#401 | | Gravity (07n3zzhm) | Psychic | Status | Power- | Accuracy- | PP5 | This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can't be used. |
#402 | ✓ | Guard Swap (07kkrbmc) | Psychic | Status | Power- | Accuracy- | PP10 | The user employs its psychic power to switch changes to its Defense and Sp. Def with the target. |
#403 | ✓ | Gunk Shot (07geqmxf) | Poison | Physical | Power120 | Accuracy80 | PP5 | The user shoots filthy garbage at the target to attack. It may also poison the target. |
#404 | ✓ | Gyro Ball (07dmyd16) | Steel | Physical | Power- | Accuracy100 | PP5 | The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. |
#405 | ✓ | Hammer Arm (07rr3wue) | Fighting | Physical | Power100 | Accuracy90 | PP10 | The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however. |
#406 | ✓ | Head Smash (079185v6) | Rock | Physical | Power150 | Accuracy80 | PP5 | The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly. |
#407 | | Heal Block (07wke7d1) | Psychic | Status | Power- | Accuracy100 | PP15 | For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. |
#408 | ✓ | Heal Order (07yw3o4h) | Bug | Status | Power- | Accuracy- | PP5 | The user calls out its underlings to heal it. The user regains up to half of its max HP. |
#409 | | Healing Wish (0741roi3) | Psychic | Status | Power- | Accuracy- | PP10 | The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. |
#410 | ✓ | Heart Swap (07eow2kj) | Psychic | Status | Power- | Accuracy- | PP10 | The user employs its psychic power to switch stat changes with the target. |
#411 | ✓ | Ice Fang (07hksqha) | Ice | Physical | Power65 | Accuracy95 | PP15 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
#412 | ✓ | Ice Shard (075bbnjm) | Ice | Physical | Power40 | Accuracy100 | PP30 | The user flash freezes chunks of ice and hurls them at the target. This move always goes first. |
#413 | ✓ | Iron Head (07lm6uyk) | Steel | Physical | Power80 | Accuracy100 | PP15 | The user slams the target with its steel-hard head. This may also make the target flinch. |
#414 | ✓ | Judgment (07hn9czr) | Normal | Special | Power100 | Accuracy100 | PP10 | The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding. |
#415 | | Last Resort (07up8n9f) | Normal | Physical | Power140 | Accuracy100 | PP5 | This move can be used only after the user has used all the other moves it knows in the battle. |
#416 | ✓ | Lava Plume (07417z9c) | Fire | Special | Power80 | Accuracy100 | PP15 | The user torches everything around it with an inferno of scarlet flames. This may also leave those hit with a burn. |
#417 | ✓ | Leaf Storm (07uct6di) | Grass | Special | Power130 | Accuracy90 | PP5 | The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat. |
#418 | | Lucky Chant (07dvbg45) | Normal | Status | Power- | Accuracy- | PP30 | The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns. |
#419 | | Lunar Dance (07opbo3i) | Psychic | Status | Power- | Accuracy- | PP10 | The user faints. In return, the Pokémon taking its place will have its status and HP fully restored. |
#420 | | Magma Storm (07exxpbi) | Fire | Special | Power100 | Accuracy75 | PP5 | The target becomes trapped within a maelstrom of fire that rages for four to five turns. |
#421 | ✓ | Magnet Bomb (07ewfvkn) | Steel | Physical | Power60 | Accuracy- | PP20 | The user launches steel bombs that stick to the target. This attack will not miss. |
#422 | | Magnet Rise (07wmt9i6) | Electric | Status | Power- | Accuracy- | PP10 | The user levitates using electrically generated magnetism for five turns. |
#423 | | Me First (07rjaaj7) | Normal | Status | Power- | Accuracy- | PP20 | The user cuts ahead of the target to steal and use the target's intended move with greater power. This move fails if it isn't used first. |
#424 | ✓ | Metal Burst (078pzsbw) | Steel | Physical | Power- | Accuracy100 | PP10 | The user retaliates with much greater power against the target that last inflicted damage on it. |
