 | PP10 | The user bites down on the target, injecting corrosive toxins. This may also leave the target badly poisoned. |
| Cotton Punch (07p9sfcp) | Grass | Physical | Power75 | Accuracy100 | PP15 | The user pummels the target while protected by cotton-like fluff, avoiding any effects that activate on contact. This may also lower the target's Speed stat. |
✓ | Covet (079hxq86) | Normal | Physical | Power60 | Accuracy100 | PP25 | The user endearingly approaches the target, then steals the target's held item. |
✓ | Crabhammer (07vmxzbu) | Water | Physical | Power100 | Accuracy90 | PP10 | The target is hammered with a large pincer. Critical hits land more easily. |
✓ | Cross Chop (07zb6g3w) | Fighting | Physical | Power100 | Accuracy80 | PP5 | The user delivers a double chop with its forearms crossed. Critical hits land more easily. |
✓ | Cross Poison (07wrmk29) | Poison | Physical | Power70 | Accuracy100 | PP20 | A slashing attack with a poisonous blade that may also leave the target poisoned. Critical hits land more easily. |
| Cross-Melt (078uifob) | Ice | Special | Power60 | Accuracy100 | PP10 | The user fires two consecutive beams at the target. The second hit of the move is a Fire type attack. |
✓ | Crunch (07uki6ib) | Dark | Physical | Power80 | Accuracy100 | PP15 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
✓ | Crush Claw (07zwo6pp) | Normal | Physical | Power75 | Accuracy95 | PP10 | The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat. |
✓ | Crush Grip (0771udzv) | Normal | Physical | Power- | Accuracy100 | PP5 | The target is crushed with great force. The attack is more powerful the more HP the target has left. |
✓ | Cryopreserve (07zxffrq) | Ice | Status | Power- | Accuracy80 | PP10 | The user freezes its target to fully heal its HP. |
| Crystal Crunch (07izd1mw) | Rock | Physical | Power80 | Accuracy100 | PP20 | The user gnaws on the target with crystalline fangs. The target becomes unable to flee. |
✓ | Cuddle (07u2rh2q) | Fairy | Physical | Power40 | Accuracy100 | PP15 | The user snuggles up with the target, damaging its will to fight. This may also lower the target's Attack stat. |
| Curse of Ash (07dq12fu) | Fire | Special | Power120 | Accuracy100 | PP5 | The user calls on otherworldly powers to burn the target to ash. This also places a curse on the user. |
| Cursed Package (07kpquyg) | Ghost | Special | Power120 | Accuracy100 | PP10 | Two turns after this move is used, a haunted package explodes to damage the target. |
✓ | Cut (07w7rfgt) | Normal | Physical | Power50 | Accuracy95 | PP30 | The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
✓ | Dark Pulse (07knb1yp) | Dark | Special | Power80 | Accuracy100 | PP15 | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
✓ | Darkest Lariat (078j8wbl) | Dark | Physical | Power85 | Accuracy100 | PP10 | The user swings both arms and hits the target. The target's stat changes don't affect this attack's damage. |
✓ | Decorate (07tnbl6j) | Fairy | Status | Power- | Accuracy- | PP15 | The user sharply raises the target's Attack and Sp. Atk stats by decorating the target. |
✓ | Defog (07sn153u) | Flying | Status | Power- | Accuracy- | PP15 | A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers evasiveness. |
✓ | Depth Charge (07gq3krx) | Water | Physical | Power95 | Accuracy90 | PP5 | The user dives underwater on the first turn, then launches a surprise attack on the second turn that may also make the target flinch. This move hits even if the target protects itself. |
✓ | Dig (077yjbxv) | Ground | Physical | Power80 | Accuracy100 | PP10 | The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
✓ | Dire Claw (07uxi2u8) | Poison | Physical | Power80 | Accuracy100 | PP15 | The user lashes out at the target with ruinous claws. This may also leave the target poisoned, paralyzed, or asleep. |
| Disable (07r9zhe8) | Normal | Status | Power- | Accuracy100 | PP20 | For four turns, this move prevents the target from using the move it last used. |
✓ | Dive (07ygd6ja) | Water | Physical | Power80 | Accuracy100 | PP10 | Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
| Divert (07zbd79h) | Light | Physical | Power40 | Accuracy100 | PP25 | The target is struck so quickly that its attention is diverted. This makes the target take aim only at the user. |
