ForumsAnnouncements → Pinned: Pokéngine Progress (locked)

Developing AntichristJoined 1 decade ago
Added spin() and slide(). Floating and spinning is sent across the server now. Added &solid, also works for other players. Added &print. Fixed big overworlds displaying wrong. Fixed &ally. Added shiny overworlds. Added female overworlds. Added skin color. Added the radar.Edited 1 month ago by §Jext.

Developing AntichristJoined 1 decade ago
Widget positions and sizes save now. The game window is resizable now. Added &shake. Added item spawning.Edited 1 month ago by §Jext.

Developing AntichristJoined 1 decade ago
Added &heal. Added if party.

Developing AntichristJoined 1 decade ago
Added regional parties. Added the box system. Added the system that allows you to actually get new Pokémon. Added Pokémon spawning. Added item(). Pokémon keep animating while in the air now. Fixed allies and other players spinning forever when there's no slide(stop) to be found.Edited 4 weeks ago by §Jext.

Developing AntichristJoined 1 decade ago
Allies will disappear when going to another region. If you replace a party member that's out of its ball, the ally will disappear. Fixed allies appearing on top of the pop-out animation during a map update. Fixed a radar dot appearing for a split second when taking out an ally. Fixed other players' icons appearing on the map you're on. Perfected the way other players and their allies jump over ledges.Edited 4 weeks ago by §Jext.

Developing AntichristJoined 1 decade ago
Fixed event variables not saving when there are multiple to save. Fixed a minor styling issue that would make big icons pop out of their container on the Pokédex pages on mobile devices. Fixed Pokémon flashing. Fixed the foe's texture having a slight white overlay.Edited 3 weeks ago by §Jext.

Developing AntichristJoined 1 decade ago
Added the catching animation, all ball effects and just the catching system in general. Added running from battles.

Developing AntichristJoined 1 decade ago
Improved the egg system. Added hatching. Attached the battle engine to the game engine.Edited 3 weeks ago by §Jext.

Developing AntichristJoined 1 decade ago
Added surf() and the surf system. Fixed allies waiting before a non-solid ledge. Added cut() and the cutting system. Added strength() and the strength system. Added new region features to the Mapbuilder. Made the Mapbuilder remember the last map you were working on. Added height().Edited 3 weeks ago by §Jext.

Developing AntichristJoined 1 decade ago
Added a record/replay system to the battle engine. Made the battle engine remember the last move you used. Fixed a small issue where dragging an item outside the bag widget would always use it in battle.Edited 3 weeks ago by §Jext.

Developing AntichristJoined 1 decade ago
Removed Megas' movesets from the Pokédex's missing tab, as well as the Pokédex editor. Added attacking (online), Pokémon switching (online), next Pokémon (online), item usage (online), leveling up (online), move learning (online) and running (online) to the battle system. Added seen and caught data to the battle system. Added spectating.Edited 2 weeks ago by §Jext.

Developing AntichristJoined 1 decade ago
Added held items to wild Pokémon. Added the caught indicator to the battle system. Finished the Repeat Ball's catch rate.Edited 2 weeks ago by §Jext.

Developing AntichristJoined 1 decade ago
Added the Pokédex widget. Programmed a new scroll system for the bag widget (and Pokédex/PC/etc). Added a new level format to the Teambuilder/Pokémon system. Added if seen/own. Added blacking out (where you teleport back to the last Pokécenter you visited and heal.) Fixed not being able to close the chat widget.Edited 1 week ago by §Jext.

Developing AntichristJoined 1 decade ago
Added flavor and introduction map options to the region editor. Programmed the region selection system. Added &travel. Made &skin save for players. Added Trainer battles (online). You can now use Trainer names as a skin.Edited 1 week ago by §Jext.

Developing AntichristJoined 1 decade ago
Fixed player profiles showing parties from every region. Added &battle.Edited 1 week ago by §Jext.

Developing AntichristJoined 1 decade ago
Added the PC system. Fixed shiny female differences all over the place.Edited 5 days ago by §Jext.

Developing AntichristJoined 1 decade ago
Improved the ontile system. Added the starter system. Added npc.persistent(). Added victory speech to the Trainers and battle system. Added &run. Fixed various battle issues. Fixed various overworld issues.Edited 3 days ago by §Jext.

Developing AntichristJoined 1 decade ago
Added heal(). Added &replay.

Developing AntichristJoined 1 decade ago
Added an option to the Mapbuilder to prevent taking out allies. Added an option to the Mapbuilder to prevent the player from jumping.Edited 12 minutes ago by §Jext.