#425 | ✓ | Miracle Eye (07n2opgq) | Psychic | Status | Power- | Accuracy- | PP40 | Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit. |
#426 | ✓ | Mirror Shot (0763hp7t) | Steel | Special | Power65 | Accuracy85 | PP10 | The user lets loose a flash of energy at the target from its polished body. This may also lower the target's accuracy. |
#427 | ✓ | Mud Bomb (07rtbm17) | Ground | Special | Power65 | Accuracy85 | PP10 | The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy. |
#428 | ✓ | Nasty Plot (07wrt900) | Dark | Status | Power- | Accuracy- | PP20 | The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. |
#429 | ✓ | Natural Gift (07xj9jlr) | Normal | Physical | Power- | Accuracy100 | PP15 | The user draws power to attack by using its held Berry. The Berry determines the move's type and power. |
#430 | ✓ | Night Slash (071ihc0t) | Dark | Physical | Power70 | Accuracy100 | PP15 | The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
#431 | ✓ | Ominous Wind (07c4nudq) | Ghost | Special | Power60 | Accuracy100 | PP5 | The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once. |
#432 | ✓ | Payback (079tnsro) | Dark | Physical | Power50 | Accuracy100 | PP10 | The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. |
#433 | | Pluck (07s4flbc) | Flying | Physical | Power60 | Accuracy100 | PP20 | The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. |
#434 | ✓ | Poison Jab (07d9qsq2) | Poison | Physical | Power80 | Accuracy100 | PP20 | The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |
#435 | ✓ | Power Gem (07vemi73) | Rock | Special | Power80 | Accuracy100 | PP20 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
#436 | ✓ | Power Swap (07wi9y77) | Psychic | Status | Power- | Accuracy- | PP10 | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. |
#437 | | Power Trick (07cjo8v1) | Psychic | Status | Power- | Accuracy- | PP10 | The user employs its psychic power to switch its Attack with its Defense stat. |
#438 | ✓ | Power Whip (0789ynip) | Grass | Physical | Power120 | Accuracy85 | PP10 | The user violently whirls its vines, tentacles, or the like to harshly lash the target. |
#439 | ✓ | Psycho Cut (07h3rr8y) | Psychic | Physical | Power70 | Accuracy100 | PP20 | The user tears at the target with blades formed by psychic power. Critical hits land more easily. |
#440 | ✓ | Psycho Shift (07x28t73) | Psychic | Status | Power- | Accuracy100 | PP10 | Using its psychic power of suggestion, the user transfers its status conditions to the target. |
#441 | ✓ | Punishment (07qopgvn) | Dark | Physical | Power- | Accuracy100 | PP5 | The more the target has powered up with stat changes, the greater the move's power. |
#442 | ✓ | Roar of Time (07m937mu) | Dragon | Special | Power150 | Accuracy90 | PP5 | The user blasts the target with power that distorts even time. The user can't move on the next turn. |
#443 | ✓ | Rock Climb (07pbeli1) | Normal | Physical | Power90 | Accuracy85 | PP20 | The user attacks the target by smashing into it with incredible force. This may also confuse the target. |
#444 | ✓ | Rock Polish (07w6codg) | Rock | Status | Power- | Accuracy- | PP20 | The user polishes its body to reduce drag. This sharply raises the Speed stat. |
#445 | ✓ | Rock Wrecker (07m71xs1) | Rock | Physical | Power150 | Accuracy90 | PP5 | The user launches a huge boulder at the target to attack. It must rest on the next turn, however. |
#446 | | Roost (07d07vn9) | Flying | Status | Power- | Accuracy- | PP5 | The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
#447 | ✓ | Seed Bomb (07j1z2qs) | Grass | Physical | Power80 | Accuracy100 | PP15 | The user slams a barrage of hard-shelled seeds on the target from above. |
#448 | ✓ | Seed Flare (07rqwibj) | Grass | Special | Power120 | Accuracy85 | PP5 | The user emits a shock wave from its body to attack its target. This may also harshly lower the target's Sp. Def stat. |