✓ | Dizzy Punch (07p0r5cp) | Normal | Physical | Power70 | Accuracy100 | PP10 | The target is hit with rhythmically launched punches. This may also leave the target confused. |
| Doom Desire (07n77jzq) | Steel | Special | Power140 | Accuracy100 | PP5 | Two turns after this move is used, the user blasts the target with a concentrated bundle of light. |
| Double Hit (07h9sdod) | Normal | Physical | Power35 | Accuracy90 | PP10 | The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row. |
| Double Iron Bash (07vp122u) | Steel | Physical | Power60 | Accuracy100 | PP5 | The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch. |
| Double Kick (07maeob8) | Fighting | Physical | Power30 | Accuracy100 | PP30 | The target is quickly kicked twice in succession using both feet. |
✓ | Double Shock (07j2yc6n) | Electric | Physical | Power120 | Accuracy100 | PP5 | The user discharges all the electricity from its body to perform a high-damage attack. After using this move, the user will no longer be Electric type. |
| Double Slap (07uqk5io) | Normal | Physical | Power15 | Accuracy85 | PP10 | The target is slapped repeatedly, back and forth, two to five times in a row. |
✓ | Double-Edge (07b1krql) | Normal | Physical | Power120 | Accuracy100 | PP15 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
✓ | Downpour (07s1cfij) | Water | Special | Power130 | Accuracy90 | PP5 | The user bombards the target from above with an immeasurable amount of water. The attack's recoil harshly lowers the user's Sp. Atk stat. |
✓ | Draco Meteor (070wc53w) | Dragon | Special | Power130 | Accuracy90 | PP5 | Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat. |
| Drag Under (07tpgmou) | Water | Status | Power- | Accuracy100 | PP5 | The target is dragged underwater, becoming trapped. In three turns, both the user and target faint. Water types cannot be fainted by this effect. |
✓ | Dragon Ascent (07sufwjw) | Flying | Physical | Power120 | Accuracy100 | PP5 | After soaring upward, the user attacks its target by dropping out of the sky at high speeds, although it lowers its own Defense and Sp. Def in the process. |
✓ | Dragon Breath (07jow2lg) | Dragon | Special | Power60 | Accuracy100 | PP20 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
✓ | Dragon Claw (079vcw6e) | Dragon | Physical | Power80 | Accuracy100 | PP15 | The user slashes the target with huge, sharp claws. |
| Dragon Darts (07oxi7gf) | Dragon | Physical | Power50 | Accuracy100 | PP10 | The user attacks twice using Dreepy. If there are two targets, this move hits each target once. |
✓ | Dragon Fang (07ldi275) | Dragon | Physical | Power65 | Accuracy95 | PP15 | The user bites the target, rousing itself with power. This may also make the target flinch or raise the user's Attack stat. |
✓ | Dragon Hammer (07o7wcpr) | Dragon | Physical | Power90 | Accuracy100 | PP15 | The user uses its body like a hammer to attack the target and inflict damage. |
| Dragon Missile (07p979vd) | Dragon | Physical | Power80 | Accuracy- | PP10 | The user launches multiple thorny missiles at the opponent. This move cannot miss. |
✓ | Dragon Pulse (07onepzm) | Dragon | Special | Power85 | Accuracy100 | PP10 | The target is attacked with a shock wave generated by the user's gaping mouth. |
✓ | Dragon Rage (07oil3uz) | Dragon | Special | Power- | Accuracy100 | PP10 | This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. |
✓ | Dragon Rush (076fweqs) | Dragon | Physical | Power100 | Accuracy75 | PP10 | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
✓ | Dragon Tail (07bt6i1d) | Dragon | Physical | Power60 | Accuracy90 | PP10 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Dragon Wing (073fvzu9) | Dragon | Special | Power80 | Accuracy100 | PP10 | The target is struck by a shock wave from the user's mighty wings. This attack does physical damage. |
✓ | Drain Life (07c3df9y) | Dark | Physical | Power75 | Accuracy100 | PP10 | The user drains the target's energy with its fangs. The user's HP is restored by half the damage taken by the target. |
✓ | Drain Punch (071nwk70) | Fighting | Physical | Power75 | Accuracy100 | PP10 | An energy-draining punch. The user's HP is restored by half the damage taken by the target. |
✓ | Draining Kiss (07wwzzc6) | Fairy | Special | Power50 | Accuracy100 | PP10 | The user steals the target's energy with a kiss. The user's HP is restored by over half of the damage taken by the target. |
