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ForumsAnnouncements → Pinned: Pokéngine Progress (locked)

Jext ★
4y ago#141
Developing AntichristJoined 17y ago
Added stairs. Added map palettes. Added a coin system for things like the Game Corner. Added &with=%random%. Added "if beaten[x,y]".Edited 4y ago by Jext ★.
Jext ★
4y ago#142
Developing AntichristJoined 17y ago
Added &buy and &sell. Added "s" and "o" to &path.
Jext ★
4y ago#143
Developing AntichristJoined 17y ago
Fixed Bill's event.
Jext ★
4y ago#144
Developing AntichristJoined 17y ago
Added &msg.
Jext ★
4y ago#145
Developing AntichristJoined 17y ago
Made it so on Firefox items/Pokémon will no longer open their info/summary when dragged.
Jext ★
4y ago#146
Developing AntichristJoined 17y ago
Coded the Escape Rope item. Added more confirmations to move learning, so you can't accidentally skip an important move by button smashing. Added spawn(cave). Coded the bicycle system. Fixed a glitch where the surf skin wouldn't animate. Added "if surfing" and "if cycling". Added &cycle. Fixed a very rare glitch where going onto a sidemap would send you to a random location. Coded the slope system for maps.Edited 4y ago by Jext ★.
Jext ★
4y ago#147
Developing AntichristJoined 17y ago
Fixed a minor battle bug regarding the "no more PP left" message. Added the Safari Zone system. Added &safari. Added "if safari". Added "if repel". Added "-all" to &item.Edited 4y ago by Jext ★.
Jext ★
4y ago#148
Developing AntichristJoined 17y ago
Added &surf. Added "if ontile=boulder".
Jext ★
4y ago#149
Developing AntichristJoined 17y ago
Added &halloffame. Coded the Hall of Fame animation. Added "if champion".
Jext ★
4y ago#150
Developing AntichristJoined 17y ago
Fixed a speed issue where the wrong Pokémon would go first sometimes. Finished Retro Kanto.Edited 4y ago by Jext ★.
Jext ★
4y ago#151
Developing AntichristJoined 17y ago
Added Fly. The party widget now shows the name of the location where a Pokémon was met.Edited 4y ago by Jext ★.
Jext ★
4y ago#152
Developing AntichristJoined 17y ago
Added the Townmap widget. Fixed context menus appearing behind widgets sometimes. Made it so achievements won't pop if they've been unlocked already. Fixed being able to mess up the PC so it releases the wrong Pokémon. Disabled textbox clicking when answers are displayed, so you can't accidentally mess up. Added %day%, %month% and %year% to the var system. Add "if month" and "if year" and "if hour". Fixed the way messages and answers were out of order during dialog.Edited 4y ago by Jext ★.
Jext ★
4y ago#153
Developing AntichristJoined 17y ago
Added an offtile system. Added "any" to ontiles. Added "anyone but x" to ontiles. Added &untile. Fixed not being able to uses spaces in nicknames. Made it so &animate reloops the animation. Added a nice Pokédex data registration animation to catching, evolutions and egg hatching. Fixed eggs registering before hatching.Edited 4y ago by Jext ★.
Jext ★
4y ago#154
Developing AntichristJoined 17y ago
Added &unspot. Added "set path" and "spot through walls" to the spot function. Added obj.xy().Edited 4y ago by Jext ★.
Jext ★
4y ago#155
Developing AntichristJoined 17y ago
Single-player maps are now single-player. Fixed spread moves. Coded all the move target types.Edited 4y ago by Jext ★.
Jext ★
4y ago#156
Developing AntichristJoined 17y ago
Fixed PC ordering not saving sometimes. Added weather.Edited 4y ago by Jext ★.
Jext ★
4y ago#157
Developing AntichristJoined 17y ago
Added "if weather". Fixed double battles occasionally freezing. Fixed a minor issue when sending out multiple shinies. Fixed battles freezing when both you and the opponent had a Pokémon faint. Fixed battles freezing if one of your Pokémon fainted during the last turn. Added battle transitions. Made it so you lose money for losing battles now, against both wild Pokémon and Trainers. Added faint messages when you lose a battle. Fixed the battle simulator messing with your widget positions. Fixed being able to cancel targeting before the message finishes, freezing the battle. Added weather to the battle system. Added a new weather type.
Jext ★
4y ago#158
Developing AntichristJoined 17y ago
Fixed revive items glitching out during battles. Added a "scroll to bottom" button to the chat. Possibly fixed the chat not scrolling automatically for some people. Fixed Net Balls. Made obj.persistent() work. Added %random[n]% to var/mapvar/ev values.Edited 4y ago by Jext ★.
Jext ★
4y ago#159
Developing AntichristJoined 17y ago
Improved the battle system a lot; double battles should be better than ever. NPCs now send out a random Pokémon from their party after one fainted. Fixed NPCs not moving to the player once spotted. Fixed not being able to use healing items in the overworld. Added depth range to "fore" and "back" types. You can name glows now. Added obj.depth(). Added &flash=yes. Added direction to moveto(). Added &moveto. The moveto feature now moves objects in a straight line.Edited 4y ago by Jext ★.
4y ago#160
Developing AntichristJoined 17y ago
Fixed grass objects appearing randomly. Fixed not being able to jump while running. Fixed being able to warp while an encounter started. Radar blips are now properly centered.