#449 | ✓ | Shadow Claw (07vlgapb) | Ghost | Physical | Power70 | Accuracy100 | PP15 | The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
#450 | ✓ | Shadow Force (07nj8ov2) | Ghost | Physical | Power120 | Accuracy100 | PP5 | The user disappears, then strikes the target on the next turn. This move hits even if the target protects itself. |
#451 | ✓ | Shadow Sneak (07sgc4b5) | Ghost | Physical | Power40 | Accuracy100 | PP30 | The user extends its shadow and attacks the target from behind. This move always goes first. |
#452 | ✓ | Spacial Rend (07cqyhmy) | Dragon | Special | Power100 | Accuracy95 | PP5 | The user tears the target along with the space around it. Critical hits land more easily. |
#453 | | Stealth Rock (076rps05) | Rock | Status | Power- | Accuracy- | PP20 | The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
#454 | ✓ | Stone Edge (075sodpy) | Rock | Physical | Power100 | Accuracy80 | PP5 | The user stabs the target with sharpened stones from below. Critical hits land more easily. |
#455 | ✓ | Sucker Punch (07nr2pti) | Dark | Physical | Power70 | Accuracy100 | PP5 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
#456 | | Switcheroo (076txumj) | Dark | Status | Power- | Accuracy100 | PP10 | The user trades held items with the target faster than the eye can follow. |
#457 | | Tailwind (07jfnm76) | Flying | Status | Power- | Accuracy- | PP15 | The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns. |
#458 | ✓ | Thunder Fang (07xhlzd7) | Electric | Physical | Power65 | Accuracy95 | PP15 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
#459 | | Toxic Spikes (076bbqry) | Poison | Status | Power- | Accuracy- | PP20 | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
#460 | | Trick Room (076eesx5) | Psychic | Status | Power- | Accuracy- | PP5 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
#461 | ✓ | Trump Card (0735z7i5) | Normal | Special | Power- | Accuracy- | PP5 | The fewer PP this move has, the greater its power. |
#462 | ✓ | U-turn (07sg7zx9) | Bug | Physical | Power70 | Accuracy100 | PP20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
#463 | ✓ | Vacuum Wave (07dkc8ec) | Fighting | Special | Power40 | Accuracy100 | PP30 | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
#464 | | Wake-Up Slap (07dm5e1t) | Fighting | Physical | Power70 | Accuracy100 | PP10 | This attack inflicts big damage on a sleeping target. This also wakes the target up, however. |
#465 | ✓ | Wood Hammer (07wfjqe8) | Grass | Physical | Power120 | Accuracy100 | PP15 | The user slams its rugged body into the target to attack. This also damages the user quite a lot. |
#466 | | Worry Seed (07jc0rfa) | Grass | Status | Power- | Accuracy100 | PP10 | A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
#467 | ✓ | Wring Out (07me7mcx) | Normal | Special | Power- | Accuracy100 | PP5 | The user powerfully wrings the target. The more HP the target has, the greater the move's power. |
#468 | ✓ | X-Scissor (07gq76tp) | Bug | Physical | Power80 | Accuracy100 | PP15 | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
#469 | ✓ | Zen Headbutt (072y3hbu) | Psychic | Physical | Power80 | Accuracy90 | PP15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
#470 | ✓ | Acid Spray (072o1fd6) | Poison | Special | Power40 | Accuracy100 | PP20 | The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat. |
#471 | ✓ | Acrobatics (078wvoe6) | Flying | Physical | Power55 | Accuracy100 | PP15 | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
#472 | | After You (07dnz7q3) | Normal | Status | Power- | Accuracy- | PP15 | The user helps the target and makes it use its move right after the user. |
#473 | | Ally Switch (07ckkdgj) | Psychic | Status | Power- | Accuracy- | PP15 | The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.