✓ | Dream Eater (07b46vg8) | Psychic | Special | Power100 | Accuracy100 | PP15 | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
| Dredge (07ubx6j1) | Water | Physical | Power65 | Accuracy100 | PP10 | This devastating attack's power is doubled when used on a target that is unable to flee. |
✓ | Drill Peck (07pq97ud) | Flying | Physical | Power80 | Accuracy100 | PP20 | A corkscrewing attack with a sharp beak acting as a drill. |
✓ | Drill Run (07fhq6mm) | Ground | Physical | Power80 | Accuracy95 | PP10 | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
✓ | Drum Beating (074w9fwh) | Grass | Physical | Power80 | Accuracy100 | PP10 | The user plays its drum, controlling the drum's roots to attack the target. This also lowers the target's Speed stat. |
| Dual Chop (070k7k9g) | Dragon | Physical | Power40 | Accuracy90 | PP15 | The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. |
| Dual Wingbeat (07ovglky) | Flying | Physical | Power40 | Accuracy90 | PP10 | The user slams the target with its wings. The target is hit twice in a row. |
✓ | Duress (076xl5zi) | Psychic | Special | Power45 | Accuracy95 | PP- | The user puts the opponent's mind under intense strain. This attack becomes more powerful if it hits in succession. |
✓ | Dust Kick (07rax387) | Ground | Physical | Power40 | Accuracy100 | PP25 | The user attacks with a kick of dust. This may also lower the target's accuracy. |
| Dust Tornado (07ehrkkn) | Ground | Special | Power90 | Accuracy90 | PP10 | The user attacks with razing sand that gets into the opponent's eyes. The target is tormented, making it incapable of using the same move twice in a row. |
✓ | Dynamax Cannon (07t0ydxz) | Dragon | Special | Power100 | Accuracy100 | PP5 | The user unleashes a strong beam from its core. This move deals twice the damage if the target is Dynamaxed. |
✓ | Dynamic Punch (07bwgbcd) | Fighting | Physical | Power100 | Accuracy50 | PP5 | The user punches the target with full, concentrated power. This confuses the target if it hits. |
✓ | Earth Power (07sxgh35) | Ground | Special | Power90 | Accuracy100 | PP10 | The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. |
✓ | Echoed Voice (07xrxp8l) | Normal | Special | Power40 | Accuracy100 | PP15 | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
✓ | Eerie Impulse (074ixrj2) | Electric | Status | Power- | Accuracy100 | PP15 | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
✓ | Eerie Spell (07le32gd) | Psychic | Special | Power80 | Accuracy100 | PP5 | The user attacks with its tremendous psychic power. This also removes 3 PP from the target's last move. |
✓ | Egg Bomb (07pl2k7w) | Normal | Physical | Power100 | Accuracy75 | PP10 | A large egg is hurled at the target with maximum force to inflict damage. |
✓ | Electrify (07pkk9pb) | Electric | Status | Power- | Accuracy- | PP20 | If the target is electrified before it uses a move during that turn, the target's move becomes Electric type. |
✓ | Electro Ball (079zwmiw) | Electric | Special | Power- | Accuracy100 | PP10 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| Electro Drift (07e5v66r) | Electric | Special | Power100 | Accuracy100 | PP5 | The user races forward at ultrafast speeds, piercing its target with futuristic electricity. This move's power is boosted more than usual if it's a supereffective hit. |
| Electro Shot (07lbft8q) | Electric | Special | Power130 | Accuracy100 | PP10 | The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain. |
✓ | Electrocute (075hde8y) | Electric | Special | Power80 | Accuracy100 | PP15 | The user electrocutes the opponent by releasing colorful sparks. This also lowers the target's Attack stat. |
| Elemental Clash (074z4zeu) | Ice | Special | Power80 | Accuracy100 | PP15 | The user creates 2 spells that clash with each other. It has a chance to burn. |
| Embargo (07opl37m) | Dark | Status | Power- | Accuracy100 | PP15 | This move prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
✓ | Ember (074botlr) | Fire | Special | Power40 | Accuracy100 | PP25 | The target is attacked with small flames. This may also leave the target with a burn. |
| Encore (07m54mma) | Normal | Status | Power- | Accuracy100 | PP5 | The user compels the target to keep using only the move it last used for three turns. |