|
#474 | ✓ | Autotomize (0743lt9w) | Steel | Status | Power- | Accuracy- | PP15 | The user sheds part of its body to make itself lighter and sharply raise its Speed stat. |
#475 | ✓ | Bestow (07cyewyb) | Normal | Status | Power- | Accuracy- | PP15 | The user passes its held item to the target when the target isn't holding an item. |
#476 | ✓ | Blue Flare (07vzqd8t) | Fire | Special | Power130 | Accuracy85 | PP5 | The user attacks by engulfing the target in an intense, yet beautiful, blue flame. It may leave the target with a burn. |
#477 | ✓ | Bolt Strike (07v6beks) | Electric | Physical | Power130 | Accuracy85 | PP5 | The user charges its target, surrounding itself with a great amount of electricity. It may leave the target with paralysis. |
#478 | ✓ | Bulldoze (07wlo5f9) | Ground | Physical | Power60 | Accuracy100 | PP20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. |
#479 | ✓ | Chip Away (074mvvv1) | Normal | Physical | Power70 | Accuracy100 | PP20 | Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage. |
#480 | ✓ | Circle Throw (07b9x12u) | Fighting | Physical | Power60 | Accuracy90 | PP10 | The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
#481 | ✓ | Clear Smog (07nn8pvn) | Poison | Special | Power50 | Accuracy- | PP15 | The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal. |
#482 | ✓ | Coil (07ilq77z) | Poison | Status | Power- | Accuracy- | PP20 | The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. |
#483 | ✓ | Cotton Guard (07feqow5) | Grass | Status | Power- | Accuracy- | PP10 | The user protects itself by wrapping its body in soft cotton, which drastically raises the user's Defense stat. |
#484 | ✓ | Dragon Tail (07bt6i1d) | Dragon | Physical | Power60 | Accuracy90 | PP10 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
#485 | ✓ | Drill Run (07fhq6mm) | Ground | Physical | Power80 | Accuracy95 | PP10 | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
#486 | | Dual Chop (070k7k9g) | Dragon | Physical | Power40 | Accuracy90 | PP15 | The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. |
#487 | ✓ | Echoed Voice (07xrxp8l) | Normal | Special | Power40 | Accuracy100 | PP15 | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
#488 | ✓ | Electro Ball (079zwmiw) | Electric | Special | Power- | Accuracy100 | PP10 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
#489 | ✓ | Electroweb (07hu7yt7) | Electric | Special | Power55 | Accuracy95 | PP15 | The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats. |
#490 | ✓ | Entrainment (07o320tl) | Normal | Status | Power- | Accuracy100 | PP15 | The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. |
#491 | ✓ | Fiery Dance (07w2xqqm) | Fire | Special | Power80 | Accuracy100 | PP10 | Cloaked in flames, the user dances and flaps its wings. It may also raise the user's Sp. Atk stat. |
#492 | ✓ | Final Gambit (07petqk7) | Fighting | Special | Power- | Accuracy100 | PP5 | The user risks everything to attack its target. The user faints but does damage equal to its HP. |
#493 | | Fire Pledge (07njpblr) | Fire | Special | Power80 | Accuracy100 | PP10 | A column of fire hits opposing Pokémon. When used with its grass equivalent, its damage increases and a vast sea of fire appears. |
#494 | ✓ | Flame Burst (074i9w4v) | Fire | Special | Power70 | Accuracy100 | PP15 | The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. |
#495 | ✓ | Flame Charge (07daux7h) | Fire | Physical | Power50 | Accuracy100 | PP20 | Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat. |
#496 | | Foul Play (07c2v6lz) | Dark | Physical | Power95 | Accuracy100 | PP15 | The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power. |
#497 | ✓ | Freeze Shock (07s4gecn) | Ice | Physical | Power140 | Accuracy90 | PP5 | On the second turn, the user hits the target with electrically charged ice. It may leave the target with paralysis. |
#498 | ✓ | Frost Breath (07ibh4r2) | Ice | Special | Power60 | Accuracy90 | PP10 | The user attacks by blowing its cold breath on the target. This move always lands a critical hit. |
#499 | | Fusion Bolt (07k2ewdk) | Electric | Physical | Power100 | Accuracy100 | PP5 | The user throws down a giant thunderbolt. This attack does greater damage when influenced by an enormous flame. |
#500 | | Fusion Flare (070t4p8p) | Fire | Special | Power100 | Accuracy100 | PP5 | The user brings down a giant flame. This attack does greater damage when influenced by an enormous thunderbolt. |